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- 212,230d211
- < /******************** breakable joint contribution ***********************/
- < dxJoint* nextJ;
- < if (!world->firstjoint)
- < nextJ = 0;
- < else
- < nextJ = (dxJoint*)world->firstjoint->next;
- < for (j=world->firstjoint; j; j=nextJ) {
- < nextJ = (dxJoint*)j->next;
- < // check if joint is breakable and broken
- < if (j->breakInfo && j->breakInfo->flags & dJOINT_BROKEN) {
- < // detach (break) the joint
- < dJointAttach (j, 0, 0);
- < // call the callback function if it is set
- < if (j->breakInfo->callback) j->breakInfo->callback (j);
- < // finally destroy the joint if the dJOINT_DELETE_ON_BREAK is set
- < if (j->breakInfo->flags & dJOINT_DELETE_ON_BREAK) dJointDestroy (j);
- < }
- < }
- < /*************************************************************************/
- 931,933d911
- < /******************** breakable joint contribution ***********************/
- < j->breakInfo = 0;
- < /*************************************************************************/
- 1011,1013d988
- < /******************** breakable joint contribution ***********************/
- < if (j->breakInfo) delete j->breakInfo;
- < /*************************************************************************/
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