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- [page:Geometry] →
- <h1>[name]</h1>
- <div class="desc">Creates extruded geometry from a path shape</div>
- <h2>Constructor</h2>
- <h3>[name]([page:Array shapes], [page:Object options])</h3>
- <div>
- shapes — Shape or an array of shapes. <br />
- options — Object that can contain the following parameters.
- <ul>
- <li>curveSegments — int. number of points on the curves</li>
- <li>steps — int. number of points used for subdividing segements of extrude spline</li>
- <li>amount — int. Depth to extrude the shape</li>
- <li>bevelEnabled — bool. turn on bevel</li>
- <li>bevelThickness — float. how deep into the original shape bevel goes</li>
- <li>bevelSize — float. how far from shape outline is bevel</li>
- <li>bevelSegments — int. number of bevel layers</li>
- <li>extrudePath — THREE.CurvePath. 3d spline path to extrude shape along. (creates Frames if (frames aren't defined)</li>
- <li>frames — THREE.TubeGeometry.FrenetFrames. containing arrays of tangents, normals, binormals</li>
- <li>material — int. material index for front and back faces</li>
- <li>extrudeMaterial — int. material index for extrusion and beveled faces</li>
- <li>UVGenerator — Object. object that provides UV generator functions</li>
- </ul>
- </div>
- <div>
- This object extrudes an 2D shape to an 3D geometry.
- </div>
- <h2>Properties</h2>
- <h2>Methods</h2>
- <h3>[method:null addShapeList]([page:Array shapes], [page:Object options])</h3>
- <div>
- shapes — An Array of shapes to add. <br />
- options — Object that can contain the following parameters.
- <ul>
- <li>curveSegments — int. number of points on the curves</li>
- <li>steps — int. number of points used for subdividing segements of extrude spline</li>
- <li>amount — int. Depth to extrude the shape</li>
- <li>bevelEnabled — bool. turn on bevel</li>
- <li>bevelThickness — float. how deep into the original shape bevel goes</li>
- <li>bevelSize — float. how far from shape outline is bevel</li>
- <li>bevelSegments — int. number of bevel layers</li>
- <li>extrudePath — THREE.CurvePath. 3d spline path to extrude shape along. (creates Frames if (frames aren't defined)</li>
- <li>frames — THREE.TubeGeometry.FrenetFrames. containing arrays of tangents, normals, binormals</li>
- <li>material — int. material index for front and back faces</li>
- <li>extrudeMaterial — int. material index for extrusion and beveled faces</li>
- <li>UVGenerator — Object. object that provides UV generator functions</li>
- </ul>
- </div>
- <div>Adds the shapes to the list to extrude.</div>
- <h3>[method:null addShape]([page:Shape shape], [page:Object options])</h3>
- <div>
- shape — A shape to add. <br />
- options — Object that can contain the following parameters.
- <ul>
- <li>curveSegments — int. number of points on the curves</li>
- <li>steps — int. number of points used for subdividing segements of extrude spline</li>
- <li>amount — int. Depth to extrude the shape</li>
- <li>bevelEnabled — bool. turn on bevel</li>
- <li>bevelThickness — float. how deep into the original shape bevel goes</li>
- <li>bevelSize — float. how far from shape outline is bevel</li>
- <li>bevelSegments — int. number of bevel layers</li>
- <li>extrudePath — THREE.CurvePath. 3d spline path to extrude shape along. (creates Frames if (frames aren't defined)</li>
- <li>frames — THREE.TubeGeometry.FrenetFrames. containing arrays of tangents, normals, binormals</li>
- <li>material — int. material index for front and back faces</li>
- <li>extrudeMaterial — int. material index for extrusion and beveled faces</li>
- <li>UVGenerator — Object. object that provides UV generator functions</li>
- </ul>
- </div>
- <div>Add the shape to the list to extrude.</div>
- <h2>Source</h2>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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