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- return {
- tag = 'headset-misc',
- summary = 'Submit a frame to the headset display.',
- description = [[
- Submits the current headset texture to the VR display. This should be called after calling
- `lovr.graphics.submit` with the headset render pass. Normally this is taken care of by
- `lovr.run`.
- ]],
- arguments = {},
- returns = {},
- variants = {
- {
- arguments = {},
- returns = {}
- }
- },
- related = {
- 'lovr.headset.getPass',
- 'lovr.headset.getTexture'
- }
- }
|