Fixes https://github.com/libsdl-org/SDL/issues/12027
@@ -1634,7 +1634,7 @@ SDL_Texture *SDL_CreateTextureFromSurface(SDL_Renderer *renderer, SDL_Surface *s
}
- texture_colorspace = SDL_GetSurfaceColorspace(surface);
+ surface_colorspace = SDL_GetSurfaceColorspace(surface);
// Try to have the best pixel format for the texture
// No alpha, but a colorkey => promote to alpha