(Modified for use in LOVR) Open Dynamics Engine (ODE) github mirror from https://bitbucket.org/odedevs/ode
#physics #extension #library #lovr #gamedev #3d

Daniel K. O. aa243ffe0c bumped version to 0.13.1 12 years ago
GIMPACT 7e4eea43fc * applied patch #185: implicit gyroscopic forces 12 years ago
OPCODE 50ee0f3c7c * issue #10 - removed usage of geom transforms in demos 12 years ago
bindings 0fba288ac8 python.ode.pyx: changed exception raising style from assertion-like to class instantiation; formatted exception messages properly. 12 years ago
build aa243ffe0c bumped version to 0.13.1 12 years ago
contrib 4e0f77ef19 Merged: oleh_derevenko#1905: Cosmetic: Implemented patch #180 by DonLorenzo 12 years ago
drawstuff 50ee0f3c7c * issue #10 - removed usage of geom transforms in demos 12 years ago
include cc986714fc define dNaN to NAN when it's available 12 years ago
libccd 27b7860708 Fixed: Fixed precision substitution on Windows to maintain compatibility with *NIX scripts 13 years ago
m4 2af7a8a198 removed libtool macros from repo 12 years ago
ode f077524270 Cosmetic: Put vector initialization with NANs back; demo compilation fixed for VS2008 12 years ago
ou 658ebc803d Test: CXXFLAGS assignment fixed 12 years ago
tests 5771b40362 * Removed ALLOCA calls from dHashSpace; should not hit stack limits 12 years ago
tools fc75f4f11d Added initial script to export Convex geometry from Blender to tools, replaced box convex with Blender Icosahedron sphere in demo_boxstack.cpp. 17 years ago
web 0ca9887ec4 added logo to readme, cleaned up licensing text 12 years ago
.hgignore 5e720e261d added version.h to .hgignore 12 years ago
.hgtags d1c6cfddf2 update tags 12 years ago
CHANGELOG.txt aa243ffe0c bumped version to 0.13.1 12 years ago
COPYING 402af798f8 added a COPYING file clarifying the licensing; also, added OPCODE/COPYING to document OPCODE's licensing 12 years ago
INSTALL.txt dc42407f6b generate include/ode/precision.h to set the precision instead of command-line defines; general code cleanup to get rid of GCC warnings 13 years ago
LICENSE-BSD.TXT a5e34c92e1 update license year 18 years ago
LICENSE.TXT 84807ded70 initial. 25 years ago
Makefile.am e7e5c597e8 converted readme to markdown 12 years ago
README.md e269efe3d5 Added drone.io build status 12 years ago
bootstrap 2af7a8a198 removed libtool macros from repo 12 years ago
configure.ac aa243ffe0c bumped version to 0.13.1 12 years ago
ode-config.in dc42407f6b generate include/ode/precision.h to set the precision instead of command-line defines; general code cleanup to get rid of GCC warnings 13 years ago
ode.pc.in dc42407f6b generate include/ode/precision.h to set the precision instead of command-line defines; general code cleanup to get rid of GCC warnings 13 years ago

README.md

The Open Dynamics Engine (ODE)

ODE logo

Copyright (C) 2001-2007 Russell L. Smith.

ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection.

This library is free software; you can redistribute it and/or modify it under the terms of EITHER:

  • The GNU Lesser General Public License version 2.1 or any later.

  • The BSD-style License.

See the COPYING file for more details.

Build Status