| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919 |
- /*************************************************************************
- * *
- * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
- * All rights reserved. Email: [email protected] Web: www.q12.org *
- * *
- * This library is free software; you can redistribute it and/or *
- * modify it under the terms of EITHER: *
- * (1) The GNU Lesser General Public License as published by the Free *
- * Software Foundation; either version 2.1 of the License, or (at *
- * your option) any later version. The text of the GNU Lesser *
- * General Public License is included with this library in the *
- * file LICENSE.TXT. *
- * (2) The BSD-style license that is included with this library in *
- * the file LICENSE-BSD.TXT. *
- * *
- * This library is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
- * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
- * *
- *************************************************************************/
- //234567890123456789012345678901234567890123456789012345678901234567890123456789
- // 1 2 3 4 5 6 7
- ////////////////////////////////////////////////////////////////////////////////
- // This file create unit test for some of the functions found in:
- // ode/src/joinst/pu.cpp
- //
- //
- ////////////////////////////////////////////////////////////////////////////////
- #include <UnitTest++.h>
- #include <ode/ode.h>
- #include "../../ode/src/joints/pu.h"
- SUITE (TestdxJointPU)
- {
- // The 2 bodies are positionned at (0, 0, 0), and (0, 0, 0)
- // The second body has a rotation of 27deg around X axis.
- // The joint is a PU Joint
- // Axis is along the X axis
- // Anchor at (0, 0, 0)
- struct Fixture_dxJointPU_B1_and_B2_At_Zero_Axis_Along_X
- {
- Fixture_dxJointPU_B1_and_B2_At_Zero_Axis_Along_X()
- {
- wId = dWorldCreate();
- bId1 = dBodyCreate (wId);
- dBodySetPosition (bId1, 0, 0, 0);
- bId2 = dBodyCreate (wId);
- dBodySetPosition (bId2, 0, 0, 0);
- dMatrix3 R;
- dRFromAxisAndAngle (R, 1, 0, 0, REAL(0.47123)); // 27deg
- dBodySetRotation (bId2, R);
- jId = dJointCreatePU (wId, 0);
- joint = (dxJointPU*) jId;
- dJointAttach (jId, bId1, bId2);
- }
- ~Fixture_dxJointPU_B1_and_B2_At_Zero_Axis_Along_X()
- {
- dWorldDestroy (wId);
- }
- dWorldID wId;
- dBodyID bId1;
- dBodyID bId2;
- dJointID jId;
- dxJointPU* joint;
- };
- // Test is dJointSetPUAxis and dJointGetPUAxis return same value
- TEST_FIXTURE (Fixture_dxJointPU_B1_and_B2_At_Zero_Axis_Along_X,
- test_dJointSetGetPUAxis)
- {
- dVector3 axisOrig, axis;
- dJointGetPUAxis1 (jId, axisOrig);
- dJointGetPUAxis1 (jId, axis);
- dJointSetPUAxis1 (jId, axis[0], axis[1], axis[2]);
- dJointGetPUAxis1 (jId, axis);
- CHECK_CLOSE (axis[0], axisOrig[0] , 1e-4);
- CHECK_CLOSE (axis[1], axisOrig[1] , 1e-4);
- CHECK_CLOSE (axis[2], axisOrig[2] , 1e-4);
- dJointGetPUAxis2 (jId, axisOrig);
- dJointGetPUAxis2(jId, axis);
- dJointSetPUAxis2 (jId, axis[0], axis[1], axis[2]);
- dJointGetPUAxis2 (jId, axis);
- CHECK_CLOSE (axis[0], axisOrig[0] , 1e-4);
- CHECK_CLOSE (axis[1], axisOrig[1] , 1e-4);
- CHECK_CLOSE (axis[2], axisOrig[2] , 1e-4);
- dJointGetPUAxis3 (jId, axisOrig);
- dJointGetPUAxis3(jId, axis);
- dJointSetPUAxis3 (jId, axis[0], axis[1], axis[2]);
- dJointGetPUAxis3 (jId, axis);
- CHECK_CLOSE (axis[0], axisOrig[0] , 1e-4);
- CHECK_CLOSE (axis[1], axisOrig[1] , 1e-4);
- CHECK_CLOSE (axis[2], axisOrig[2] , 1e-4);
- }
- // The joint is a PU Joint
- // Default joint value
- // The two bodies at at (0, 0, 0)
- struct Fixture_dxJointPU_B1_and_B2_At_Zero
- {
- Fixture_dxJointPU_B1_and_B2_At_Zero()
- {
- wId = dWorldCreate();
