Browse Source

Use consistent style for pointer declarations and casts

Sam Lantinga 2 months ago
parent
commit
d7939abf42
100 changed files with 327 additions and 333 deletions
  1. 1 1
      src/SDL_hints.c
  2. 1 1
      src/atomic/SDL_atomic.c
  3. 22 22
      src/audio/SDL_audiocvt.c
  4. 49 49
      src/audio/SDL_audiotypecvt.c
  5. 4 4
      src/audio/SDL_sysaudio.h
  6. 5 5
      src/audio/alsa/SDL_alsa_audio.c
  7. 1 1
      src/audio/emscripten/SDL_emscriptenaudio.c
  8. 1 1
      src/audio/pipewire/SDL_pipewire.c
  9. 1 1
      src/audio/wasapi/SDL_wasapi.c
  10. 1 1
      src/camera/coremedia/SDL_camera_coremedia.m
  11. 2 2
      src/camera/mediafoundation/SDL_camera_mediafoundation.c
  12. 1 1
      src/camera/pipewire/SDL_camera_pipewire.c
  13. 3 3
      src/camera/v4l2/SDL_camera_v4l2.c
  14. 7 7
      src/camera/vita/SDL_camera_vita.c
  15. 3 3
      src/core/SDL_core_unsupported.c
  16. 2 2
      src/core/android/SDL_android.c
  17. 1 1
      src/core/android/SDL_android.h
  18. 1 1
      src/core/freebsd/SDL_evdev_kbd_freebsd.c
  19. 1 1
      src/core/haiku/SDL_BApp.h
  20. 2 2
      src/core/haiku/SDL_BeApp.cc
  21. 2 2
      src/core/linux/SDL_evdev.c
  22. 2 2
      src/core/linux/SDL_evdev.h
  23. 2 2
      src/core/linux/SDL_evdev_kbd.c
  24. 1 1
      src/core/linux/SDL_evdev_kbd.h
  25. 1 1
      src/core/linux/SDL_udev.c
  26. 6 6
      src/dialog/cocoa/SDL_cocoadialog.m
  27. 8 8
      src/dialog/haiku/SDL_haikudialog.cc
  28. 3 3
      src/dialog/unix/SDL_portaldialog.c
  29. 5 5
      src/dialog/windows/SDL_windowsdialog.c
  30. 1 1
      src/filesystem/cocoa/SDL_sysfilesystem.m
  31. 1 1
      src/filesystem/gdk/SDL_sysfilesystem.cpp
  32. 1 1
      src/filesystem/ngage/SDL_sysfilesystem.c
  33. 2 2
      src/filesystem/ngage/SDL_sysfilesystem.cpp
  34. 5 5
      src/filesystem/unix/SDL_sysfilesystem.c
  35. 2 2
      src/gpu/SDL_gpu.c
  36. 8 8
      src/gpu/d3d12/SDL_gpu_d3d12.c
  37. 5 5
      src/gpu/vulkan/SDL_gpu_vulkan.c
  38. 7 7
      src/hidapi/android/hid.cpp
  39. 1 1
      src/io/windows/SDL_asyncio_windows_ioring.c
  40. 3 3
      src/joystick/gdk/SDL_gameinputjoystick.cpp
  41. 3 3
      src/joystick/hidapi/SDL_hidapi_gip.c
  42. 1 1
      src/main/SDL_main_callbacks.c
  43. 2 2
      src/main/SDL_runapp.c
  44. 1 1
      src/main/emscripten/SDL_sysmain_callbacks.c
  45. 1 1
      src/main/emscripten/SDL_sysmain_runapp.c
  46. 1 1
      src/main/gdk/SDL_sysmain_runapp.cpp
  47. 1 1
      src/main/generic/SDL_sysmain_callbacks.c
  48. 1 1
      src/main/ios/SDL_sysmain_callbacks.m
  49. 1 1
      src/main/n3ds/SDL_sysmain_runapp.c
  50. 1 1
      src/main/ngage/SDL_sysmain_callbacks.c
  51. 16 16
      src/main/ngage/SDL_sysmain_main.cpp
  52. 1 1
      src/main/ngage/SDL_sysmain_main.hpp
  53. 1 1
      src/main/ps2/SDL_sysmain_runapp.c
  54. 1 1
      src/main/psp/SDL_sysmain_runapp.c
  55. 1 1
      src/main/windows/SDL_sysmain_runapp.c
  56. 1 1
      src/render/direct3d12/SDL_render_d3d12.c
  57. 9 9
      src/render/ngage/SDL_render_ops.cpp
  58. 4 4
      src/render/ngage/SDL_render_ops.hpp
  59. 5 5
      src/render/vulkan/SDL_render_vulkan.c
  60. 2 2
      src/stdlib/SDL_stdlib.c
  61. 2 2
      src/storage/SDL_sysstorage.h
  62. 6 6
      src/storage/steam/SDL_steamstorage.c
  63. 3 3
      src/test/SDL_test_memory.c
  64. 5 5
      src/tray/unix/SDL_tray.c
  65. 13 13
      src/video/SDL_blit_A.c
  66. 8 8
      src/video/SDL_blit_N.c
  67. 2 2
      src/video/SDL_stretch.c
  68. 1 1
      src/video/SDL_sysvideo.h
  69. 1 1
      src/video/SDL_video.c
  70. 1 2
      src/video/android/SDL_androidvulkan.c
  71. 1 1
      src/video/android/SDL_androidvulkan.h
  72. 1 1
      src/video/cocoa/SDL_cocoavideo.m
  73. 1 1
      src/video/cocoa/SDL_cocoavulkan.h
  74. 1 2
      src/video/cocoa/SDL_cocoavulkan.m
  75. 1 1
      src/video/emscripten/SDL_emscriptenframebuffer.c
  76. 1 1
      src/video/haiku/SDL_bclipboard.cc
  77. 1 1
      src/video/haiku/SDL_bmessagebox.cc
  78. 1 1
      src/video/haiku/SDL_bmodes.cc
  79. 3 3
      src/video/haiku/SDL_bopengl.cc
  80. 1 2
      src/video/kmsdrm/SDL_kmsdrmvulkan.c
  81. 1 1
      src/video/kmsdrm/SDL_kmsdrmvulkan.h
  82. 7 7
      src/video/openvr/SDL_openvrvideo.c
  83. 1 1
      src/video/uikit/SDL_uikitappdelegate.m
  84. 1 1
      src/video/uikit/SDL_uikitvulkan.h
  85. 1 2
      src/video/uikit/SDL_uikitvulkan.m
  86. 1 2
      src/video/vivante/SDL_vivantevulkan.c
  87. 1 1
      src/video/vivante/SDL_vivantevulkan.h
  88. 6 6
      src/video/wayland/SDL_waylandsym.h
  89. 1 1
      src/video/wayland/SDL_waylandvulkan.c
  90. 1 1
      src/video/wayland/SDL_waylandvulkan.h
  91. 3 3
      src/video/wayland/SDL_waylandwindow.c
  92. 1 1
      src/video/windows/SDL_surface_utils.c
  93. 4 4
      src/video/windows/SDL_windowsgameinput.cpp
  94. 2 2
      src/video/windows/SDL_windowsmouse.c
  95. 3 3
      src/video/windows/SDL_windowsvideo.c
  96. 2 2
      src/video/windows/SDL_windowsvideo.h
  97. 1 2
      src/video/windows/SDL_windowsvulkan.c
  98. 1 1
      src/video/windows/SDL_windowsvulkan.h
  99. 2 2
      src/video/windows/SDL_windowswindow.c
  100. 4 4
      src/video/x11/SDL_x11events.c

