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Added missing SDL_zero for renderTargetViewDesc

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8303c5d0a3
Modificáronse 1 ficheiros con 1 adicións e 0 borrados
  1. 1 0
      src/render/direct3d12/SDL_render_d3d12.c

+ 1 - 0
src/render/direct3d12/SDL_render_d3d12.c

@@ -1540,6 +1540,7 @@ D3D12_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
 
     if (texture->access & SDL_TEXTUREACCESS_TARGET) {
         D3D12_RENDER_TARGET_VIEW_DESC renderTargetViewDesc;
+        SDL_zero(renderTargetViewDesc);
         renderTargetViewDesc.Format = textureDesc.Format;
         renderTargetViewDesc.ViewDimension = D3D12_RTV_DIMENSION_TEXTURE2D;
         renderTargetViewDesc.Texture2D.MipSlice = 0;