(Modified for use in LOVR) Open Dynamics Engine (ODE) github mirror from https://bitbucket.org/odedevs/ode
#physics #extension #library #lovr #gamedev #3d

Daniel K. O. 180dc5b3ae added a -texturepath option to drawstuff 17 years ago
GIMPACT 68eae5eac2 Fixed: A fix to GIMPACT ray-trimesh collisions, to make behavior identical to OPCODE ray-trimesh (by Martijn Buijs) 17 years ago
OPCODE 768d01aae8 Changed: OPCODE thread local data has been cleaned up as it is not used (OPC_SweepAndPrune.* and OPC_BoxPruning.* have been removed - rebuilding project files is necessary). 17 years ago
build a8f369c40f Bumped version to 0.11.1, made the new trimesh collider the default 17 years ago
contrib de488e1e75 commited patch from Teravus Ovares to update the Ode.NET bindings 17 years ago
drawstuff 180dc5b3ae added a -texturepath option to drawstuff 17 years ago
include 44992529f5 added check to use __func__ instead of __FUNCTION__ when possible, bug 2685170 17 years ago
ode 180dc5b3ae added a -texturepath option to drawstuff 17 years ago
tests 2e6f29b7a5 removed exact trimesh-sphere test from gimpact builds 17 years ago
tools fc75f4f11d Added initial script to export Convex geometry from Blender to tools, replaced box convex with Blender Icosahedron sphere in demo_boxstack.cpp. 17 years ago
CHANGELOG.txt 180dc5b3ae added a -texturepath option to drawstuff 17 years ago
INSTALL.txt 9053878a01 Updated build documentation to reflect the new build user requirements. 18 years ago
LICENSE-BSD.TXT a5e34c92e1 update license year 18 years ago
LICENSE.TXT 84807ded70 initial. 25 years ago
Makefile.am dd023ecfe1 added pkg-config support contributed by Miko Rasa 17 years ago
Makefile.deps c088223123 added QuickStep solver and other stuff needed to support it 22 years ago
README.txt ca02897263 Explain licensing of contributions in README 18 years ago
autogen.sh f6d494db83 changed the Mac test on autogen.sh based on apache's autogen.sh 17 years ago
configure.in 57201b3678 bumped libtool version 17 years ago
ode-config.in dd023ecfe1 added pkg-config support contributed by Miko Rasa 17 years ago
ode.pc.in 3b130b22ad added ode.pc.in 17 years ago

README.txt

The Open Dynamics Engine (ODE), Copyright (C) 2001-2007 Russell L. Smith.
-------------------------------------------------------------------------

ODE is a free, industrial quality library for simulating articulated
rigid body dynamics - for example ground vehicles, legged creatures,
and moving objects in VR environments. It is fast, flexible, robust
and platform independent, with advanced joints, contact with friction,
and built-in collision detection.

This library is free software; you can redistribute it and/or
modify it under the terms of EITHER:
(1) The GNU Lesser General Public License as published by the Free
Software Foundation; either version 2.1 of the License, or (at
your option) any later version. The text of the GNU Lesser
General Public License is included with this library in the
file LICENSE.TXT.
(2) The BSD-style license that is included with this library in
the file LICENSE-BSD.TXT.

This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
LICENSE.TXT and LICENSE-BSD.TXT for more details.

* Installation instructions are in the INSTALL file

* The ODE web pages are at http://ode.org/

* An online manual is at http://opende.sf.net/wiki/index.php/Manual

* API documentation is in the file ode/docs/index.html, or you
can view it on the web at http://opende.sf.net/docs/index.html

All contributions are copyright by their owners, but the owners
automatically transfer unrestricted rights in those changes to the ODE
project, which is released under the dual licenses as indicated. The
owners can also use the contributions in other projects under other
licenses if they want (including sell them), but they can't prevent
anyone from releasing the contributions under the dual ODE licenses as
part of an ODE release.