Просмотр исходного кода

Fixed crash at shutdown on Windows

The taskbar list is invalid after OleUninitialize(), so make sure we clean it up first.

Also don't bother creating the taskbar list if we don't have any progress state
Sam Lantinga 5 месяцев назад
Родитель
Сommit
c3ce216c4d
2 измененных файлов с 10 добавлено и 6 удалено
  1. 6 6
      src/video/windows/SDL_windowsvideo.c
  2. 4 0
      src/video/windows/SDL_windowswindow.c

+ 6 - 6
src/video/windows/SDL_windowsvideo.c

@@ -583,12 +583,6 @@ void WIN_VideoQuit(SDL_VideoDevice *_this)
     WIN_QuitKeyboard(_this);
     WIN_QuitMouse(_this);
 
-    if (data->oleinitialized) {
-        OleUninitialize();
-        data->oleinitialized = false;
-    }
-#endif // !(defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES))
-
 #if defined(HAVE_SHOBJIDL_CORE_H)
     if (data->taskbar_list) {
         IUnknown_Release(data->taskbar_list);
@@ -596,6 +590,12 @@ void WIN_VideoQuit(SDL_VideoDevice *_this)
     }
 #endif
 
+    if (data->oleinitialized) {
+        OleUninitialize();
+        data->oleinitialized = false;
+    }
+#endif // !(defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES))
+
     if (data->coinitialized) {
         WIN_CoUninitialize();
         data->coinitialized = false;

+ 4 - 0
src/video/windows/SDL_windowswindow.c

@@ -2253,6 +2253,10 @@ bool WIN_ApplyWindowProgress(SDL_VideoDevice *_this, SDL_Window* window)
         return true;
     }
 
+    if (window->progress_state == SDL_PROGRESS_STATE_NONE && !data->videodata->taskbar_list) {
+        return true;
+    }
+
     ITaskbarList3 *taskbar_list = GetTaskbarList(window);
     if (!taskbar_list) {
         return false;