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- /*************************************************************************
- * *
- * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
- * All rights reserved. Email: [email protected] Web: www.q12.org *
- * *
- * This library is free software; you can redistribute it and/or *
- * modify it under the terms of EITHER: *
- * (1) The GNU Lesser General Public License as published by the Free *
- * Software Foundation; either version 2.1 of the License, or (at *
- * your option) any later version. The text of the GNU Lesser *
- * General Public License is included with this library in the *
- * file LICENSE.TXT. *
- * (2) The BSD-style license that is included with this library in *
- * the file LICENSE-BSD.TXT. *
- * *
- * This library is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
- * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
- * *
- *************************************************************************/
- #include <ode/ode.h>
- #include <drawstuff/drawstuff.h>
- #include "texturepath.h"
- #ifdef _MSC_VER
- #pragma warning(disable:4244 4305) // for VC++, no precision loss complaints
- #endif
- #include "icosahedron_geom.h"
- //<---- Convex Object
- dReal planes[]= // planes for a cube, these should coincide with the face array
- {
- 1.0f ,0.0f ,0.0f ,0.25f,
- 0.0f ,1.0f ,0.0f ,0.25f,
- 0.0f ,0.0f ,1.0f ,0.25f,
- -1.0f,0.0f ,0.0f ,0.25f,
- 0.0f ,-1.0f,0.0f ,0.25f,
- 0.0f ,0.0f ,-1.0f,0.25f
- /*
- 1.0f ,0.0f ,0.0f ,2.0f,
- 0.0f ,1.0f ,0.0f ,1.0f,
- 0.0f ,0.0f ,1.0f ,1.0f,
- 0.0f ,0.0f ,-1.0f,1.0f,
- 0.0f ,-1.0f,0.0f ,1.0f,
- -1.0f,0.0f ,0.0f ,0.0f
- */
- };
- const unsigned int planecount=6;
- dReal points[]= // points for a cube
- {
- 0.25f,0.25f,0.25f, // point 0
- -0.25f,0.25f,0.25f, // point 1
- 0.25f,-0.25f,0.25f, // point 2
- -0.25f,-0.25f,0.25f,// point 3
- 0.25f,0.25f,-0.25f, // point 4
- -0.25f,0.25f,-0.25f,// point 5
- 0.25f,-0.25f,-0.25f,// point 6
- -0.25f,-0.25f,-0.25f,// point 7
- };
- const unsigned int pointcount=8;
- unsigned int polygons[] = //Polygons for a cube (6 squares)
- {
- 4,0,2,6,4, // positive X
- 4,1,0,4,5, // positive Y
- 4,0,1,3,2, // positive Z
- 4,3,1,5,7, // negative X
- 4,2,3,7,6, // negative Y
- 4,5,4,6,7, // negative Z
- };
- //----> Convex Object
- // select correct drawing functions
- #ifdef dDOUBLE
- #define dsDrawBox dsDrawBoxD
- #define dsDrawSphere dsDrawSphereD
- #define dsDrawCylinder dsDrawCylinderD
- #define dsDrawCapsule dsDrawCapsuleD
- #define dsDrawConvex dsDrawConvexD
- #endif
- // some constants
- #define NUM 100 // max number of objects
- #define DENSITY (5.0) // density of all objects
- #define GPB 3 // maximum number of geometries per body
- #define MAX_CONTACTS 8 // maximum number of contact points per body
- #define MAX_FEEDBACKNUM 20
- #define GRAVITY REAL(0.5)
- // dynamics and collision objects
- struct MyObject {
- dBodyID body; // the body
- dGeomID geom[GPB]; // geometries representing this body
- };
- static int num=0; // number of objects in simulation
- static int nextobj=0; // next object to recycle if num==NUM
- static dWorldID world;
- static dSpaceID space;
- static MyObject obj[NUM];
- static dJointGroupID contactgroup;
- static int selected = -1; // selected object
- static int show_aabb = 0; // show geom AABBs?
- static int show_contacts = 0; // show contact points?
- static int random_pos = 1; // drop objects from random position?