- bId1 = dBodyCreate (wId);
- dBodySetPosition (bId1, 0, 0, 0);
- bId2 = dBodyCreate (wId);
- dBodySetPosition (bId2, 0, 0, 0);
- jId = dJointCreatePU (wId, 0);
- joint = (dxJointPU*) jId;
- dJointAttach (jId, bId1, bId2);
- }
- ~Fixture_dxJointPU_B1_and_B2_At_Zero()
- {
- dWorldDestroy (wId);
- }
- dWorldID wId;
- dBodyID bId1;
- dBodyID bId2;
- dJointID jId;
- dxJointPU* joint;
- static const dReal offset;
- };
- const dReal Fixture_dxJointPU_B1_and_B2_At_Zero::offset = REAL (3.1);
- // Move 1st body offset unit in the X direction
- //
- // X-------> X---------> Axis -->
- // B1 => B1
- // B2 B2
- //
- // Start with a Offset of offset unit
- //
- // X-------> X---------> Axis -->
- // B1 => B1
- // B2 B2
- TEST_FIXTURE (Fixture_dxJointPU_B1_and_B2_At_Zero,
- test_dJointSetPUAxisOffset_B1_3Unit)
- {
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId1, offset, 0, 0);
- CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
- dVector3 axis;
- dJointGetPUAxisP (jId, axis);
- dJointSetPUAnchorOffset (jId, 0, 0, 0,
- offset*axis[0],offset*axis[1],offset*axis[2]);
- CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId1, 0, 0, 0);
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- }
- // Move 1st body offset unit in the opposite X direction
- //
- // X-------> X---------> Axis -->
- // B1 => B1
- // B2 B2
- //
- // Start with a Offset of -offset unit
- //
- // X-------> X---------> Axis -->
- // B1 => B1
- // B2 B2
- TEST_FIXTURE (Fixture_dxJointPU_B1_and_B2_At_Zero,
- test_dJointSetPUAxisOffset_B1_Minus_3Unit)
- {
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId1, -offset, 0, 0);
- CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
- dVector3 axis;
- dJointGetPUAxisP (jId, axis);
- dJointSetPUAnchorOffset (jId, 0, 0, 0,
- -offset*axis[0],-offset*axis[1],-offset*axis[2]);
- CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId1, 0, 0, 0);
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- }
- // Move 2nd body offset unit in the X direction
- //
- // X-------> X---------> Axis -->
- // B1 => B1
- // B2 B2
- //
- // Start with a Offset of offset unit
- //
- // X-------> X---------> Axis -->
- // B1 => B1
- // B2 B2
- TEST_FIXTURE (Fixture_dxJointPU_B1_and_B2_At_Zero,
- test_dJointSetPUAxisOffset_B2_3Unit)
- {
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId2, offset, 0, 0);
- CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
- dVector3 axis;
- dJointGetPUAxisP (jId, axis);
- dJointSetPUAnchorOffset (jId, 0, 0, 0,
- -offset*axis[0],-offset*axis[1],-offset*axis[2]);
- CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId2, 0, 0, 0);
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- }
- // Move 2nd body offset unit in the opposite X direction
- //
- // X-------> X---------> Axis -->
- // B1 => B1
- // B2 B2
- //
- // Start with a Offset of -offset unit
- //
- // X-------> X---------> Axis -->
- // B1 => B1
- // B2 B2
- TEST_FIXTURE (Fixture_dxJointPU_B1_and_B2_At_Zero,
- test_dJointSetPUAxisOffset_B2_Minus_3Unit)
- {
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId2, -offset, 0, 0);
- CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
- dVector3 axis;
- dJointGetPUAxisP (jId, axis);
- dJointSetPUAnchorOffset (jId, 0, 0, 0,
- offset*axis[0],offset*axis[1],offset*axis[2]);
- CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId2, 0, 0, 0);
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- }
- // Attach only one body at position 1 to the joint dJointAttach (jId, bId, 0)
- // Move 1st body offset unit in the X direction
- //
- // X-------> X---------> Axis -->
- // B1 => B1
- //
