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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - animation - keyframes - json</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- color: #fff;
- font-family:Monospace;
- font-size:13px;
- text-align:center;
- background-color: #fff;
- margin: 0px;
- overflow: hidden;
- }
- #info {
- position: absolute;
- top: 0px; width: 100%;
- padding: 5px;
- }
- a {
- color: #2983ff;
- }
- </style>
- </head>
- <body>
- <div id="container"></div>
- <div id="info">
- <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> webgl - animation - keyframes - json
- </div>
- <script src="../build/three.js"></script>
- <script src="js/Detector.js"></script>
- <script src="js/libs/stats.min.js"></script>
- <script>
- var scene, camera, pointLight, stats;
- var renderer, mixer, animationClip;
- var clock = new THREE.Clock();
- var container = document.getElementById( 'container' );
- stats = new Stats();
- container.appendChild( stats.dom );
- renderer = new THREE.WebGLRenderer( { antialias: true } );
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- container.appendChild( renderer.domElement );
- scene = new THREE.Scene();
- var grid = new THREE.GridHelper( 20, 20, 0x888888, 0x888888 );
- grid.position.set( 0, - 1.1, 0 );
- scene.add( grid );
- camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 100 );
- camera.position.set( - 5.00, 3.43, 11.31 );
- camera.lookAt( new THREE.Vector3( - 1.22, 2.18, 4.58 ) );
- scene.add( new THREE.AmbientLight( 0x404040 ) );
- pointLight = new THREE.PointLight( 0xffffff, 1 );
- pointLight.position.copy( camera.position );
- scene.add( pointLight );
- new THREE.ObjectLoader().load( 'models/json/pump/pump.json', function ( model ) {
- scene.add( model );
- mixer = new THREE.AnimationMixer( model );
- mixer.clipAction( model.animations[ 0 ] ).play();
- animate();
- } );
- window.onresize = function () {
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize( window.innerWidth, window.innerHeight );
- };
- function animate() {
- requestAnimationFrame( animate );
- mixer.update( clock.getDelta() );
- stats.update();
- renderer.render( scene, camera );
- }
- </script>
- </body>
- </html>
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