PointsMaterial.html 2.5 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <meta charset="utf-8" />
  5. <base href="../../" />
  6. <script src="list.js"></script>
  7. <script src="page.js"></script>
  8. <link type="text/css" rel="stylesheet" href="page.css" />
  9. </head>
  10. <body>
  11. [page:Material] &rarr;
  12. <h1>[name]</h1>
  13. <div class="desc">The default material used by [page:Points particle] systems.</div>
  14. <h2>Constructor</h2>
  15. <h3>[name]( [page:Object parameters] )</h3>
  16. <div>parameters is an object with one or more properties defining the material's appearance.</div>
  17. <div>
  18. color — Particle color in hexadecimal. Default is 0xffffff.<br />
  19. map — a [page:Texture texture].If defined, then a point has the data from texture as colors. Default is null.<br />
  20. size — Define size of particles. Default is 1.0.<br />
  21. sizeAttenuation — Enable/disable size attenuation with distance.<br />
  22. vertexColors — Define whether the material uses vertex colors, or not. Default is false.<br />
  23. fog — Define whether the material color is affected by global fog settings. Default is true.
  24. </div>
  25. <h2>Properties</h2>
  26. <div>See the base [page:Material] class for common properties.</div>
  27. <h3>[property:Number color]</h3>
  28. <div>Sets the color of the particles. Default is 0xffffff.</div>
  29. <h3>[property:Texture map]</h3>
  30. <div>Sets the color of the particles using data from a texture.</div>
  31. <h3>[property:Number size]</h3>
  32. <div>Sets the size of the particles. Default is 1.0.</div>
  33. <h3>[property:Boolean sizeAttenuation]</h3>
  34. <div>Specify whether particles' size will get smaller with the distance. Default is true.</div>
  35. <h3>[property:Boolean vertexColors]</h3>
  36. <div>Define how the vertices gets colored. Possible values are THREE.NoColors, THREE.FaceColors and THREE.VertexColors. Default is THREE.NoColors.</div>
  37. <div>This setting might not have any effect when used with certain renderers. For example, it is ignored with the [page:CanvasRenderer Canvas] renderer, but does work with the [page:WebGLRenderer WebGL] renderer.</div>
  38. <h3>[property:Boolean fog]</h3>
  39. <div>Define whether the material color is affected by global fog settings.</div>
  40. <div>This setting might not have any effect when used with certain renderers. For example, it is ignored with the [page:CanvasRenderer Canvas] renderer, but does work with the [page:WebGLRenderer WebGL] renderer.</div>
  41. <h2>Methods</h2>
  42. <h2>Source</h2>
  43. [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
  44. </body>
  45. </html>