+ 1 - 1
src/SDL_hints.c

@@ -87,7 +87,7 @@ static void SDLCALL CleanupHintProperty(void *userdata, void *value)
     SDL_free(hint);
 }
 
-static const char* GetHintEnvironmentVariable(const char *name)
+static const char *GetHintEnvironmentVariable(const char *name)
 {
     const char *result = SDL_getenv(name);
     if (!result && name && *name) {

+ 1 - 1
src/atomic/SDL_atomic.c

@@ -163,7 +163,7 @@ bool SDL_CompareAndSwapAtomicU32(SDL_AtomicU32 *a, Uint32 oldval, Uint32 newval)
 #elif defined(HAVE_GCC_ATOMICS)
     return __sync_bool_compare_and_swap(&a->value, oldval, newval);
 #elif defined(SDL_PLATFORM_MACOS) // this is deprecated in 10.12 sdk; favor gcc atomics.
-    return OSAtomicCompareAndSwap32Barrier((int32_t)oldval, (int32_t)newval, (int32_t*)&a->value);
+    return OSAtomicCompareAndSwap32Barrier((int32_t)oldval, (int32_t)newval, (int32_t *)&a->value);
 #elif defined(SDL_PLATFORM_SOLARIS)
     SDL_COMPILE_TIME_ASSERT(atomic_cas, sizeof(uint_t) == sizeof(a->value));
     return ((Uint32)atomic_cas_uint((volatile uint_t *)&a->value, (uint_t)oldval, (uint_t)newval) == oldval);