- // Start with a Offset of offset unit
- //
- // X-------> X---------> Axis -->
- // B1 => B1
- TEST_FIXTURE (Fixture_dxJointPU_B1_and_B2_At_Zero,
- test_dJointSetPUAxisOffset_B1_OffsetUnit)
- {
- dJointAttach (jId, bId1, 0);
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId1, offset, 0, 0);
- CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
- dVector3 axis;
- dJointGetPUAxisP (jId, axis);
- dJointSetPUAnchorOffset (jId, 0, 0, 0,
- offset*axis[0],offset*axis[1],offset*axis[2]);
- CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId1, 0, 0, 0);
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- }
- // Attache only one body at position 1 to the joint dJointAttach (jId, bId, 0)
- // Move 1st body offset unit in the opposite X direction
- //
- // X-------> X---------> Axis -->
- // B1 => B1
- //
- // Start with a Offset of -offset unit
- //
- // X-------> X---------> Axis -->
- // B1 => B1
- TEST_FIXTURE (Fixture_dxJointPU_B1_and_B2_At_Zero,
- test_dJointSetPUAxisOffset_B1_Minus_OffsetUnit)
- {
- dJointAttach (jId, bId1, 0);
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId1, -offset, 0, 0);
- CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
- dVector3 axis;
- dJointGetPUAxisP (jId, axis);
- dJointSetPUAnchorOffset (jId, 0, 0, 0,
- -offset*axis[0],-offset*axis[1],-offset*axis[2]);
- CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId1, 0, 0, 0);
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- }
- // Attache only one body at position 2 to the joint dJointAttach (jId, 0, bId)
- // Move 1st body offset unit in the X direction
- //
- // X-------> X---------> Axis -->
- // B2 => B2
- //
- // Start with a Offset of offset unit
- //
- // X-------> X---------> Axis -->
- // B2 => B2
- TEST_FIXTURE (Fixture_dxJointPU_B1_and_B2_At_Zero,
- test_dJointSetPUAxisOffset_B2_OffsetUnit)
- {
- dJointAttach (jId, 0, bId2);
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId2, offset, 0, 0);
- CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
- dVector3 axis;
- dJointGetPUAxisP (jId, axis);
- dJointSetPUAnchorOffset (jId, 0, 0, 0,
- -offset*axis[0], -offset*axis[1], -offset*axis[2]);
- CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId2, 0, 0, 0);
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- }
- // Attache only one body at position 2 to the joint dJointAttach (jId, 0, bId)
- // Move 1st body offset unit in the opposite X direction
- //
- // X-------> X---------> Axis -->
- // B2 => B2
- //
- // Start with a Offset of -offset unit
- //
- // X-------> X---------> Axis -->
- // B2 => B2
- TEST_FIXTURE (Fixture_dxJointPU_B1_and_B2_At_Zero,
- test_dJointSetPUAxisOffset_B2_Minus_OffsetUnit)
- {
- dJointAttach (jId, 0, bId2);
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId2, -offset, 0, 0);
- CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
- dVector3 axis;
- dJointGetPUAxisP (jId, axis);
- dJointSetPUAnchorOffset (jId, 0, 0, 0,
- offset*axis[0], offset*axis[1], offset*axis[2]);
- CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId2, 0, 0, 0);
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- }
- // Only one body
- // The body are positionned at (0, 0, 0), with no rotation
- // The joint is a PU Joint
- // Axis is in the oppsite X axis
- // Anchor at (0, 0, 0)
- // N.B. By default the body is attached at position 1 on the joint
- // dJointAttach (jId, bId, 0);
- struct Fixture_dxJointPU_One_Body_At_Zero_Axis_Inverse_of_X
- {
- Fixture_dxJointPU_One_Body_At_Zero_Axis_Inverse_of_X()
- {
- wId = dWorldCreate();
- bId = dBodyCreate (wId);
- dBodySetPosition (bId, 0, 0, 0);
- jId = dJointCreatePU (wId, 0);
