Sidebar.Material.js 32 KB

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  1. /**
  2. * @author mrdoob / http://mrdoob.com/
  3. */
  4. Sidebar.Material = function ( editor ) {
  5. var signals = editor.signals;
  6. var currentObject;
  7. var container = new UI.Panel();
  8. container.setBorderTop( '0' );
  9. container.setPaddingTop( '20px' );
  10. // New / Copy / Paste
  11. var copiedMaterial;
  12. var managerRow = new UI.Row();
  13. managerRow.add( new UI.Text( '' ).setWidth( '90px' ) );
  14. managerRow.add( new UI.Button( 'New' ).onClick( function () {
  15. var material = new THREE[ materialClass.getValue() ]();
  16. editor.execute( new SetMaterialCommand( currentObject, material ), 'New Material: ' + materialClass.getValue() );
  17. update();
  18. } ) );
  19. managerRow.add( new UI.Button( 'Copy' ).onClick( function () {
  20. copiedMaterial = currentObject.material;
  21. } ) );
  22. managerRow.add( new UI.Button( 'Paste' ).onClick( function () {
  23. if ( copiedMaterial === undefined ) return;
  24. editor.execute( new SetMaterialCommand( currentObject, copiedMaterial ), 'Pasted Material: ' + materialClass.getValue() );
  25. refreshUI();
  26. update();
  27. } ) );
  28. container.add( managerRow );
  29. // type
  30. var materialClassRow = new UI.Row();
  31. var materialClass = new UI.Select().setOptions( {
  32. 'LineBasicMaterial': 'LineBasicMaterial',
  33. 'LineDashedMaterial': 'LineDashedMaterial',
  34. 'MeshBasicMaterial': 'MeshBasicMaterial',
  35. 'MeshDepthMaterial': 'MeshDepthMaterial',
  36. 'MeshNormalMaterial': 'MeshNormalMaterial',
  37. 'MeshLambertMaterial': 'MeshLambertMaterial',
  38. 'MeshPhongMaterial': 'MeshPhongMaterial',
  39. 'MeshStandardMaterial': 'MeshStandardMaterial',
  40. 'ShaderMaterial': 'ShaderMaterial',
  41. 'SpriteMaterial': 'SpriteMaterial'
  42. } ).setWidth( '150px' ).setFontSize( '12px' ).onChange( update );
  43. materialClassRow.add( new UI.Text( 'Type' ).setWidth( '90px' ) );
  44. materialClassRow.add( materialClass );
  45. container.add( materialClassRow );
  46. // uuid
  47. var materialUUIDRow = new UI.Row();
  48. var materialUUID = new UI.Input().setWidth( '115px' ).setFontSize( '12px' ).setDisabled( true );
  49. var materialUUIDRenew = new UI.Button( '⟳' ).setMarginLeft( '7px' ).onClick( function () {
  50. materialUUID.setValue( THREE.Math.generateUUID() );
  51. update();
  52. } );
  53. materialUUIDRow.add( new UI.Text( 'UUID' ).setWidth( '90px' ) );
  54. materialUUIDRow.add( materialUUID );
  55. materialUUIDRow.add( materialUUIDRenew );
  56. container.add( materialUUIDRow );
  57. // name
  58. var materialNameRow = new UI.Row();
  59. var materialName = new UI.Input().setWidth( '150px' ).setFontSize( '12px' ).onChange( function () {
  60. editor.execute( new SetMaterialValueCommand( editor.selected, 'name', materialName.getValue() ) );
  61. } );
  62. materialNameRow.add( new UI.Text( 'Name' ).setWidth( '90px' ) );
  63. materialNameRow.add( materialName );
  64. container.add( materialNameRow );
  65. // program
  66. var materialProgramRow = new UI.Row();
  67. materialProgramRow.add( new UI.Text( 'Program' ).setWidth( '90px' ) );
  68. var materialProgramInfo = new UI.Button( 'Info' );
  69. materialProgramInfo.setMarginLeft( '4px' );
  70. materialProgramInfo.onClick( function () {
  71. signals.editScript.dispatch( currentObject, 'programInfo' );
  72. } );
  73. materialProgramRow.add( materialProgramInfo );
  74. var materialProgramVertex = new UI.Button( 'Vertex' );
  75. materialProgramVertex.setMarginLeft( '4px' );
  76. materialProgramVertex.onClick( function () {
  77. signals.editScript.dispatch( currentObject, 'vertexShader' );
  78. } );
  79. materialProgramRow.add( materialProgramVertex );
  80. var materialProgramFragment = new UI.Button( 'Fragment' );
  81. materialProgramFragment.setMarginLeft( '4px' );
  82. materialProgramFragment.onClick( function () {
  83. signals.editScript.dispatch( currentObject, 'fragmentShader' );
  84. } );
  85. materialProgramRow.add( materialProgramFragment );
  86. container.add( materialProgramRow );
  87. // color
  88. var materialColorRow = new UI.Row();
  89. var materialColor = new UI.Color().onChange( update );
  90. materialColorRow.add( new UI.Text( 'Color' ).setWidth( '90px' ) );
