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Finish shader guide for now;

bjorn 2 years ago
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      guides/Shaders.md

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guides/Shaders.md

@@ -602,12 +602,3 @@ It's also possible to declare a custom sampler variable and use it to sample tex
     // texture(sampler2D(myTexture, mySampler), UV)
 
 A `Sampler` object can be sent to the shader using `Pass:send`, similar to buffers and textures.
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-Flags
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-SPIR-V
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-Descriptor Set Interface
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