- joint = (dxJointPU*) jId;
- dJointAttach (jId, bId, NULL);
- dJointSetPUAxisP (jId, axis[0], axis[1], axis[2]);
- }
- ~Fixture_dxJointPU_One_Body_At_Zero_Axis_Inverse_of_X()
- {
- dWorldDestroy (wId);
- }
- dWorldID wId;
- dBodyID bId;
- dJointID jId;
- dxJointPU* joint;
- static const dVector3 axis;
- static const dReal offset;
- };
- const dVector3 Fixture_dxJointPU_One_Body_At_Zero_Axis_Inverse_of_X::axis =
- {
- -1, 0, 0
- };
- const dReal Fixture_dxJointPU_One_Body_At_Zero_Axis_Inverse_of_X::offset = REAL (3.1);
- // Move 1st body offset unit in the X direction
- //
- // X-------> X---------> <--- Axis
- // B1 => B1
- //
- // Start with a Offset of offset unit
- //
- // X-------> X---------> <--- Axis
- // B1 => B1
- TEST_FIXTURE (Fixture_dxJointPU_One_Body_At_Zero_Axis_Inverse_of_X,
- test_dJointSetPUAxisOffset_B1_At_Position_1_OffsetUnit)
- {
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId, offset, 0, 0);
- CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
- dJointSetPUAnchorOffset (jId, 0, 0, 0,
- -offset*axis[0],-offset*axis[1],-offset*axis[2]);
- CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId, 0, 0, 0);
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- }
- // Move 1st body offset unit in the opposite X direction
- //
- // X-------> X---------> <--- Axis
- // B1 => B1
- //
- // Start with a Offset of -offset unit
- //
- // X-------> X---------> <--- Axis
- // B1 => B1
- TEST_FIXTURE (Fixture_dxJointPU_One_Body_At_Zero_Axis_Inverse_of_X,
- test_dJointSetPUAxisOffset_B1_Minus_OffsetUnit)
- {
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId, -offset, 0, 0);
- CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
- dJointSetPUAnchorOffset (jId, 0, 0, 0,
- offset*axis[0],offset*axis[1],offset*axis[2]);
- CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId, 0, 0, 0);
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- }
- // Move 1st body offset unit in the X direction
- //
- // X-------> X---------> <--- Axis
- // B2 => B2
- //
- // Start with a Offset of offset unit
- //
- // X-------> X---------> <--- Axis
- // B2 => B2
- TEST_FIXTURE (Fixture_dxJointPU_One_Body_At_Zero_Axis_Inverse_of_X,
- test_dJointSetPUAxisOffset_B2_OffsetUnit)
- {
- // By default it is attached to position 1
- // Now attach the body at positiojn 2
- dJointAttach(jId, 0, bId);
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId, offset, 0, 0);
- CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
- dJointSetPUAnchorOffset (jId, 0, 0, 0,
- offset*axis[0], offset*axis[1], offset*axis[2]);
- CHECK_CLOSE (offset, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId, 0, 0, 0);
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- }
- // Move 1st body offset unit in the opposite X direction
- //
- // X-------> X---------> <--- Axis
- // B2 => B2
- //
- // Start with a Offset of -offset unit
- //
- // X-------> X---------> <--- Axis
- // B2 => B2
- TEST_FIXTURE (Fixture_dxJointPU_One_Body_At_Zero_Axis_Inverse_of_X,
- test_dJointSetPUAxisOffset_B2_Minus_OffsetUnit)
- {
- // By default it is attached to position 1
- // Now attach the body at positiojn 2
- dJointAttach(jId, 0, bId);
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId, -offset, 0, 0);
- CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
- dJointSetPUAnchorOffset (jId, 0, 0, 0,
- -offset*axis[0], -offset*axis[1], -offset*axis[2]);
- CHECK_CLOSE (-offset, dJointGetPUPosition (jId), 1e-4);
- dBodySetPosition (bId, 0, 0, 0);
- CHECK_CLOSE (0.0, dJointGetPUPosition (jId), 1e-4);
- }
- // Compare only one body to 2 bodies with one fixed.