  91. materialColorRow.add( materialColor );
  92. container.add( materialColorRow );
  93. // roughness
  94. var materialRoughnessRow = new UI.Row();
  95. var materialRoughness = new UI.Number( 0.5 ).setWidth( '60px' ).setRange( 0, 1 ).onChange( update );
  96. materialRoughnessRow.add( new UI.Text( 'Roughness' ).setWidth( '90px' ) );
  97. materialRoughnessRow.add( materialRoughness );
  98. container.add( materialRoughnessRow );
  99. // metalness
  100. var materialMetalnessRow = new UI.Row();
  101. var materialMetalness = new UI.Number( 0.5 ).setWidth( '60px' ).setRange( 0, 1 ).onChange( update );
  102. materialMetalnessRow.add( new UI.Text( 'Metalness' ).setWidth( '90px' ) );
  103. materialMetalnessRow.add( materialMetalness );
  104. container.add( materialMetalnessRow );
  105. // emissive
  106. var materialEmissiveRow = new UI.Row();
  107. var materialEmissive = new UI.Color().setHexValue( 0x000000 ).onChange( update );
  108. materialEmissiveRow.add( new UI.Text( 'Emissive' ).setWidth( '90px' ) );
  109. materialEmissiveRow.add( materialEmissive );
  110. container.add( materialEmissiveRow );
  111. // specular
  112. var materialSpecularRow = new UI.Row();
  113. var materialSpecular = new UI.Color().setHexValue( 0x111111 ).onChange( update );
  114. materialSpecularRow.add( new UI.Text( 'Specular' ).setWidth( '90px' ) );
  115. materialSpecularRow.add( materialSpecular );
  116. container.add( materialSpecularRow );
  117. // shininess
  118. var materialShininessRow = new UI.Row();
  119. var materialShininess = new UI.Number( 30 ).onChange( update );
  120. materialShininessRow.add( new UI.Text( 'Shininess' ).setWidth( '90px' ) );
  121. materialShininessRow.add( materialShininess );
  122. container.add( materialShininessRow );
  123. // vertex colors
  124. var materialVertexColorsRow = new UI.Row();
  125. var materialVertexColors = new UI.Select().setOptions( {
  126. 0: 'No',
  127. 1: 'Face',
  128. 2: 'Vertex'
  129. } ).onChange( update );
  130. materialVertexColorsRow.add( new UI.Text( 'Vertex Colors' ).setWidth( '90px' ) );
  131. materialVertexColorsRow.add( materialVertexColors );
  132. container.add( materialVertexColorsRow );
  133. // skinning
  134. var materialSkinningRow = new UI.Row();
  135. var materialSkinning = new UI.Checkbox( false ).onChange( update );
  136. materialSkinningRow.add( new UI.Text( 'Skinning' ).setWidth( '90px' ) );
  137. materialSkinningRow.add( materialSkinning );
  138. container.add( materialSkinningRow );
  139. // map
  140. var materialMapRow = new UI.Row();
  141. var materialMapEnabled = new UI.Checkbox( false ).onChange( update );
  142. var materialMap = new UI.Texture().onChange( update );
  143. materialMapRow.add( new UI.Text( 'Map' ).setWidth( '90px' ) );
  144. materialMapRow.add( materialMapEnabled );
  145. materialMapRow.add( materialMap );
  146. container.add( materialMapRow );
  147. // alpha map
  148. var materialAlphaMapRow = new UI.Row();
  149. var materialAlphaMapEnabled = new UI.Checkbox( false ).onChange( update );
  150. var materialAlphaMap = new UI.Texture().onChange( update );
  151. materialAlphaMapRow.add( new UI.Text( 'Alpha Map' ).setWidth( '90px' ) );
  152. materialAlphaMapRow.add( materialAlphaMapEnabled );
  153. materialAlphaMapRow.add( materialAlphaMap );
  154. container.add( materialAlphaMapRow );
  155. // bump map
  156. var materialBumpMapRow = new UI.Row();
  157. var materialBumpMapEnabled = new UI.Checkbox( false ).onChange( update );
  158. var materialBumpMap = new UI.Texture().onChange( update );
  159. var materialBumpScale = new UI.Number( 1 ).setWidth( '30px' ).onChange( update );
  160. materialBumpMapRow.add( new UI.Text( 'Bump Map' ).setWidth( '90px' ) );
  161. materialBumpMapRow.add( materialBumpMapEnabled );
  162. materialBumpMapRow.add( materialBumpMap );
  163. materialBumpMapRow.add( materialBumpScale );
  164. container.add( materialBumpMapRow );
  165. // normal map
  166. var materialNormalMapRow = new UI.Row();
  167. var materialNormalMapEnabled = new UI.Checkbox( false ).onChange( update );
  168. var materialNormalMap = new UI.Texture().onChange( update );
  169. materialNormalMapRow.add( new UI.Text( 'Normal Map' ).setWidth( '90px' ) );