- static int write_world = 0;
- static int show_body = 0;
- struct MyFeedback {
- dJointFeedback fb;
- bool first;
- };
- static int doFeedback=0;
- static MyFeedback feedbacks[MAX_FEEDBACKNUM];
- static int fbnum=0;
- // this is called by dSpaceCollide when two objects in space are
- // potentially colliding.
- static void nearCallback (void *, dGeomID o1, dGeomID o2)
- {
- int i;
- // if (o1->body && o2->body) return;
- // exit without doing anything if the two bodies are connected by a joint
- dBodyID b1 = dGeomGetBody(o1);
- dBodyID b2 = dGeomGetBody(o2);
- if (b1 && b2 && dAreConnectedExcluding(b1,b2,dJointTypeContact))
- return;
- dContact contact[MAX_CONTACTS]; // up to MAX_CONTACTS contacts per box-box
- for (i=0; i<MAX_CONTACTS; i++) {
- contact[i].surface.mode = dContactBounce | dContactSoftCFM;
- contact[i].surface.mu = dInfinity;
- contact[i].surface.mu2 = 0;
- contact[i].surface.bounce = 0.1;
- contact[i].surface.bounce_vel = 0.1;
- contact[i].surface.soft_cfm = 0.01;
- }
- if (int numc = dCollide(o1,o2,MAX_CONTACTS,&contact[0].geom,
- sizeof(dContact))) {
- dMatrix3 RI;
- dRSetIdentity (RI);
- const dReal ss[3] = {0.02,0.02,0.02};
- for (i=0; i<numc; i++) {
- dJointID c = dJointCreateContact (world,contactgroup,contact+i);
- dJointAttach (c,b1,b2);
- if (show_contacts) {
- dsSetColor(0,0,1);
- dsDrawBox(contact[i].geom.pos,RI,ss);
- }
- if (doFeedback && (b1==obj[selected].body || b2==obj[selected].body)) {
- if (fbnum<MAX_FEEDBACKNUM) {
- feedbacks[fbnum].first = b1==obj[selected].body;
- dJointSetFeedback(c,&feedbacks[fbnum++].fb);
- }
- else fbnum++;
- }
- }
- }
- }
- // start simulation - set viewpoint
- static void start()
- {
- dAllocateODEDataForThread(dAllocateMaskAll);
- float xyz[3] = {2.1640f,-1.3079f,1.7600f};
- float hpr[3] = {125.5000f,-17.0000f,0.0000f};
- dsSetViewpoint (xyz,hpr);
- printf ("To drop another object, press:\n");
- printf (" b for box.\n");
- printf (" s for sphere.\n");
- printf (" c for capsule.\n");
- printf (" y for cylinder.\n");
- printf (" v for a convex object.\n");
- printf (" x for a composite object.\n");
- printf ("To select an object, press space.\n");
- printf ("To disable the selected object, press d.\n");
- printf ("To enable the selected object, press e.\n");
- printf ("To dump transformation data for the selected object, press p.\n");
- printf ("To toggle showing the geom AABBs, press a.\n");
- printf ("To toggle showing the contact points, press t.\n");
- printf ("To toggle dropping from random position/orientation, press r.\n");
- printf ("To save the current state to 'state.dif', press 1.\n");
- printf ("To show joint feedbacks of selected object, press f.\n");
- }
- static char locase(char c)
- {
- if (c >= 'A' && c <= 'Z') return c - ('a'-'A');
- else return c;
- }
- // called when a key pressed
- static void command(int cmd)
- {
- dsizeint i;
- int j,k;
- dReal sides[3];
- dMass m;
- bool setBody = false;
- cmd = locase(cmd);
- if (cmd == 'b' || cmd == 's' || cmd == 'c' || cmd == 'x' || cmd == 'y' || cmd == 'v') {
- if (num < NUM) {