+ 22 - 22
src/audio/SDL_audiocvt.c

@@ -280,7 +280,7 @@ void ConvertAudio(int num_frames,
 
     // swizzle input to "standard" format if necessary.
     if (src_map) {
-        void* buf = scratch ? scratch : dst;  // use scratch if available, since it has to be big enough to hold src, unless it's NULL, then dst has to be.
+        void *buf = scratch ? scratch : dst;  // use scratch if available, since it has to be big enough to hold src, unless it's NULL, then dst has to be.
         SwizzleAudio(num_frames, buf, src, src_channels, src_map, src_format);
         src = buf;
     }
@@ -318,7 +318,7 @@ void ConvertAudio(int num_frames,
 
     // get us to float format.
     if (srcconvert) {
-        void* buf = (channelconvert || dstconvert) ? scratch : dst;
+        void *buf = (channelconvert || dstconvert) ? scratch : dst;
         ConvertAudioToFloat((float *) buf, src, num_frames * src_channels, src_format);
         src = buf;
     }
@@ -368,7 +368,7 @@ void ConvertAudio(int num_frames,
             channel_converter = override;
         }
 
-        void* buf = dstconvert ? scratch : dst;
+        void *buf = dstconvert ? scratch : dst;
         channel_converter((float *) buf, (const float *) src, num_frames);
         src = buf;
     }
@@ -399,7 +399,7 @@ static int CalculateMaxFrameSize(SDL_AudioFormat src_format, int src_channels, S
     return max_format_size * max_channels;
 }
 
-static Sint64 GetAudioStreamResampleRate(SDL_AudioStream* stream, int src_freq, Sint64 resample_offset)
+static Sint64 GetAudioStreamResampleRate(SDL_AudioStream *stream, int src_freq, Sint64 resample_offset)
 {
     src_freq = (int)((float)src_freq * stream->freq_ratio);
 
@@ -778,9 +778,9 @@ static bool CheckAudioStreamIsFullySetup(SDL_AudioStream *stream)
 }
 
 // you MUST hold `stream->lock` when calling this, and validate your parameters!
-static bool PutAudioStreamBufferInternal(SDL_AudioStream *stream, const SDL_AudioSpec *spec, const int *chmap, const void *buf, int len, SDL_ReleaseAudioBufferCallback callback, void* userdata)
+static bool PutAudioStreamBufferInternal(SDL_AudioStream *stream, const SDL_AudioSpec *spec, const int *chmap, const void *buf, int len, SDL_ReleaseAudioBufferCallback callback, void *userdata)
 {
-    SDL_AudioTrack* track = NULL;
+    SDL_AudioTrack *track = NULL;
 
     if (callback) {
         track = SDL_CreateAudioTrack(stream->queue, spec, chmap, (Uint8 *)buf, len, len, callback, userdata);
@@ -809,7 +809,7 @@ static bool PutAudioStreamBufferInternal(SDL_AudioStream *stream, const SDL_Audi
     return retval;
 }
 
-static bool PutAudioStreamBuffer(SDL_AudioStream *stream, const void *buf, int len, SDL_ReleaseAudioBufferCallback callback, void* userdata)
+static bool PutAudioStreamBuffer(SDL_AudioStream *stream, const void *buf, int len, SDL_ReleaseAudioBufferCallback callback, void *userdata)
 {
 #if DEBUG_AUDIOSTREAM
     SDL_Log("AUDIOSTREAM: wants to put %d bytes", len);
@@ -836,7 +836,7 @@ static bool PutAudioStreamBuffer(SDL_AudioStream *stream, const void *buf, int l
 
 static void SDLCALL FreeAllocatedAudioBuffer(void *userdata, const void *buf, int len)
 {
-    SDL_free((void*) buf);
+    SDL_free((void *)buf);
 }
 
 bool SDL_PutAudioStreamData(SDL_AudioStream *stream, const void *buf, int len)
@@ -1081,8 +1081,8 @@ static Uint8 *EnsureAudioStreamWorkBufferSize(SDL_AudioStream *stream, size_t ne
     return ptr;
 }
 
