LOVR Documentation and examples
#lovr #gamedev #examples #docs #documentation #lua

bjorn 9c15e212bb Add instructions for distributing on macOS; 6 ani în urmă
api d6e20552fc Fix formatting; Fix Vec4:set; 6 ani în urmă
examples 6482fab349 Rename Mesh to Custom_Mesh; 6 ani în urmă
guides 9c15e212bb Add instructions for distributing on macOS; 6 ani în urmă
README.md 7329028dfc haha; 7 ani în urmă

README.md

lovr-docs

This repository contains the documentation for LÖVR.

There are three main types of documentation here:

  • The api folder contains a Lua table with metadata for all LÖVR functions and objects.
    • This is used to generate documentation, but is also useful for integrating with other tools (e.g. autocomplete for the LÖVR API in text editors).
    • Each function, object, etc. has a Lua file that exports its metadata. These are aggregated into a single table stored in init.lua. The aggregator is a LÖVR script, you can run it by typing lovr api at the root of this repository.
  • The examples folder contains sample LÖVR projects and tutorials.
    • The ones listed in the init.lua file are shown on the website.
    • All the code in the examples is released under CC0. However, the models, textures, sounds, and other assets used may use different licensing, so be sure to double check those.
  • The guides folder contains markdown files that explain LÖVR-related concepts in depth.
    • Similarly, init.lua contains a manifest used to populate the sidebar on the website.

Note that each release of LÖVR has its own branch. Cherry picks are used to propagate fixes to relevant branches as needed. Which will totally scale.