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Welcome to the LuaEdit official website! LuaEdit is an IDE/Debugger/Script Editor designed for the
version 5.0 of Lua. It features syntax highlighting, completion proposal list, parameter proposition
engine, advance breakpoint management (including condition system on breakpoints and hit count), function
listing, global and local variables listing, watches, project oriented management, etc.
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LuaEdit News Updates
Posted on 10.02.2006 by Jean-François Goulet |
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The LuaEdit team is reporting to you to give you updates on the development of the 3.0 version of
LuaEdit. Some major new features are on their way! To begin with, all (at least
most of them) will be revised and tested to make this version as "bug-free" as it can be. We will
put all are efforts toward bug hunting since this is a crucial aspect of a good software. Also, some
Major (notice the capital "M") code reorganization in our code classes were made to provide more
flexibility to the IDE such as the ability to open more than just *.lua and *.lpr files. This will also
help to minimize the number of bugs.
We also want to announce that this next version will provide full support of Lua 5.1 leaving behind all version 2.x for Lua 5.0 debugging. This had to be done someday and we figured this next major version was the proper time to do it. This Lua 5.1 compatibility is partly due thanks to Geo Massar a good contact of mine and proud contributor to the LuaForge with his new project LuaScene , a great Lua binding to Open GL libraries. Also, a new "Lua Macro" feature has been add to the IDE. This, in other words, is a way to provide easy and quick user custom tools for LuaEdit. Creating macros will add menus in LuaEdit's interface that can be used by the users. These "Lua Macro" are actually Lua files that will be executed on the click event of these custom menus and just before execution, LuaEdit register its functionalities in a "luaedit" Lua table. This will come with heavy documentation known as LuaEdit SDK. Tool programmers: get ready! A new experimental GUI building engine will also be provided in this version. Two major goals: Provide an easy and reliable way of making advance UI input for the "Lua Macro" features and eventually, support one of the many stable GUI Lua binding (EG: IUP, NGUI, wxLua). The current website will also be updated soon with a fresh and unique interface thanks to a good friend of mine (and now new LuaEdit's webmaster) David Corriveau St-Louis. Now these will be the major updates in this next version of LuaEdit with a plenty of other small to medium changes and/or new features. We plan this new release for LuaEdit's 2nd year of annversary on this upcoming november 13th 2006. If, by any chances, you would like to suggest or comment this next version before its release, please do so by using our forum. Your feedbacks are very important for the future of the project. Thanks to all of you for supporting LuaEdit! The LuaEdit Team |
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New LuaEdit 3.0.2a Released!
Posted on 05.07.2006 by Jean-François Goulet |
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New LuaEdit 3.0.1a Released!
Posted on 03.22.2006 by Jean-François Goulet |
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New LuaEdit tutorial
Posted on 12.14.2005 by Jean-François Goulet |
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LuaEdit is presented on MusiquePlus
Posted on 12.04.2005 by Jean-François Goulet |
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LuaEdit's 1st anniversary!
Posted on 11.13.2005 by Jean-François Goulet |
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Today marks LuaEdit's one year anniversary from its initial release. Thanks to all
of you who downloaded and are using LuaEdit. Over the past year LuaEdit has become
more and more popular and hopefully will continue to gain even more popularity. On
November 15th, I will be appearing on M.Net, a Québec television show
that airs every night at 19:30 (GMT -05:00 Eastern Canada) on MusiquePlus, to present Lua and LuaEdit to the
general public. In doing so, I hope to promote the Lua language, which will in the end bring
more people to use LuaEdit. To prepare for this presentation, less priority has been put on
the development of LuaEdit during the last few weeks. Development rate should be back to normal
within the next few days.
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LuaEdit extends its empire!
Posted on 09.18.2005 by Jean-François Goulet |
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LuaEdit has just aquired two new domains: www.luaedit.net and
www.luaedit.org. They all forward you to this website. We hope
that this will project a better image of LuaEdit and its team. The support address has been changed,
as well as our contact us e-mail addresses. These new changes are not affecting our original website
luaedit.luaforge.net. Just a quick note: LuaEdit's official
web site has now been visited by over 15,500 people, putting LuaEdit project in 1st position in this category!
(Source taken from LuaForge's Top Project Page Views
listing) Thanks to all of you!
