- local BoundsWall = {}
- BoundsWall.name = 'BoundsWall'
- BoundsWall.code = 'boundswall'
- BoundsWall.collision = {}
- BoundsWall.collision.shape = 'rectangle'
- BoundsWall.collision.tag = 'wall'
- function BoundsWall:activate()
- ctx.event:emit('collision.attach', {object = self})
- end
- return BoundsWall
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