@@ -183,8 +183,8 @@ The following built-in variables are available only in vertex shaders:
</tr>
<tr>
<td><code>VertexTangent</code></td>
- <td>vec3</td>
- <td>The tangent vector of the current vertex.</td>
+ <td>vec4</td>
+ <td>The tangent vector of the current vertex (w is sign of tangent basis).</td>
<td><code>Projection</code></td>