  170. materialNormalMapRow.add( materialNormalMapEnabled );
  171. materialNormalMapRow.add( materialNormalMap );
  172. container.add( materialNormalMapRow );
  173. // displacement map
  174. var materialDisplacementMapRow = new UI.Row();
  175. var materialDisplacementMapEnabled = new UI.Checkbox( false ).onChange( update );
  176. var materialDisplacementMap = new UI.Texture().onChange( update );
  177. var materialDisplacementScale = new UI.Number( 1 ).setWidth( '30px' ).onChange( update );
  178. materialDisplacementMapRow.add( new UI.Text( 'Displace Map' ).setWidth( '90px' ) );
  179. materialDisplacementMapRow.add( materialDisplacementMapEnabled );
  180. materialDisplacementMapRow.add( materialDisplacementMap );
  181. materialDisplacementMapRow.add( materialDisplacementScale );
  182. container.add( materialDisplacementMapRow );
  183. // roughness map
  184. var materialRoughnessMapRow = new UI.Row();
  185. var materialRoughnessMapEnabled = new UI.Checkbox( false ).onChange( update );
  186. var materialRoughnessMap = new UI.Texture().onChange( update );
  187. materialRoughnessMapRow.add( new UI.Text( 'Rough. Map' ).setWidth( '90px' ) );
  188. materialRoughnessMapRow.add( materialRoughnessMapEnabled );
  189. materialRoughnessMapRow.add( materialRoughnessMap );
  190. container.add( materialRoughnessMapRow );
  191. // metalness map
  192. var materialMetalnessMapRow = new UI.Row();
  193. var materialMetalnessMapEnabled = new UI.Checkbox( false ).onChange( update );
  194. var materialMetalnessMap = new UI.Texture().onChange( update );
  195. materialMetalnessMapRow.add( new UI.Text( 'Metal. Map' ).setWidth( '90px' ) );
  196. materialMetalnessMapRow.add( materialMetalnessMapEnabled );
  197. materialMetalnessMapRow.add( materialMetalnessMap );
  198. container.add( materialMetalnessMapRow );
  199. // specular map
  200. var materialSpecularMapRow = new UI.Row();
  201. var materialSpecularMapEnabled = new UI.Checkbox( false ).onChange( update );
  202. var materialSpecularMap = new UI.Texture().onChange( update );
  203. materialSpecularMapRow.add( new UI.Text( 'Specular Map' ).setWidth( '90px' ) );
  204. materialSpecularMapRow.add( materialSpecularMapEnabled );
  205. materialSpecularMapRow.add( materialSpecularMap );
  206. container.add( materialSpecularMapRow );
  207. // env map
  208. var materialEnvMapRow = new UI.Row();
  209. var materialEnvMapEnabled = new UI.Checkbox( false ).onChange( update );
  210. var materialEnvMap = new UI.Texture( THREE.SphericalReflectionMapping ).onChange( update );
  211. var materialReflectivity = new UI.Number( 1 ).setWidth( '30px' ).onChange( update );
  212. materialEnvMapRow.add( new UI.Text( 'Env Map' ).setWidth( '90px' ) );
  213. materialEnvMapRow.add( materialEnvMapEnabled );
  214. materialEnvMapRow.add( materialEnvMap );
  215. materialEnvMapRow.add( materialReflectivity );
  216. container.add( materialEnvMapRow );
  217. // light map
  218. var materialLightMapRow = new UI.Row();
  219. var materialLightMapEnabled = new UI.Checkbox( false ).onChange( update );
  220. var materialLightMap = new UI.Texture().onChange( update );
  221. materialLightMapRow.add( new UI.Text( 'Light Map' ).setWidth( '90px' ) );
  222. materialLightMapRow.add( materialLightMapEnabled );
  223. materialLightMapRow.add( materialLightMap );
  224. container.add( materialLightMapRow );
  225. // ambient occlusion map
  226. var materialAOMapRow = new UI.Row();
  227. var materialAOMapEnabled = new UI.Checkbox( false ).onChange( update );
  228. var materialAOMap = new UI.Texture().onChange( update );
  229. var materialAOScale = new UI.Number( 1 ).setRange( 0, 1 ).setWidth( '30px' ).onChange( update );
  230. materialAOMapRow.add( new UI.Text( 'AO Map' ).setWidth( '90px' ) );
  231. materialAOMapRow.add( materialAOMapEnabled );
  232. materialAOMapRow.add( materialAOMap );
  233. materialAOMapRow.add( materialAOScale );
  234. container.add( materialAOMapRow );
  235. // emissive map
  236. var materialEmissiveMapRow = new UI.Row();
  237. var materialEmissiveMapEnabled = new UI.Checkbox( false ).onChange( update );
  238. var materialEmissiveMap = new UI.Texture().onChange( update );
  239. materialEmissiveMapRow.add( new UI.Text( 'Emissive Map' ).setWidth( '90px' ) );