- //
- // The body are positionned at (0, 0, 0), with no rotation
- // The joint is a PU Joint with default values
- struct Fixture_dxJointPU_Compare_One_Body_To_Two_Bodies_At_Zero
- {
- Fixture_dxJointPU_Compare_One_Body_To_Two_Bodies_At_Zero()
- {
- wId = dWorldCreate();
- bId1_12 = dBodyCreate (wId);
- dBodySetPosition (bId1_12, 0, 0, 0);
- bId2_12 = dBodyCreate (wId);
- dBodySetPosition (bId2_12, 0, 0, 0);
- // The force will be added in the function since it is not
- // always on the same body
- jId_12 = dJointCreatePU (wId, 0);
- dJointAttach(jId_12, bId1_12, bId2_12);
- fixed = dJointCreateFixed (wId, 0);
- jId = dJointCreatePU (wId, 0);
- bId = dBodyCreate (wId);
- dBodySetPosition (bId, 0, 0, 0);
- // Linear velocity along the prismatic axis;
- dVector3 axis;
- dJointGetPUAxisP(jId_12, axis);
- dJointSetPUAxisP(jId, axis[0], axis[1], axis[2]);
- dBodySetLinearVel (bId, magnitude*axis[0], magnitude*axis[1], magnitude*axis[2]);
- }
- ~Fixture_dxJointPU_Compare_One_Body_To_Two_Bodies_At_Zero()
- {
- dWorldDestroy (wId);
- }
- dWorldID wId;
- dBodyID bId1_12;
- dBodyID bId2_12;
- dJointID jId_12; // Joint with 2 bodies
- dJointID fixed;
- dBodyID bId;
- dJointID jId; // Joint with one body
- static const dReal magnitude;
- };
- const dReal Fixture_dxJointPU_Compare_One_Body_To_Two_Bodies_At_Zero::magnitude = REAL (4.27);
- TEST_FIXTURE (Fixture_dxJointPU_Compare_One_Body_To_Two_Bodies_At_Zero,
- test_dJointSetPUPositionRate_Only_B1)
- {
- // Linear velocity along the prismatic axis;
- dVector3 axis;
- dJointGetPUAxisP(jId_12, axis);
- dBodySetLinearVel (bId1_12, magnitude*axis[0], magnitude*axis[1], magnitude*axis[2]);
- dJointAttach(jId_12, bId1_12, bId2_12);
- dJointAttach(fixed, 0, bId2_12);
- dJointSetFixed(fixed);
- dJointAttach(jId, bId, 0);
- CHECK_CLOSE(dJointGetPUPositionRate(jId_12), dJointGetPUPositionRate(jId), 1e-2);
- }
- TEST_FIXTURE (Fixture_dxJointPU_Compare_One_Body_To_Two_Bodies_At_Zero,
- test_dJointSetPUPositionRate_Only_B2)
- {
- // Linear velocity along the prismatic axis;
- dVector3 axis;
- dJointGetPUAxisP(jId_12, axis);
- dBodySetLinearVel (bId2_12, magnitude*axis[0], magnitude*axis[1], magnitude*axis[2]);
- dJointAttach(jId_12, bId1_12, bId2_12);
- dJointAttach(fixed, bId1_12, 0);
- dJointSetFixed(fixed);
- dJointAttach(jId, 0, bId);
- CHECK_CLOSE(dJointGetPUPositionRate(jId_12), dJointGetPUPositionRate(jId), 1e-2);
- }
- // This test compare the result of a pu joint with 2 bodies where body body 2 is
- // fixed to the world to a pu joint with only one body at position 1.
