Tianrui "Felix" Zhang 29dd2170cb Fixing Oculus hands rendering broken by recent WebXR Hands API change (#21712) %!s(int64=4) %!d(string=hai) anos
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Samba Dancing.fbx b5d6ed3dfa Clean up. %!s(int64=7) %!d(string=hai) anos
bunny_thickness.jpg 8037cbca86 Adjust the size of the thickness map and invert its black/white color. %!s(int64=7) %!d(string=hai) anos
cloth.fbx 2c575709cc forgot to commit fbx %!s(int64=6) %!d(string=hai) anos
nurbs.fbx 3bcb9c2d0d Fixed CRLF issues. See #13262 %!s(int64=7) %!d(string=hai) anos
stanford-bunny.fbx 0b26080ccb Add webgl_materials_translucency subsurface scattering demo. %!s(int64=7) %!d(string=hai) anos
white.jpg 0b26080ccb Add webgl_materials_translucency subsurface scattering demo. %!s(int64=7) %!d(string=hai) anos