  240. materialEmissiveMapRow.add( materialEmissiveMapEnabled );
  241. materialEmissiveMapRow.add( materialEmissiveMap );
  242. container.add( materialEmissiveMapRow );
  243. // side
  244. var materialSideRow = new UI.Row();
  245. var materialSide = new UI.Select().setOptions( {
  246. 0: 'Front',
  247. 1: 'Back',
  248. 2: 'Double'
  249. } ).setWidth( '150px' ).setFontSize( '12px' ).onChange( update );
  250. materialSideRow.add( new UI.Text( 'Side' ).setWidth( '90px' ) );
  251. materialSideRow.add( materialSide );
  252. container.add( materialSideRow );
  253. // shading
  254. var materialShadingRow = new UI.Row();
  255. var materialShading = new UI.Select().setOptions( {
  256. 0: 'No',
  257. 1: 'Flat',
  258. 2: 'Smooth'
  259. } ).setWidth( '150px' ).setFontSize( '12px' ).onChange( update );
  260. materialShadingRow.add( new UI.Text( 'Shading' ).setWidth( '90px' ) );
  261. materialShadingRow.add( materialShading );
  262. container.add( materialShadingRow );
  263. // blending
  264. var materialBlendingRow = new UI.Row();
  265. var materialBlending = new UI.Select().setOptions( {
  266. 0: 'No',
  267. 1: 'Normal',
  268. 2: 'Additive',
  269. 3: 'Subtractive',
  270. 4: 'Multiply',
  271. 5: 'Custom'
  272. } ).setWidth( '150px' ).setFontSize( '12px' ).onChange( update );
  273. materialBlendingRow.add( new UI.Text( 'Blending' ).setWidth( '90px' ) );
  274. materialBlendingRow.add( materialBlending );
  275. container.add( materialBlendingRow );
  276. // opacity
  277. var materialOpacityRow = new UI.Row();
  278. var materialOpacity = new UI.Number( 1 ).setWidth( '60px' ).setRange( 0, 1 ).onChange( update );
  279. materialOpacityRow.add( new UI.Text( 'Opacity' ).setWidth( '90px' ) );
  280. materialOpacityRow.add( materialOpacity );
  281. container.add( materialOpacityRow );
  282. // transparent
  283. var materialTransparentRow = new UI.Row();
  284. var materialTransparent = new UI.Checkbox().setLeft( '100px' ).onChange( update );
  285. materialTransparentRow.add( new UI.Text( 'Transparent' ).setWidth( '90px' ) );
  286. materialTransparentRow.add( materialTransparent );
  287. container.add( materialTransparentRow );
  288. // alpha test
  289. var materialAlphaTestRow = new UI.Row();
  290. var materialAlphaTest = new UI.Number().setWidth( '60px' ).setRange( 0, 1 ).onChange( update );
  291. materialAlphaTestRow.add( new UI.Text( 'Alpha Test' ).setWidth( '90px' ) );
  292. materialAlphaTestRow.add( materialAlphaTest );
  293. container.add( materialAlphaTestRow );
  294. // wireframe
  295. var materialWireframeRow = new UI.Row();
  296. var materialWireframe = new UI.Checkbox( false ).onChange( update );
  297. var materialWireframeLinewidth = new UI.Number( 1 ).setWidth( '60px' ).setRange( 0, 100 ).onChange( update );
  298. materialWireframeRow.add( new UI.Text( 'Wireframe' ).setWidth( '90px' ) );
  299. materialWireframeRow.add( materialWireframe );
  300. materialWireframeRow.add( materialWireframeLinewidth );
  301. container.add( materialWireframeRow );
  302. //
  303. function update() {
  304. var object = currentObject;
  305. var geometry = object.geometry;
  306. var material = object.material;
  307. var textureWarning = false;
  308. var objectHasUvs = false;
  309. if ( object instanceof THREE.Sprite ) objectHasUvs = true;
  310. if ( geometry instanceof THREE.Geometry && geometry.faceVertexUvs[ 0 ].length > 0 ) objectHasUvs = true;
  311. if ( geometry instanceof THREE.BufferGeometry && geometry.attributes.uv !== undefined ) objectHasUvs = true;
  312. if ( material ) {
  313. if ( material.uuid !== undefined && material.uuid !== materialUUID.getValue() ) {
  314. editor.execute( new SetMaterialValueCommand( currentObject, 'uuid', materialUUID.getValue() ) );
  315. }
  316. if ( material instanceof THREE[ materialClass.getValue() ] === false ) {
  317. material = new THREE[ materialClass.getValue() ]();
  318. editor.execute( new SetMaterialCommand( currentObject, material ), 'New Material: ' + materialClass.getValue() );
  319. // TODO Copy other references in the scene graph
  320. // keeping name and UUID then.
  321. // Also there should be means to create a unique
  322. // copy for the current object explicitly and to
  323. // attach the current material to other objects.