- // new object to be created
- i = num;
- num++;
- } else {
- // recycle existing object
- i = nextobj++;
- nextobj %= num; // wrap-around if needed
- // destroy the body and geoms for slot i
- dBodyDestroy (obj[i].body);
- obj[i].body = 0;
- for (k=0; k < GPB; k++)
- if (obj[i].geom[k]) {
- dGeomDestroy(obj[i].geom[k]);
- obj[i].geom[k] = 0;
- }
- }
- obj[i].body = dBodyCreate(world);
- for (k=0; k<3; k++)
- sides[k] = dRandReal()*0.5+0.1;
- dMatrix3 R;
- if (random_pos) {
- dBodySetPosition(obj[i].body,
- dRandReal()*2-1,dRandReal()*2-1,dRandReal()+2);
- dRFromAxisAndAngle(R,dRandReal()*2.0-1.0,dRandReal()*2.0-1.0,
- dRandReal()*2.0-1.0,dRandReal()*10.0-5.0);
- } else {
- // higher than highest body position
- dReal maxheight = 0;
- for (k=0; k<num; k++) {
- const dReal *pos = dBodyGetPosition(obj[k].body);
- if (pos[2] > maxheight)
- maxheight = pos[2];
- }
- dBodySetPosition(obj[i].body, 0,0,maxheight+1);
- dRSetIdentity(R);
- //dRFromAxisAndAngle (R,0,0,1,/*dRandReal()*10.0-5.0*/0);
- }
- dBodySetRotation(obj[i].body,R);
- if (cmd == 'b') {
- dMassSetBox(&m,DENSITY,sides[0],sides[1],sides[2]);
- obj[i].geom[0] = dCreateBox(space,sides[0],sides[1],sides[2]);
- } else if (cmd == 'c') {
- sides[0] *= 0.5;
- dMassSetCapsule(&m,DENSITY,3,sides[0],sides[1]);
- obj[i].geom[0] = dCreateCapsule (space,sides[0],sides[1]);
- } else if (cmd == 'v') {
- dMassSetBox(&m,DENSITY,0.25,0.25,0.25);
- #if 0
- obj[i].geom[0] = dCreateConvex(space,
- planes,
- planecount,
- points,
- pointcount,
- polygons);
- #else
- obj[i].geom[0] = dCreateConvex(space,
- Sphere_planes,
- Sphere_planecount,
- Sphere_points,
- Sphere_pointcount,
- Sphere_polygons);
- #endif
- } else if (cmd == 'y') {
- dMassSetCylinder(&m,DENSITY,3,sides[0],sides[1]);
- obj[i].geom[0] = dCreateCylinder(space,sides[0],sides[1]);
- } else if (cmd == 's') {
- sides[0] *= 0.5;
- dMassSetSphere (&m,DENSITY,sides[0]);
- obj[i].geom[0] = dCreateSphere (space,sides[0]);
- } else if (cmd == 'x') {
- setBody = true;
- // start accumulating masses for the composite geometries
- dMass m2;
- dMassSetZero (&m);
- dReal dpos[GPB][3]; // delta-positions for composite geometries
- dMatrix3 drot[GPB];
-
- // set random delta positions
- for (j=0; j<GPB; j++)
- for (k=0; k<3; k++)
- dpos[j][k] = dRandReal()*0.3-0.15;
-
- for (k=0; k<GPB; k++) {
- if (k==0) {
- dReal radius = dRandReal()*0.25+0.05;
- obj[i].geom[k] = dCreateSphere (space,radius);
- dMassSetSphere (&m2,DENSITY,radius);
- } else if (k==1) {
- obj[i].geom[k] = dCreateBox(space,sides[0],sides[1],sides[2]);
- dMassSetBox(&m2,DENSITY,sides[0],sides[1],sides[2]);
- } else {
- dReal radius = dRandReal()*0.1+0.05;
- dReal length = dRandReal()*1.0+0.1;
- obj[i].geom[k] = dCreateCapsule(space,radius,length);
- dMassSetCapsule(&m2,DENSITY,3,radius,length);
- }
- dRFromAxisAndAngle(drot[k],dRandReal()*2.0-1.0,dRandReal()*2.0-1.0,
- dRandReal()*2.0-1.0,dRandReal()*10.0-5.0);
- dMassRotate(&m2,drot[k]);
-
- dMassTranslate(&m2,dpos[k][0],dpos[k][1],dpos[k][2]);
- // add to the total mass
- dMassAdd(&m,&m2);
- }
