浏览代码

gpu: D3D12 buildfix for Xbox

Ethan Lee 8 月之前
父节点
当前提交
326ce9bb8d
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      src/gpu/d3d12/SDL_gpu_d3d12.c

+ 1 - 1
src/gpu/d3d12/SDL_gpu_d3d12.c

@@ -6403,7 +6403,7 @@ static bool D3D12_INTERNAL_CreateSwapchain(
     createInfo.num_levels = 1;
 
     for (Uint32 i = 0; i < windowData->swapchainTextureCount; i += 1) {
-        texture = D3D12_INTERNAL_CreateTexture(renderer, &createInfo, true);
+        texture = D3D12_INTERNAL_CreateTexture(renderer, &createInfo, true, "Swapchain");
         texture->container = &windowData->textureContainers[i];
         windowData->textureContainers[i].activeTexture = texture;
         windowData->textureContainers[i].canBeCycled = false;