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Fixed crash at shutdown on Windows

The taskbar list is invalid after OleUninitialize(), so make sure we clean it up first.

Also don't bother creating the taskbar list if we don't have any progress state
Sam Lantinga 5 月之前
父節點
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c3ce216c4d
共有 2 個文件被更改,包括 10 次插入6 次删除
  1. 6 6
      src/video/windows/SDL_windowsvideo.c
  2. 4 0
      src/video/windows/SDL_windowswindow.c

+ 6 - 6
src/video/windows/SDL_windowsvideo.c

@@ -583,12 +583,6 @@ void WIN_VideoQuit(SDL_VideoDevice *_this)
     WIN_QuitKeyboard(_this);
     WIN_QuitMouse(_this);
 
-    if (data->oleinitialized) {
-        OleUninitialize();
-        data->oleinitialized = false;
-    }
-#endif // !(defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES))
-
 #if defined(HAVE_SHOBJIDL_CORE_H)
     if (data->taskbar_list) {
         IUnknown_Release(data->taskbar_list);
@@ -596,6 +590,12 @@ void WIN_VideoQuit(SDL_VideoDevice *_this)
     }
 #endif
 
+    if (data->oleinitialized) {
+        OleUninitialize();
+        data->oleinitialized = false;
+    }
+#endif // !(defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES))
+
     if (data->coinitialized) {
         WIN_CoUninitialize();
         data->coinitialized = false;

+ 4 - 0
src/video/windows/SDL_windowswindow.c

@@ -2253,6 +2253,10 @@ bool WIN_ApplyWindowProgress(SDL_VideoDevice *_this, SDL_Window* window)
         return true;
     }
 
+    if (window->progress_state == SDL_PROGRESS_STATE_NONE && !data->videodata->taskbar_list) {
+        return true;
+    }
+
     ITaskbarList3 *taskbar_list = GetTaskbarList(window);
     if (!taskbar_list) {
         return false;