- for (k=0; k<GPB; k++) {
- dGeomSetBody(obj[i].geom[k],obj[i].body);
- dGeomSetOffsetPosition(obj[i].geom[k],
- dpos[k][0]-m.c[0],
- dpos[k][1]-m.c[1],
- dpos[k][2]-m.c[2]);
- dGeomSetOffsetRotation(obj[i].geom[k], drot[k]);
- }
- dMassTranslate(&m,-m.c[0],-m.c[1],-m.c[2]);
- dBodySetMass(obj[i].body,&m);
- }
- if (!setBody) { // avoid calling for composite geometries
- for (k=0; k < GPB; k++)
- if (obj[i].geom[k])
- dGeomSetBody(obj[i].geom[k],obj[i].body);
- dBodySetMass(obj[i].body,&m);
- }
- }
- if (cmd == ' ') {
- selected++;
- if (selected >= num)
- selected = 0;
- if (selected == -1)
- selected = 0;
- } else if (cmd == 'd' && selected >= 0 && selected < num) {
- dBodyDisable(obj[selected].body);
- } else if (cmd == 'e' && selected >= 0 && selected < num) {
- dBodyEnable(obj[selected].body);
- } else if (cmd == 'a') {
- show_aabb = !show_aabb;
- } else if (cmd == 't') {
- show_contacts = !show_contacts;
- } else if (cmd == 'r') {
- random_pos = !random_pos;
- } else if (cmd == '1') {
- write_world = 1;
- } else if (cmd == 'p'&& selected >= 0) {
- const dReal* pos = dGeomGetPosition(obj[selected].geom[0]);
- const dReal* rot = dGeomGetRotation(obj[selected].geom[0]);
- printf("POSITION:\n\t[%f,%f,%f]\n\n",pos[0],pos[1],pos[2]);
- printf("ROTATION:\n\t[%f,%f,%f,%f]\n\t[%f,%f,%f,%f]\n\t[%f,%f,%f,%f]\n\n",
- rot[0],rot[1],rot[2],rot[3],
- rot[4],rot[5],rot[6],rot[7],
- rot[8],rot[9],rot[10],rot[11]);
- } else if (cmd == 'f' && selected >= 0 && selected < num) {
- if (dBodyIsEnabled(obj[selected].body))
- doFeedback = 1;
- }
- }
- // draw a geom
- void drawGeom(dGeomID g, const dReal *pos, const dReal *R, int show_aabb)
- {
- int i;
-
- if (!g)
- return;
- if (!pos)
- pos = dGeomGetPosition(g);
- if (!R)
- R = dGeomGetRotation(g);
- int type = dGeomGetClass(g);
- if (type == dBoxClass) {
- dVector3 sides;
- dGeomBoxGetLengths (g,sides);
- dsDrawBox(pos,R,sides);
- } else if (type == dSphereClass) {
- dsDrawSphere(pos,R,dGeomSphereGetRadius(g));
- } else if (type == dCapsuleClass) {
- dReal radius,length;
- dGeomCapsuleGetParams(g,&radius,&length);
- dsDrawCapsule(pos,R,length,radius);
- } else if (type == dConvexClass) {
- #if 0
- dsDrawConvex(pos,R,planes,
- planecount,
- points,
- pointcount,
- polygons);
- #else
- dsDrawConvex(pos,R,
- Sphere_planes,
- Sphere_planecount,
- Sphere_points,
- Sphere_pointcount,
- Sphere_polygons);
- #endif
- } else if (type == dCylinderClass) {
- dReal radius,length;
- dGeomCylinderGetParams(g,&radius,&length);
- dsDrawCylinder(pos,R,length,radius);
- }
- if (show_body) {
- dBodyID body = dGeomGetBody(g);
- if (body) {
- const dReal *bodypos = dBodyGetPosition(body);
- const dReal *bodyr = dBodyGetRotation(body);
- dReal bodySides[3] = { 0.1, 0.1, 0.1 };
- dsSetColorAlpha(0,1,0,1);
- dsDrawBox(bodypos,bodyr,bodySides);
- }
- }
- if (show_aabb) {
- // draw the bounding box for this geom
- dReal aabb[6];
- dGeomGetAABB(g,aabb);
- dVector3 bbpos;
- for (i=0; i<3; i++)
- bbpos[i] = 0.5*(aabb[i*2] + aabb[i*2+1]);
- dVector3 bbsides;
- for (i=0; i<3; i++)
