| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154 | <!DOCTYPE html><html lang="en">	<head>		<title>three.js webvr - panorama</title>		<meta charset="utf-8">		<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">		<style>			html, body {				background-color: #000;				margin: 0px;				padding: 0px;				overflow: hidden;			}		</style>	</head>	<body>		<script src="../build/three.js"></script>		<script src="js/WebVR.js"></script>		<script src="js/controls/VRControls.js"></script>		<script src="js/effects/VREffect.js"></script>		<script>		if ( WEBVR.isLatestAvailable() === false ) {			document.body.appendChild( WEBVR.getMessage() );		}		//		var camera;		var effect, controls;		var renderer;		var scene;		init();		animate();		function init() {			renderer = new THREE.WebGLRenderer();			renderer.setPixelRatio( window.devicePixelRatio );			renderer.setSize( window.innerWidth, window.innerHeight );			document.body.appendChild( renderer.domElement );			scene = new THREE.Scene();			camera = new THREE.PerspectiveCamera( 90, window.innerWidth / window.innerHeight, 0.1, 100 );			camera.layers.enable( 1 );			controls = new THREE.VRControls( camera );			effect = new THREE.VREffect( renderer );			if ( WEBVR.isAvailable() === true ) {				document.body.appendChild( WEBVR.getButton( effect ) );			}			var textures = getTexturesFromAtlasFile( "textures/cube/sun_temple_stripe_stereo.jpg", 12 );			var materials = [];			for ( var i = 0; i < 6; i ++ ) {				materials.push( new THREE.MeshBasicMaterial( { map: textures[ i ] } ) );			}			var skyBox = new THREE.Mesh( new THREE.CubeGeometry( 1, 1, 1 ), new THREE.MeshFaceMaterial( materials ) );			skyBox.applyMatrix( new THREE.Matrix4().makeScale( 1, 1, - 1 ) );			skyBox.layers.set( 1 );			scene.add( skyBox );			var materialsR = [];			for ( var i = 6; i < 12; i ++ ) {				materialsR.push( new THREE.MeshBasicMaterial( { map: textures[ i ] } ) );			}			var skyBoxR = new THREE.Mesh( new THREE.CubeGeometry( 1, 1, 1 ), new THREE.MeshFaceMaterial( materialsR ) );			skyBoxR.applyMatrix( new THREE.Matrix4().makeScale( 1, 1, - 1 ) );			skyBoxR.layers.set( 2 );			scene.add( skyBoxR );			window.addEventListener( 'resize', onWindowResize, false );		}		function getTexturesFromAtlasFile( atlasImgUrl, tilesNum ) {			var textures = [];			for ( var i = 0; i < tilesNum; i ++ ) {				textures[ i ] = new THREE.Texture();			}			var imageObj = new Image();			imageObj.onload = function() {				var canvas, context;				var tileWidth = imageObj.height;				for ( var i = 0; i < textures.length; i ++ ) {					canvas = document.createElement( 'canvas' );					context = canvas.getContext( '2d' );					canvas.height = tileWidth;					canvas.width = tileWidth;					context.drawImage( imageObj, tileWidth * i, 0, tileWidth, tileWidth, 0, 0, tileWidth, tileWidth );					textures[ i ].image = canvas					textures[ i ].needsUpdate = true;				}			};			imageObj.src = atlasImgUrl;			return textures;		}		function onWindowResize() {			camera.aspect = window.innerWidth / window.innerHeight;			camera.updateProjectionMatrix();			effect.setSize( window.innerWidth, window.innerHeight );		}		function animate() {			controls.update();			effect.render( scene, camera );			requestAnimationFrame( animate );		}		</script>	</body></html>
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