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- return {
- tag = 'callbacks',
- summary = 'Called when a message is logged.',
- description = [[
- This callback is called when a message is logged. The default implementation of this callback
- prints the message to the console using `print`, but it's possible to override this callback to
- render messages in VR, write them to a file, filter messages, and more.
- The message can have a "tag" that is a short string representing the sender, and a "level"
- indicating how severe the message is.
- The `t.graphics.debug` flag in `lovr.conf` can be used to get log messages from the GPU driver
- (tagged as `GL`). It is also possible to emit your own log messages using `lovr.event.push`.
- ]],
- arguments = {
- {
- name = 'message',
- type = 'string',
- description = 'The log message. It may end in a newline.'
- },
- {
- name = 'level',
- type = 'string',
- description = 'The log level (`debug`, `info`, `warn`, or `error`).'
- },
- {
- name = 'tag',
- type = 'string',
- description = 'The log tag.'
- }
- },
- returns = {},
- related = {
- 'lovr.graphics.print'
- }
- }
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