- //
- // Test the limits [-1, 0.25] when only one body at is attached to the joint
- // using dJointAttache(jId, bId, 0);
- //
- TEST_FIXTURE(Fixture_dxJointPU_Compare_One_Body_To_Two_Bodies_At_Zero,
- test_Limit_minus1_025_One_Body_on_left)
- {
- dVector3 axis;
- dJointGetPUAxisP(jId_12, axis);
- dJointSetPUAxisP(jId, axis[0], axis[1], axis[2]);
- dBodySetLinearVel (bId1_12, magnitude*axis[0], magnitude*axis[1], magnitude*axis[2]);
- dJointAttach(jId_12, bId1_12, bId2_12);
- dJointSetPUParam(jId_12, dParamLoStop3, -1);
- dJointSetPUParam(jId_12, dParamHiStop3, 0.25);
- dJointAttach(fixed, 0, bId2_12);
- dJointSetFixed(fixed);
- dJointAttach(jId, bId, 0);
- dJointSetPUParam(jId, dParamLoStop3, -1);
- dJointSetPUParam(jId, dParamHiStop3, 0.25);
- for (int i=0; i<50; ++i)
- dWorldStep(wId, 1.0);
- const dReal *pos1_12 = dBodyGetPosition(bId1_12);
- const dReal *pos = dBodyGetPosition(bId);
- CHECK_CLOSE (pos1_12[0], pos[0], 1e-2);
- CHECK_CLOSE (pos1_12[1], pos[1], 1e-2);
- CHECK_CLOSE (pos1_12[2], pos[2], 1e-2);
- const dReal *q1_12 = dBodyGetQuaternion(bId1_12);
- const dReal *q = dBodyGetQuaternion(bId);
- CHECK_CLOSE (q1_12[0], q[0], 1e-4);
- CHECK_CLOSE (q1_12[1], q[1], 1e-4);
- CHECK_CLOSE (q1_12[2], q[2], 1e-4);
- CHECK_CLOSE (q1_12[3], q[3], 1e-4);
- // Should be different than zero
- CHECK( dJointGetPUPosition(jId_12) );
- CHECK( dJointGetPUPosition(jId) );
- CHECK( dJointGetPUPositionRate(jId_12) );
- CHECK( dJointGetPUPositionRate(jId) );
- }
- // This test compare the result of a pu joint with 2 bodies where body body 1 is
- // fixed to the world to a pu joint with only one body at position 2.
- //
- // Test the limits [-1, 0.25] when only one body at is attached to the joint
- // using dJointAttache(jId, 0, bId);
- //
- TEST_FIXTURE(Fixture_dxJointPU_Compare_One_Body_To_Two_Bodies_At_Zero,
- test_Limit_minus1_025_One_Body_on_right)
- {
- dVector3 axis;
- dJointGetPUAxisP(jId_12, axis);
- dJointSetPUAxisP(jId, axis[0], axis[1], axis[2]);
- dBodySetLinearVel (bId2_12, magnitude*axis[0], magnitude*axis[1], magnitude*axis[2]);
- dJointAttach(jId_12, bId1_12, bId2_12);
- dJointSetPUParam(jId_12, dParamLoStop3, -1);
- dJointSetPUParam(jId_12, dParamHiStop3, 0.25);
- dJointAttach(fixed, bId1_12, 0);
- dJointSetFixed(fixed);
- dJointAttach(jId, 0, bId);
- dJointSetPUParam(jId, dParamLoStop3, -1);
- dJointSetPUParam(jId, dParamHiStop3, 0.25);
- for (int i=0; i<50; ++i)
- dWorldStep(wId, 1.0);
- const dReal *pos2_12 = dBodyGetPosition(bId2_12);
- const dReal *pos = dBodyGetPosition(bId);
- CHECK_CLOSE (pos2_12[0], pos[0], 1e-2);
- CHECK_CLOSE (pos2_12[1], pos[1], 1e-2);
- CHECK_CLOSE (pos2_12[2], pos[2], 1e-2);
- const dReal *q2_12 = dBodyGetQuaternion(bId2_12);
- const dReal *q = dBodyGetQuaternion(bId);
- CHECK_CLOSE (q2_12[0], q[0], 1e-4);
- CHECK_CLOSE (q2_12[1], q[1], 1e-4);
- CHECK_CLOSE (q2_12[2], q[2], 1e-4);
- CHECK_CLOSE (q2_12[3], q[3], 1e-4);
- // Should be different than zero
- CHECK( dJointGetPUPosition(jId_12) );
- CHECK( dJointGetPUPosition(jId) );
- CHECK( dJointGetPUPositionRate(jId_12) );
- CHECK( dJointGetPUPositionRate(jId) );
- }
- // This test compare the result of a pu joint with 2 bodies where body 2 is
- // fixed to the world to a pu joint with only one body at position 1.
