Historique des commits

Auteur SHA1 Message Date
  Michael VAN CANNEYT bd4e9676fa * Add namespaces.lst il y a 2 ans
  Michaël Van Canneyt 6b5a4dbf6e * use cthreads in correct location il y a 2 ans
  Jonas Maebe e7d1a77f9a * rename the ARM/AArch64-Darwin targets to ARM/AArch64-iOS il y a 5 ans
  marco 98f00acb06 * trunk to 3.3.1 il y a 7 ans
  marco d407b668d1 * version updated to 3.1.1 il y a 10 ans
  joost 0574714317 * Use short 8.3 names for archives on limit83fs-hosts il y a 11 ans
  Károly Balogh 85953d5e99 MorphOS: moved system dependent units outside the RTL into the new morphunits package. also renamed some units to match classic Amiga and/or AROS naming il y a 11 ans
  Károly Balogh 81b6e1b9d9 fixed OpenGL to build for MorphOS and hopefully did not break anything in the process il y a 12 ans
  joost df4191acb3 * Handle the location of each package at run-time, not at compilation time il y a 12 ans
  tom_at_work acbc94e0fd - initial support for the android/arm target in the compiler; resulting .so's can be used for Android/ARM app development. il y a 13 ans
  pierre 5501cc7b2b * Fix file warnings for win32 il y a 13 ans
  Jonas Maebe b5b193ead2 * fixed fpmake files for darwin/arm and iphonesim il y a 13 ans
  marco 043e9b2ec2 * Trunk version to 2.7.1 il y a 14 ans
  joost d567d2e950 * More fpmake.pp-files fixes il y a 14 ans
  marco acf20fe7db * 3rd batch of fpmake updates (demoes + includepaths) il y a 17 ans
  peter 7b188a6a0e * reset version to latest release: 2.2.2-0 il y a 17 ans
  peter ede7361f04 * dependency and path updates il y a 17 ans
  marco 9655cb60e7 * opengl il y a 17 ans