  324. }
  325. if ( material.color !== undefined && material.color.getHex() !== materialColor.getHexValue() ) {
  326. editor.execute( new SetMaterialColorCommand( currentObject, 'color', materialColor.getHexValue() ) );
  327. }
  328. if ( material.roughness !== undefined && Math.abs( material.roughness - materialRoughness.getValue() ) >= 0.01 ) {
  329. editor.execute( new SetMaterialValueCommand( currentObject, 'roughness', materialRoughness.getValue() ) );
  330. }
  331. if ( material.metalness !== undefined && Math.abs( material.metalness - materialMetalness.getValue() ) >= 0.01 ) {
  332. editor.execute( new SetMaterialValueCommand( currentObject, 'metalness', materialMetalness.getValue() ) );
  333. }
  334. if ( material.emissive !== undefined && material.emissive.getHex() !== materialEmissive.getHexValue() ) {
  335. editor.execute( new SetMaterialColorCommand( currentObject, 'emissive', materialEmissive.getHexValue() ) );
  336. }
  337. if ( material.specular !== undefined && material.specular.getHex() !== materialSpecular.getHexValue() ) {
  338. editor.execute( new SetMaterialColorCommand( currentObject, 'specular', materialSpecular.getHexValue() ) );
  339. }
  340. if ( material.shininess !== undefined && Math.abs( material.shininess - materialShininess.getValue() ) >= 0.01 ) {
  341. editor.execute( new SetMaterialValueCommand( currentObject, 'shininess', materialShininess.getValue() ) );
  342. }
  343. if ( material.vertexColors !== undefined ) {
  344. var vertexColors = parseInt( materialVertexColors.getValue() );
  345. if ( material.vertexColors !== vertexColors ) {
  346. editor.execute( new SetMaterialValueCommand( currentObject, 'vertexColors', vertexColors ) );
  347. }
  348. }
  349. if ( material.skinning !== undefined && material.skinning !== materialSkinning.getValue() ) {
  350. editor.execute( new SetMaterialValueCommand( currentObject, 'skinning', materialSkinning.getValue() ) );
  351. }
  352. if ( material.map !== undefined ) {
  353. var mapEnabled = materialMapEnabled.getValue() === true;
  354. if ( objectHasUvs ) {
  355. var map = mapEnabled ? materialMap.getValue() : null;
  356. if ( material.map !== map ) {
  357. editor.execute( new SetMaterialMapCommand( currentObject, 'map', map ) );
  358. }
  359. } else {
  360. if ( mapEnabled ) textureWarning = true;
  361. }
  362. }
  363. if ( material.alphaMap !== undefined ) {
  364. var mapEnabled = materialAlphaMapEnabled.getValue() === true;
  365. if ( objectHasUvs ) {
  366. var alphaMap = mapEnabled ? materialAlphaMap.getValue() : null;
  367. if ( material.alphaMap !== alphaMap ) {
  368. editor.execute( new SetMaterialMapCommand( currentObject, 'alphaMap', alphaMap ) );
  369. }
  370. } else {
  371. if ( mapEnabled ) textureWarning = true;
  372. }
  373. }
  374. if ( material.bumpMap !== undefined ) {
  375. var bumpMapEnabled = materialBumpMapEnabled.getValue() === true;
  376. if ( objectHasUvs ) {
  377. var bumpMap = bumpMapEnabled ? materialBumpMap.getValue() : null;
  378. if ( material.bumpMap !== bumpMap ) {
  379. editor.execute( new SetMaterialMapCommand( currentObject, 'bumpMap', bumpMap ) );
  380. }
  381. if ( material.bumpScale !== materialBumpScale.getValue() ) {
  382. editor.execute( new SetMaterialValueCommand( currentObject, 'bumpScale', materialBumpScale.getValue() ) );
  383. }
  384. } else {
  385. if ( bumpMapEnabled ) textureWarning = true;
  386. }
  387. }
  388. if ( material.normalMap !== undefined ) {
  389. var normalMapEnabled = materialNormalMapEnabled.getValue() === true;
  390. if ( objectHasUvs ) {
  391. var normalMap = normalMapEnabled ? materialNormalMap.getValue() : null;
  392. if ( material.normalMap !== normalMap ) {
  393. editor.execute( new SetMaterialMapCommand( currentObject, 'normalMap', normalMap ) );
  394. }
  395. } else {
  396. if ( normalMapEnabled ) textureWarning = true;
  397. }
  398. }
  399. if ( material.displacementMap !== undefined ) {
  400. var displacementMapEnabled = materialDisplacementMapEnabled.getValue() === true;
  401. if ( objectHasUvs ) {
  402. var displacementMap = displacementMapEnabled ? materialDisplacementMap.getValue() : null;
  403. if ( material.displacementMap !== displacementMap ) {
  404. editor.execute( new SetMaterialMapCommand( currentObject, 'displacementMap', displacementMap ) );
  405. }
  406. if ( material.displacementScale !== materialDisplacementScale.getValue() ) {
  407. editor.execute( new SetMaterialValueCommand( currentObject, 'displacementScale', materialDisplacementScale.getValue() ) );
