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@@ -985,3 +985,6 @@ SDL_DYNAPI_PROC(int,SDL_DestroyWindowSurface,(SDL_Window *a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_GDKGetDefaultUser,(XUserHandle *a),(a),return)
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#endif
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SDL_DYNAPI_PROC(Uint64,SDL_GameControllerGetSteamHandle,(SDL_GameController *a),(a),return)
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+#if defined(__WINRT__)
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+SDL_DYNAPI_PROC(char*,SDL_WinRTGetProtocolActivationURI,(void),(),return)
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+#endif
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