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- [page:Object3D] →
- <h1>[name]</h1>
- <div class="desc">Scenes allow you to set up what and where is to be rendered by three.js. This is where you place objects, lights and cameras.</div>
- <h2>Constructor</h2>
- <h3>[name]()</h3>
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- Create a new scene object.
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- <h2>Properties</h2>
- <h3>[property:Fog fog]</h3>
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- <div>A [page:Fog fog] instance defining the type of fog that affects everything rendered in the scene. Default is null.</div>
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- <h3>[property:Material overrideMaterial]</h3>
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- <div>If not null, it will force everything in the scene to be rendered with that material. Default is null.</div>
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- <h3>[property:boolean autoUpdate]</h3>
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- Default is true. If set, then the renderer checks every frame if the scene and its objects needs matrix updates.
- When it isn't, then you have to maintain all matrices in the scene yourself.
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- <h2>Methods</h2>
- <h2>Source</h2>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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