- //
- // Test the limits [0, 0] when only one body at is attached to the joint
- // using dJointAttache(jId, bId, 0);
- //
- // The body should not move since their is no room between the two limits
- //
- TEST_FIXTURE(Fixture_dxJointPU_Compare_One_Body_To_Two_Bodies_At_Zero,
- test_Limit_0_0_One_Body_on_left)
- {
- dVector3 axis;
- dJointGetPUAxisP(jId_12, axis);
- dJointSetPUAxisP(jId, axis[0], axis[1], axis[2]);
- dBodySetLinearVel (bId1_12, magnitude*axis[0], magnitude*axis[1], magnitude*axis[2]);
- dJointAttach(jId_12, bId1_12, bId2_12);
- dJointSetPUParam(jId_12, dParamLoStop3, 0);
- dJointSetPUParam(jId_12, dParamHiStop3, 0);
- dJointAttach(fixed, 0, bId2_12);
- dJointSetFixed(fixed);
- dJointAttach(jId, bId, 0);
- dJointSetPUParam(jId, dParamLoStop3, 0);
- dJointSetPUParam(jId, dParamHiStop3, 0);
- for (int i=0; i<500; ++i)
- dWorldStep(wId, 1.0);
- const dReal *pos1_12 = dBodyGetPosition(bId1_12);
- const dReal *pos = dBodyGetPosition(bId);
- CHECK_CLOSE (pos1_12[0], pos[0], 1e-4);
- CHECK_CLOSE (pos1_12[1], pos[1], 1e-4);
- CHECK_CLOSE (pos1_12[2], pos[2], 1e-4);
- CHECK_CLOSE (0, pos[0], 1e-4);
- CHECK_CLOSE (0, pos[1], 1e-4);
- CHECK_CLOSE (0, pos[2], 1e-4);
- const dReal *q1_12 = dBodyGetQuaternion(bId1_12);
- const dReal *q = dBodyGetQuaternion(bId);
- CHECK_CLOSE (q1_12[0], q[0], 1e-4);
- CHECK_CLOSE (q1_12[1], q[1], 1e-4);
- CHECK_CLOSE (q1_12[2], q[2], 1e-4);
- CHECK_CLOSE (q1_12[3], q[3], 1e-4);
- }
- // This test compare the result of a pu joint with 2 bodies where body body 1 is
- // fixed to the world to a pu joint with only one body at position 2.
- //
- // Test the limits [0, 0] when only one body at is attached to the joint
- // using dJointAttache(jId, 0, bId);
- //
- // The body should not move since their is no room between the two limits
- //
- TEST_FIXTURE(Fixture_dxJointPU_Compare_One_Body_To_Two_Bodies_At_Zero,
- test_Limit_0_0_One_Body_on_right)
- {
- dVector3 axis;
- dJointGetPUAxisP(jId_12, axis);
- dJointSetPUAxisP(jId, axis[0], axis[1], axis[2]);
- dBodySetLinearVel (bId2_12, magnitude*axis[0], magnitude*axis[1], magnitude*axis[2]);
- dJointAttach(jId_12, bId1_12, bId2_12);
- dJointSetPUParam(jId_12, dParamLoStop3, 0);
- dJointSetPUParam(jId_12, dParamHiStop3, 0);
- dJointAttach(fixed, bId1_12, 0);
- dJointSetFixed(fixed);
- dJointAttach(jId, 0, bId);
- dJointSetPUParam(jId, dParamLoStop3, 0);
- dJointSetPUParam(jId, dParamHiStop3, 0);
- for (int i=0; i<500; ++i)
- dWorldStep(wId, 1.0);
- const dReal *pos2_12 = dBodyGetPosition(bId2_12);
- const dReal *pos = dBodyGetPosition(bId);
- CHECK_CLOSE (pos2_12[0], pos[0], 1e-4);
- CHECK_CLOSE (pos2_12[1], pos[1], 1e-4);
- CHECK_CLOSE (pos2_12[2], pos[2], 1e-4);
- CHECK_CLOSE (0, pos[0], 1e-4);
- CHECK_CLOSE (0, pos[1], 1e-4);
- CHECK_CLOSE (0, pos[2], 1e-4);
- const dReal *q2_12 = dBodyGetQuaternion(bId2_12);
- const dReal *q = dBodyGetQuaternion(bId);
- CHECK_CLOSE (q2_12[0], q[0], 1e-4);
- CHECK_CLOSE (q2_12[1], q[1], 1e-4);
- CHECK_CLOSE (q2_12[2], q[2], 1e-4);
- CHECK_CLOSE (q2_12[3], q[3], 1e-4);
- }
- } // End of SUITE TestdxJointPU
|