(Modified for use in LOVR) Open Dynamics Engine (ODE) github mirror from https://bitbucket.org/odedevs/ode
#physics #extension #library #lovr #gamedev #3d

Oleh Derevenko 365dfbfaf7 Fixed: Unsafe and unnecessary redefinition of bool type on MacOS has been removed. 17 år sedan
GIMPACT 0f83b8e484 Fixed: Access to inexistent contact item fixed 17 år sedan
OPCODE 365dfbfaf7 Fixed: Unsafe and unnecessary redefinition of bool type on MacOS has been removed. 17 år sedan
build 08c3a55548 Added demo_motion to premake build 17 år sedan
contrib c954f7e751 Merged codereorganization branch into trunk 18 år sedan
drawstuff c98c5eb8d2 Work on convex.cpp face-face collision. 17 år sedan
include a13ddec638 * Add a new define ODE_API_DEPRECATED to mark function as deprecated 17 år sedan
ode 667d1430d3 report wether demos are being built 17 år sedan
tests cfa5d4cac3 * Add new function dJointSetPistonAnchorOffset 17 år sedan
tools 5624b5f0a0 Added Ode.NET to release process. 18 år sedan
CHANGELOG.txt a13ddec638 * Add a new define ODE_API_DEPRECATED to mark function as deprecated 17 år sedan
INSTALL.txt 9053878a01 Updated build documentation to reflect the new build user requirements. 18 år sedan
LICENSE-BSD.TXT a5e34c92e1 update license year 18 år sedan
LICENSE.TXT 84807ded70 initial. 25 år sedan
Makefile.am f21f1c1c08 removed dist-zip from the release target, produces some incompatibility with tar 17 år sedan
Makefile.deps c088223123 added QuickStep solver and other stuff needed to support it 22 år sedan
README.txt ca02897263 Explain licensing of contributions in README 18 år sedan
autogen.sh f6d494db83 changed the Mac test on autogen.sh based on apache's autogen.sh 17 år sedan
configure.in 667d1430d3 report wether demos are being built 17 år sedan
ode-config.in c954f7e751 Merged codereorganization branch into trunk 18 år sedan

README.txt

The Open Dynamics Engine (ODE), Copyright (C) 2001-2007 Russell L. Smith.
-------------------------------------------------------------------------

ODE is a free, industrial quality library for simulating articulated
rigid body dynamics - for example ground vehicles, legged creatures,
and moving objects in VR environments. It is fast, flexible, robust
and platform independent, with advanced joints, contact with friction,
and built-in collision detection.

This library is free software; you can redistribute it and/or
modify it under the terms of EITHER:
(1) The GNU Lesser General Public License as published by the Free
Software Foundation; either version 2.1 of the License, or (at
your option) any later version. The text of the GNU Lesser
General Public License is included with this library in the
file LICENSE.TXT.
(2) The BSD-style license that is included with this library in
the file LICENSE-BSD.TXT.

This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
LICENSE.TXT and LICENSE-BSD.TXT for more details.

* Installation instructions are in the INSTALL file

* The ODE web pages are at http://ode.org/

* An online manual is at http://opende.sf.net/wiki/index.php/Manual

* API documentation is in the file ode/docs/index.html, or you
can view it on the web at http://opende.sf.net/docs/index.html

All contributions are copyright by their owners, but the owners
automatically transfer unrestricted rights in those changes to the ODE
project, which is released under the dual licenses as indicated. The
owners can also use the contributions in other projects under other
licenses if they want (including sell them), but they can't prevent
anyone from releasing the contributions under the dual ODE licenses as
part of an ODE release.