The LuaEdit Team |
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New bug fix version 2.5
Posted on 09.14.2005 by Jean-François Goulet |
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The 2.5 version of LuaEdit includes major bug fixes. Most likely, the bugs were related to CPU utilizations
and display problems. Some known bugs are still known and not fixed such as assigning a table to itself.
(EG: "c = _G" or "c = {}; c[1] = c")
Some news concerning development of remote debugging: the feature is on its way. We know that many of you are waiting after this to come in LuaEdit. Right now, rough interfaces are already implemented. It is now a questions of days or mounths, depending on how demanding will be our real jobs. ;) Also, some speculations are running about an eventual "Visual" version of LuaEdit with wxLua. (nothing concrete yet) Feel free to discuss about those future development in our forums. |
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New bug fix version 2.4
Posted on 09.05.2005 by Jean-François Goulet |
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This release includes a few fixes and some new features. Most important one of all is
the new capacity to enter indexed table names as a watch item in the following formats: a.b.c and a["b"]["c"].
Also, the gutter is now divised in two part: left side for breakpoints and right side for bookmarks and line selection.
Consult our history section for more details about this release.
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New bug fix version 2.3
Posted on 08.28.2005 by Jean-François Goulet |
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A bug fix version of LuaEdit has just been released today due to a major number of bugs in the previous version.
Users of the previous 2.2 version of LuaEdit are strongly recommended to update LuaEdit to benefit of those fixes.
A complete detailed list is available here.
Another important detail: If you used the previous 2.2 version of LuaEdit you should go in the editor settings and reset your "Search Path" values under the "Environment" tab in order to complete this fix. The default search path should be determine as followed: "[Install_Path]\Libraries" where [Install_Path] corresponds to the path chosen for installation. |
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New version 2.2!
Posted on 08.16.2005 by Jean-François Goulet |
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LuaEdit makes the Top 10!
Posted on 05.16.2005 by Jean-François Goulet |
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LuaEdit has just reached the Top 10 most downloaded software on LuaForge! First of all, the LuaEdit team would like to thank those of you who downloaded
the software. Thank you very much for trusting and using LuaEdit for Lua development. Outrageous numbers of hours have been implied
in the success of LuaEdit and this is the best "Thank You" we could ever get. The development of LuaEdit will continue as long as the demand will grow for an efficient IDE for
the Lua language, to serve the needs of all the Lua community. Special thanks also for those who worked long hours to bring LuaEdit to
such a wonderful success. To celebrate this great event, here is a short summary of the project and some up and coming features: November 13th 2004,
LuaEdit was created under the version 1.0 on LuaForge making the first
official IDE specifilized for Lua. By the end of December 2004, LuaEdit was already downloaded by over 150 people and its offcial website
was already visited by over 1500 poeple. By the beginning of April 2005, LuaEdit source code was finally available through CVS to
accommodate developers' needs. On April 24th 2005, the 2.0 version of LuaEdit was released. Major changes from the first version
and bug fixes were released in this version. Today, LuaEdit has been downloaded over 700 times and more than 5500 people have
visited the offcial website putting LuaEdit in 4th position for most visited website and 10th position for most downloaded software
on LuaForge. For the next version of LuaEdit, new important features should be available such as embedded Lua code debugging,
remote debugging and multilingual support. Once again, thank you very much for using LuaEdit!
The LuaEdit Team |
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NEW! LuaEdit 2.0 Released
Posted on 04.24.2005 by Jean-François Goulet |
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LuaEdit now on CVS
Posted on 04.02.2005 by Jean-François Goulet |
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We Want You
Posted on 01.12.2005 by Jean-François Goulet |
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LuaEdit is currently looking for dynamic programmers! The Join Us section of our web site is now
officially open. Knowing languages such as Delphi/Pascal and Lua are, of course, major advantages. Be
aware that this is only volunteer work. For those who are looking for money, there is always the
army! :P
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New LuaEdit official website
Posted on 12.21.2004 by Jean-François Goulet |
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LuaEdit has just launched its new website to serve the needs of those who already own a copy of LuaEdit
at home or at work or for those who are looking to get information about this new innovative free sofware.
The website now features support, news, screenshots and more. LuaEdit is also looking for interested and
serious Delphi/Pascal programmers. To become a member of the team please visit the Join Us section
of the web site.
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