  408. }
  409. } else {
  410. if ( displacementMapEnabled ) textureWarning = true;
  411. }
  412. }
  413. if ( material.roughnessMap !== undefined ) {
  414. var roughnessMapEnabled = materialRoughnessMapEnabled.getValue() === true;
  415. if ( objectHasUvs ) {
  416. var roughnessMap = roughnessMapEnabled ? materialRoughnessMap.getValue() : null;
  417. if ( material.roughnessMap !== roughnessMap ) {
  418. editor.execute( new SetMaterialMapCommand( currentObject, 'roughnessMap', roughnessMap ) );
  419. }
  420. } else {
  421. if ( roughnessMapEnabled ) textureWarning = true;
  422. }
  423. }
  424. if ( material.metalnessMap !== undefined ) {
  425. var metalnessMapEnabled = materialMetalnessMapEnabled.getValue() === true;
  426. if ( objectHasUvs ) {
  427. var metalnessMap = metalnessMapEnabled ? materialMetalnessMap.getValue() : null;
  428. if ( material.metalnessMap !== metalnessMap ) {
  429. editor.execute( new SetMaterialMapCommand( currentObject, 'metalnessMap', metalnessMap ) );
  430. }
  431. } else {
  432. if ( metalnessMapEnabled ) textureWarning = true;
  433. }
  434. }
  435. if ( material.specularMap !== undefined ) {
  436. var specularMapEnabled = materialSpecularMapEnabled.getValue() === true;
  437. if ( objectHasUvs ) {
  438. var specularMap = specularMapEnabled ? materialSpecularMap.getValue() : null;
  439. if ( material.specularMap !== specularMap ) {
  440. editor.execute( new SetMaterialMapCommand( currentObject, 'specularMap', specularMap ) );
  441. }
  442. } else {
  443. if ( specularMapEnabled ) textureWarning = true;
  444. }
  445. }
  446. if ( material.envMap !== undefined ) {
  447. var envMapEnabled = materialEnvMapEnabled.getValue() === true;
  448. var envMap = envMapEnabled ? materialEnvMap.getValue() : null;
  449. if ( material.envMap !== envMap ) {
  450. editor.execute( new SetMaterialMapCommand( currentObject, 'envMap', envMap ) );
  451. }
  452. if ( material.reflectivity !== materialReflectivity.getValue() ) {
  453. editor.execute( new SetMaterialValueCommand( currentObject, 'reflectivity', materialReflectivity.getValue() ) );
  454. }
  455. }
  456. if ( material.lightMap !== undefined ) {
  457. var lightMapEnabled = materialLightMapEnabled.getValue() === true;
  458. if ( objectHasUvs ) {
  459. var lightMap = lightMapEnabled ? materialLightMap.getValue() : null;
  460. if ( material.lightMap !== lightMap ) {
  461. editor.execute( new SetMaterialMapCommand( currentObject, 'lightMap', lightMap ) );
  462. }
  463. } else {
  464. if ( lightMapEnabled ) textureWarning = true;
  465. }
  466. }
  467. if ( material.aoMap !== undefined ) {
  468. var aoMapEnabled = materialAOMapEnabled.getValue() === true;
  469. if ( objectHasUvs ) {
  470. var aoMap = aoMapEnabled ? materialAOMap.getValue() : null;
  471. if ( material.aoMap !== aoMap ) {
  472. editor.execute( new SetMaterialMapCommand( currentObject, 'aoMap', aoMap ) );
  473. }
  474. if ( material.aoMapIntensity !== materialAOScale.getValue() ) {
  475. editor.execute( new SetMaterialValueCommand( currentObject, 'aoMapIntensity', materialAOScale.getValue() ) );
  476. }
  477. } else {
  478. if ( aoMapEnabled ) textureWarning = true;
  479. }
  480. }
  481. if ( material.emissiveMap !== undefined ) {
  482. var emissiveMapEnabled = materialEmissiveMapEnabled.getValue() === true;
  483. if ( objectHasUvs ) {
  484. var emissiveMap = emissiveMapEnabled ? materialEmissiveMap.getValue() : null;
  485. if ( material.emissiveMap !== emissiveMap ) {
  486. editor.execute( new SetMaterialMapCommand( currentObject, 'emissiveMap', emissiveMap ) );
  487. }
  488. } else {
  489. if ( emissiveMapEnabled ) textureWarning = true;
  490. }
  491. }
  492. if ( material.side !== undefined ) {
  493. var side = parseInt( materialSide.getValue() );
  494. if ( material.side !== side ) {
  495. editor.execute( new SetMaterialValueCommand( currentObject, 'side', side ) );
  496. }
  497. }
  498. if ( material.shading !== undefined ) {
  499. var shading = parseInt( materialShading.getValue() );
  500. if ( material.shading !== shading ) {
  501. editor.execute( new SetMaterialValueCommand( currentObject, 'shading', shading ) );
  502. }
  503. }
  504. if ( material.blending !== undefined ) {
  505. var blending = parseInt( materialBlending.getValue() );
  506. if ( material.blending !== blending ) {
  507. editor.execute( new SetMaterialValueCommand( currentObject, 'blending', blending ) );
  508. }
  509. }
