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opengles2: fix comment about client-side arrays.

Ryan C. Gordon 3 years ago
parent
commit
426c1f4b85
1 changed files with 2 additions and 1 deletions
  1. 2 1
      src/render/opengles2/SDL_render_gles2.c

+ 2 - 1
src/render/opengles2/SDL_render_gles2.c

@@ -31,7 +31,8 @@
 /* WebGL doesn't offer client-side arrays, so use Vertex Buffer Objects
    on Emscripten, which converts GLES2 into WebGL calls.
    In all other cases, attempt to use client-side arrays, as they tend to
-   be faster. */
+   be dramatically faster when not batching, and about the same when
+   we are. */
 #if defined(__EMSCRIPTEN__)
 #define USE_VERTEX_BUFFER_OBJECTS 1
 #else