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- /*************************************************************************
- * *
- * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
- * All rights reserved. Email: [email protected] Web: www.q12.org *
- * *
- * This library is free software; you can redistribute it and/or *
- * modify it under the terms of EITHER: *
- * (1) The GNU Lesser General Public License as published by the Free *
- * Software Foundation; either version 2.1 of the License, or (at *
- * your option) any later version. The text of the GNU Lesser *
- * General Public License is included with this library in the *
- * file LICENSE.TXT. *
- * (2) The BSD-style license that is included with this library in *
- * the file LICENSE-BSD.TXT. *
- * *
- * This library is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
- * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
- * *
- *************************************************************************/
- // Test for cylinder vs sphere, by Bram Stolk
- #include <ode/odeconfig.h>
- #include <assert.h>
- #ifdef HAVE_UNISTD_H
- #include <unistd.h>
- #endif
- #include <ode/ode.h>
- #include <drawstuff/drawstuff.h>
- #include "texturepath.h"
- #ifdef _MSC_VER
- #pragma warning(disable:4244 4305) // for VC++, no precision loss complaints
- #endif
- // dynamics and collision objects (chassis, 3 wheels, environment)
- static dWorldID world;
- static dSpaceID space;
- static dBodyID cylbody;
- static dGeomID cylgeom;
- static dBodyID sphbody;
- static dGeomID sphgeom;
- static dJointGroupID contactgroup;
- static bool show_contacts = true;
- #define CYLRADIUS 0.6
- #define CYLLENGTH 2.0
- #define SPHERERADIUS 0.5
-
- #ifdef dDOUBLE
- #define dsDrawBox dsDrawBoxD
- #define dsDrawLine dsDrawLineD
- #endif
- // this is called by dSpaceCollide when two objects in space are
- // potentially colliding.
- static void nearCallback (void *data, dGeomID o1, dGeomID o2)
- {
- assert(o1);
- assert(o2);
- if (dGeomIsSpace(o1) || dGeomIsSpace(o2))
- {
- fprintf(stderr,"testing space %p %p\n", (void*)o1, (void*)o2);
- // colliding a space with something
- dSpaceCollide2(o1,o2,data,&nearCallback);
- // Note we do not want to test intersections within a space,
- // only between spaces.
- return;
- }
- const int N = 32;
- dContact contact[N];
- int n = dCollide (o1,o2,N,&(contact[0].geom),sizeof(dContact));
- if (n > 0)
- {
- for (int i=0; i<n; i++)
- {
- contact[i].surface.mode = 0;
- contact[i].surface.mu = 50.0; // was: dInfinity
- dJointID c = dJointCreateContact (world,contactgroup,&contact[i]);
- dJointAttach (c, dGeomGetBody(contact[i].geom.g1), dGeomGetBody(contact[i].geom.g2));
- if (show_contacts)
- {
- dMatrix3 RI;
- dRSetIdentity (RI);
- const dReal ss[3] = {0.12,0.12,0.12};
- dsSetColorAlpha (0,0,1,0.5);
- dsDrawBox (contact[i].geom.pos,RI,ss);
- dReal *pos = contact[i].geom.pos;
- dReal depth = contact[i].geom.depth;
- dReal *norm = contact[i].geom.normal;
- dReal endp[3] = {pos[0]+depth*norm[0], pos[1]+depth*norm[1], pos[2]+depth*norm[2]};
- dsSetColorAlpha (1,1,1,1);
- dsDrawLine (contact[i].geom.pos, endp);
- }
- }
- }
- }
- // start simulation - set viewpoint
- static void start()
- {
- dAllocateODEDataForThread(dAllocateMaskAll);
- static float xyz[3] = {-8,-9,3};
- static float hpr[3] = {45.0000f,-27.5000f,0.0000f};
- dsSetViewpoint (xyz,hpr);
- }
- // called when a key pressed
- static void command (int cmd)
- {
- switch (cmd)
- {
- case ' ':
- break;
- }
- }
- // simulation loop
- static void simLoop (int pause)
- {
- dSpaceCollide (space,0,&nearCallback);
- if (!pause)
- {
- dWorldQuickStep (world, 0.01); // 100 Hz
- }
- dJointGroupEmpty (contactgroup);
- dsSetColorAlpha (1,1,0,0.5);
- const dReal *CPos = dBodyGetPosition(cylbody);
- const dReal *CRot = dBodyGetRotation(cylbody);
- float cpos[3] = {CPos[0], CPos[1], CPos[2]};
- float crot[12] = { CRot[0], CRot[1], CRot[2], CRot[3], CRot[4], CRot[5], CRot[6], CRot[7], CRot[8], CRot[9], CRot[10], CRot[11] };
- dsDrawCylinder
- (
- cpos,
- crot,
- CYLLENGTH,
- CYLRADIUS
- ); // single precision
- const dReal *SPos = dBodyGetPosition(sphbody);
- const dReal *SRot = dBodyGetRotation(sphbody);
- float spos[3] = {SPos[0], SPos[1], SPos[2]};
- float srot[12] = { SRot[0], SRot[1], SRot[2], SRot[3], SRot[4], SRot[5], SRot[6], SRot[7], SRot[8], SRot[9], SRot[10], SRot[11] };
- dsDrawSphere
- (
- spos,
- srot,
- SPHERERADIUS
- ); // single precision
- }
- int main (int argc, char **argv)
- {
- dMass m;
- // setup pointers to drawstuff callback functions
- dsFunctions fn;
- fn.version = DS_VERSION;
- fn.start = &start;
- fn.step = &simLoop;
- fn.command = &command;
- fn.stop = 0;
- fn.path_to_textures = DRAWSTUFF_TEXTURE_PATH;
- // create world
- dInitODE2(0);
- world = dWorldCreate();
- space = dHashSpaceCreate (0);
- contactgroup = dJointGroupCreate (0);
- dWorldSetGravity (world,0,0,-9.8);
- dWorldSetQuickStepNumIterations (world, 32);
- dCreatePlane (space,0,0,1, 0.0);
- cylbody = dBodyCreate (world);
- dQuaternion q;
- #if 0
- dQFromAxisAndAngle (q,1,0,0,M_PI*0.5);
- #else
- // dQFromAxisAndAngle (q,1,0,0, M_PI * 1.0);
- dQFromAxisAndAngle (q,1,0,0, M_PI * -0.77);
- #endif
- dBodySetQuaternion (cylbody,q);
- dMassSetCylinder (&m,1.0,3,CYLRADIUS,CYLLENGTH);
- dBodySetMass (cylbody,&m);
- cylgeom = dCreateCylinder(0, CYLRADIUS, CYLLENGTH);
- dGeomSetBody (cylgeom,cylbody);
- dBodySetPosition (cylbody, 0, 0, 3);
- dSpaceAdd (space, cylgeom);
- sphbody = dBodyCreate (world);
- dMassSetSphere (&m,1,SPHERERADIUS);
- dBodySetMass (sphbody,&m);
- sphgeom = dCreateSphere(0, SPHERERADIUS);
- dGeomSetBody (sphgeom,sphbody);
- dBodySetPosition (sphbody, 0, 0, 5.5);
- dSpaceAdd (space, sphgeom);
- // run simulation
- dsSimulationLoop (argc,argv,352,288,&fn);
- dJointGroupEmpty (contactgroup);
- dJointGroupDestroy (contactgroup);
- dGeomDestroy(sphgeom);
- dGeomDestroy (cylgeom);
- dSpaceDestroy (space);
- dWorldDestroy (world);
- dCloseODE();
- return 0;
- }
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