  510. if ( material.opacity !== undefined && Math.abs( material.opacity - materialOpacity.getValue() ) >= 0.01 ) {
  511. editor.execute( new SetMaterialValueCommand( currentObject, 'opacity', materialOpacity.getValue() ) );
  512. }
  513. if ( material.transparent !== undefined && material.transparent !== materialTransparent.getValue() ) {
  514. editor.execute( new SetMaterialValueCommand( currentObject, 'transparent', materialTransparent.getValue() ) );
  515. }
  516. if ( material.alphaTest !== undefined && Math.abs( material.alphaTest - materialAlphaTest.getValue() ) >= 0.01 ) {
  517. editor.execute( new SetMaterialValueCommand( currentObject, 'alphaTest', materialAlphaTest.getValue() ) );
  518. }
  519. if ( material.wireframe !== undefined && material.wireframe !== materialWireframe.getValue() ) {
  520. editor.execute( new SetMaterialValueCommand( currentObject, 'wireframe', materialWireframe.getValue() ) );
  521. }
  522. if ( material.wireframeLinewidth !== undefined && Math.abs( material.wireframeLinewidth - materialWireframeLinewidth.getValue() ) >= 0.01 ) {
  523. editor.execute( new SetMaterialValueCommand( currentObject, 'wireframeLinewidth', materialWireframeLinewidth.getValue() ) );
  524. }
  525. refreshUI( false );
  526. signals.materialChanged.dispatch( material );
  527. }
  528. if ( textureWarning ) {
  529. console.warn( "Can't set texture, model doesn't have texture coordinates" );
  530. }
  531. }
  532. //
  533. function setRowVisibility() {
  534. var properties = {
  535. 'name': materialNameRow,
  536. 'color': materialColorRow,
  537. 'roughness': materialRoughnessRow,
  538. 'metalness': materialMetalnessRow,
  539. 'emissive': materialEmissiveRow,
  540. 'specular': materialSpecularRow,
  541. 'shininess': materialShininessRow,
  542. 'vertexShader': materialProgramRow,
  543. 'vertexColors': materialVertexColorsRow,
  544. 'skinning': materialSkinningRow,
  545. 'map': materialMapRow,
  546. 'alphaMap': materialAlphaMapRow,
  547. 'bumpMap': materialBumpMapRow,
  548. 'normalMap': materialNormalMapRow,
  549. 'displacementMap': materialDisplacementMapRow,
  550. 'roughnessMap': materialRoughnessMapRow,
  551. 'metalnessMap': materialMetalnessMapRow,
  552. 'specularMap': materialSpecularMapRow,
  553. 'envMap': materialEnvMapRow,
  554. 'lightMap': materialLightMapRow,
  555. 'aoMap': materialAOMapRow,
  556. 'emissiveMap': materialEmissiveMapRow,
  557. 'side': materialSideRow,
  558. 'shading': materialShadingRow,
  559. 'blending': materialBlendingRow,
  560. 'opacity': materialOpacityRow,
  561. 'transparent': materialTransparentRow,
  562. 'alphaTest': materialAlphaTestRow,
  563. 'wireframe': materialWireframeRow
  564. };
  565. var material = currentObject.material;
  566. for ( var property in properties ) {
  567. properties[ property ].setDisplay( material[ property ] !== undefined ? '' : 'none' );
  568. }
  569. }
  570. function refreshUI( resetTextureSelectors ) {
  571. if ( ! currentObject ) return;
  572. var material = currentObject.material;
  573. if ( material.uuid !== undefined ) {
  574. materialUUID.setValue( material.uuid );
  575. }
  576. if ( material.name !== undefined ) {
  577. materialName.setValue( material.name );
  578. }
  579. materialClass.setValue( material.type );
  580. if ( material.color !== undefined ) {
  581. materialColor.setHexValue( material.color.getHexString() );
  582. }
  583. if ( material.roughness !== undefined ) {
  584. materialRoughness.setValue( material.roughness );
  585. }
  586. if ( material.metalness !== undefined ) {
  587. materialMetalness.setValue( material.metalness );
  588. }
  589. if ( material.emissive !== undefined ) {
  590. materialEmissive.setHexValue( material.emissive.getHexString() );
  591. }
  592. if ( material.specular !== undefined ) {
  593. materialSpecular.setHexValue( material.specular.getHexString() );
  594. }
  595. if ( material.shininess !== undefined ) {
  596. materialShininess.setValue( material.shininess );
  597. }
  598. if ( material.vertexColors !== undefined ) {
  599. materialVertexColors.setValue( material.vertexColors );
  600. }
  601. if ( material.skinning !== undefined ) {
  602. materialSkinning.setValue( material.skinning );
  603. }
  604. if ( material.map !== undefined ) {
  605. materialMapEnabled.setValue( material.map !== null );
  606. if ( material.map !== null || resetTextureSelectors ) {
  607. materialMap.setValue( material.map );
  608. }
  609. }
  610. if ( material.alphaMap !== undefined ) {
  611. materialAlphaMapEnabled.setValue( material.alphaMap !== null );