- bbsides[i] = aabb[i*2+1] - aabb[i*2];
- dMatrix3 RI;
- dRSetIdentity (RI);
- dsSetColorAlpha(1,0,0,0.5);
- dsDrawBox(bbpos,RI,bbsides);
- }
- }
- // simulation loop
- static void simLoop(int pause)
- {
- dSpaceCollide(space, 0, &nearCallback);
- if (!pause)
- dWorldQuickStep(world, 0.02);
- if (write_world) {
- FILE *f = fopen("state.dif","wt");
- if (f) {
- dWorldExportDIF(world,f,"X");
- fclose (f);
- }
- write_world = 0;
- }
- if (doFeedback) {
- if (fbnum>MAX_FEEDBACKNUM)
- printf("joint feedback buffer overflow!\n");
- else {
- dVector3 sum = {0, 0, 0};
- printf("\n");
- for (int i=0; i<fbnum; i++) {
- dReal* f = feedbacks[i].first?feedbacks[i].fb.f1:feedbacks[i].fb.f2;
- printf("%f %f %f\n", f[0], f[1], f[2]);
- sum[0] += f[0];
- sum[1] += f[1];
- sum[2] += f[2];
- }
- printf("Sum: %f %f %f\n", sum[0], sum[1], sum[2]);
- dMass m;
- dBodyGetMass(obj[selected].body, &m);
- printf("Object G=%f\n", GRAVITY*m.mass);
- }
- doFeedback = 0;
- fbnum = 0;
- }
- // remove all contact joints
- dJointGroupEmpty(contactgroup);
- dsSetTexture(DS_WOOD);
- for (int i=0; i<num; i++) {
- for (int j=0; j < GPB; j++) {
- if (i==selected) {
- dsSetColor(0,0.7,1);
- } else if (!dBodyIsEnabled(obj[i].body)) {
- dsSetColor(1,0.8,0);
- } else {
- dsSetColor(1,1,0);
- }
- drawGeom(obj[i].geom[j],0,0,show_aabb);
- }
- }
- }
- int main (int argc, char **argv)
- {
- // setup pointers to drawstuff callback functions
- dsFunctions fn;
- fn.version = DS_VERSION;
- fn.start = &start;
- fn.step = &simLoop;
- fn.command = &command;
- fn.stop = 0;
- fn.path_to_textures = DRAWSTUFF_TEXTURE_PATH;
- // create world
- dInitODE2(0);
- world = dWorldCreate();
- space = dHashSpaceCreate(0);
- contactgroup = dJointGroupCreate(0);
- dWorldSetGravity(world,0,0,-GRAVITY);
- dWorldSetCFM(world,1e-5);
- dWorldSetAutoDisableFlag(world,1);
- #if 1
- dWorldSetAutoDisableAverageSamplesCount( world, 10 );
- #endif
- dWorldSetLinearDamping(world, 0.00001);
- dWorldSetAngularDamping(world, 0.005);
- dWorldSetMaxAngularSpeed(world, 200);
- dWorldSetContactMaxCorrectingVel(world,0.1);
- dWorldSetContactSurfaceLayer(world,0.001);
- dCreatePlane(space,0,0,1,0);
- memset(obj,0,sizeof(obj));
- dThreadingImplementationID threading = dThreadingAllocateMultiThreadedImplementation();
- dThreadingThreadPoolID pool = dThreadingAllocateThreadPool(4, 0, dAllocateFlagBasicData, NULL);
- dThreadingThreadPoolServeMultiThreadedImplementation(pool, threading);
- // dWorldSetStepIslandsProcessingMaxThreadCount(world, 1);
- dWorldSetStepThreadingImplementation(world, dThreadingImplementationGetFunctions(threading), threading);
- // run simulation
- dsSimulationLoop(argc, argv, DS_SIMULATION_DEFAULT_WIDTH, DS_SIMULATION_DEFAULT_HEIGHT, &fn);
- dThreadingImplementationShutdownProcessing(threading);
- dThreadingFreeThreadPool(pool);
- dWorldSetStepThreadingImplementation(world, NULL, NULL);
- dThreadingFreeImplementation(threading);
- dJointGroupDestroy(contactgroup);
- dSpaceDestroy(space);
- dWorldDestroy(world);
- dCloseODE();
- }
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