  612. if ( material.alphaMap !== null || resetTextureSelectors ) {
  613. materialAlphaMap.setValue( material.alphaMap );
  614. }
  615. }
  616. if ( material.bumpMap !== undefined ) {
  617. materialBumpMapEnabled.setValue( material.bumpMap !== null );
  618. if ( material.bumpMap !== null || resetTextureSelectors ) {
  619. materialBumpMap.setValue( material.bumpMap );
  620. }
  621. materialBumpScale.setValue( material.bumpScale );
  622. }
  623. if ( material.normalMap !== undefined ) {
  624. materialNormalMapEnabled.setValue( material.normalMap !== null );
  625. if ( material.normalMap !== null || resetTextureSelectors ) {
  626. materialNormalMap.setValue( material.normalMap );
  627. }
  628. }
  629. if ( material.displacementMap !== undefined ) {
  630. materialDisplacementMapEnabled.setValue( material.displacementMap !== null );
  631. if ( material.displacementMap !== null || resetTextureSelectors ) {
  632. materialDisplacementMap.setValue( material.displacementMap );
  633. }
  634. materialDisplacementScale.setValue( material.displacementScale );
  635. }
  636. if ( material.roughnessMap !== undefined ) {
  637. materialRoughnessMapEnabled.setValue( material.roughnessMap !== null );
  638. if ( material.roughnessMap !== null || resetTextureSelectors ) {
  639. materialRoughnessMap.setValue( material.roughnessMap );
  640. }
  641. }
  642. if ( material.metalnessMap !== undefined ) {
  643. materialMetalnessMapEnabled.setValue( material.metalnessMap !== null );
  644. if ( material.metalnessMap !== null || resetTextureSelectors ) {
  645. materialMetalnessMap.setValue( material.metalnessMap );
  646. }
  647. }
  648. if ( material.specularMap !== undefined ) {
  649. materialSpecularMapEnabled.setValue( material.specularMap !== null );
  650. if ( material.specularMap !== null || resetTextureSelectors ) {
  651. materialSpecularMap.setValue( material.specularMap );
  652. }
  653. }
  654. if ( material.envMap !== undefined ) {
  655. materialEnvMapEnabled.setValue( material.envMap !== null );
  656. if ( material.envMap !== null || resetTextureSelectors ) {
  657. materialEnvMap.setValue( material.envMap );
  658. }
  659. materialReflectivity.setValue( material.reflectivity );
  660. }
  661. if ( material.lightMap !== undefined ) {
  662. materialLightMapEnabled.setValue( material.lightMap !== null );
  663. if ( material.lightMap !== null || resetTextureSelectors ) {
  664. materialLightMap.setValue( material.lightMap );
  665. }
  666. }
  667. if ( material.aoMap !== undefined ) {
  668. materialAOMapEnabled.setValue( material.aoMap !== null );
  669. if ( material.aoMap !== null || resetTextureSelectors ) {
  670. materialAOMap.setValue( material.aoMap );
  671. }
  672. materialAOScale.setValue( material.aoMapIntensity );
  673. }
  674. if ( material.emissiveMap !== undefined ) {
  675. materialEmissiveMapEnabled.setValue( material.emissiveMap !== null );
  676. if ( material.emissiveMap !== null || resetTextureSelectors ) {
  677. materialEmissiveMap.setValue( material.emissiveMap );
  678. }
  679. }
  680. if ( material.side !== undefined ) {
  681. materialSide.setValue( material.side );
  682. }
  683. if ( material.shading !== undefined ) {
  684. materialShading.setValue( material.shading );
  685. }
  686. if ( material.blending !== undefined ) {
  687. materialBlending.setValue( material.blending );
  688. }
  689. if ( material.opacity !== undefined ) {
  690. materialOpacity.setValue( material.opacity );
  691. }
  692. if ( material.transparent !== undefined ) {
  693. materialTransparent.setValue( material.transparent );
  694. }
  695. if ( material.alphaTest !== undefined ) {
  696. materialAlphaTest.setValue( material.alphaTest );
  697. }
  698. if ( material.wireframe !== undefined ) {
  699. materialWireframe.setValue( material.wireframe );
  700. }
  701. if ( material.wireframeLinewidth !== undefined ) {
  702. materialWireframeLinewidth.setValue( material.wireframeLinewidth );
  703. }
  704. setRowVisibility();
  705. }
  706. // events
  707. signals.objectSelected.add( function ( object ) {
  708. if ( object && object.material ) {
  709. var objectChanged = object !== currentObject;
  710. currentObject = object;
  711. refreshUI( objectChanged );
  712. container.setDisplay( '' );
  713. } else {
  714. currentObject = null;
  715. container.setDisplay( 'none' );
  716. }
  717. } );
  718. signals.materialChanged.add( function () {
  719. refreshUI();
  720. } );
  721. return container;
  722. };