-static Sint64 NextAudioStreamIter(SDL_AudioStream* stream, void** inout_iter,
-    Sint64* inout_resample_offset, SDL_AudioSpec* out_spec, int **out_chmap, bool* out_flushed)
+static Sint64 NextAudioStreamIter(SDL_AudioStream *stream, void **inout_iter,
+    Sint64 *inout_resample_offset, SDL_AudioSpec *out_spec, int **out_chmap, bool *out_flushed)
 {
     SDL_AudioSpec spec;
     bool flushed;
@@ -1136,9 +1136,9 @@ static Sint64 NextAudioStreamIter(SDL_AudioStream* stream, void** inout_iter,
     return output_frames;
 }
 
-static Sint64 GetAudioStreamAvailableFrames(SDL_AudioStream* stream, Sint64* out_resample_offset)
+static Sint64 GetAudioStreamAvailableFrames(SDL_AudioStream *stream, Sint64 *out_resample_offset)
 {
-    void* iter = SDL_BeginAudioQueueIter(stream->queue);
+    void *iter = SDL_BeginAudioQueueIter(stream->queue);
 
     Sint64 resample_offset = stream->resample_offset;
     Sint64 output_frames = 0;
@@ -1160,9 +1160,9 @@ static Sint64 GetAudioStreamAvailableFrames(SDL_AudioStream* stream, Sint64* out
     return output_frames;
 }
 
-static Sint64 GetAudioStreamHead(SDL_AudioStream* stream, SDL_AudioSpec* out_spec, int **out_chmap, bool* out_flushed)
+static Sint64 GetAudioStreamHead(SDL_AudioStream *stream, SDL_AudioSpec *out_spec, int **out_chmap, bool *out_flushed)
 {
-    void* iter = SDL_BeginAudioQueueIter(stream->queue);
+    void *iter = SDL_BeginAudioQueueIter(stream->queue);
 
     if (!iter) {
         SDL_zerop(out_spec);
@@ -1178,8 +1178,8 @@ static Sint64 GetAudioStreamHead(SDL_AudioStream* stream, SDL_AudioSpec* out_spe
 // Enough input data MUST be available!
 static bool GetAudioStreamDataInternal(SDL_AudioStream *stream, void *buf, int output_frames, float gain)
 {
-    const SDL_AudioSpec* src_spec = &stream->input_spec;
-    const SDL_AudioSpec* dst_spec = &stream->dst_spec;
+    const SDL_AudioSpec *src_spec = &stream->input_spec;
+    const SDL_AudioSpec *dst_spec = &stream->dst_spec;
 
     const SDL_AudioFormat src_format = src_spec->format;
     const int src_channels = src_spec->channels;
@@ -1199,7 +1199,7 @@ static bool GetAudioStreamDataInternal(SDL_AudioStream *stream, void *buf, int o
 
     // Not resampling? It's an easy conversion (and maybe not even that!)
     if (resample_rate == 0) {
-        Uint8* work_buffer = NULL;
+        Uint8 *work_buffer = NULL;
 
         // Ensure we have enough scratch space for any conversions
         if ((src_format != dst_format) || (src_channels != dst_channels) || (gain != 1.0f)) {
@@ -1269,7 +1269,7 @@ static bool GetAudioStreamDataInternal(SDL_AudioStream *stream, void *buf, int o
         work_buffer_capacity += resample_bytes;
     }
 
-    Uint8* work_buffer = EnsureAudioStreamWorkBufferSize(stream, work_buffer_capacity);
+    Uint8 *work_buffer = EnsureAudioStreamWorkBufferSize(stream, work_buffer_capacity);
 
     if (!work_buffer) {
         return false;
@@ -1281,7 +1281,7 @@ static bool GetAudioStreamDataInternal(SDL_AudioStream *stream, void *buf, int o
     const float postresample_gain = (input_frames > output_frames) ? gain : 1.0f;
 
     // (dst channel map is NULL because we'll do the final swizzle on ConvertAudio after resample.)
-    const Uint8* input_buffer = SDL_ReadFromAudioQueue(stream->queue,
+    const Uint8 *input_buffer = SDL_ReadFromAudioQueue(stream->queue,
         NULL, resample_format, resample_channels, NULL,
         padding_frames, input_frames, padding_frames, work_buffer, preresample_gain);
 
@@ -1292,11 +1292,11 @@ static bool GetAudioStreamDataInternal(SDL_AudioStream *stream, void *buf, int o
     input_buffer += padding_frames * resample_frame_size;
 
     // Decide where the resampled output goes
-    void* resample_buffer = (resample_buffer_offset != -1) ? (work_buffer + resample_buffer_offset) : buf;
+    void *resample_buffer = (resample_buffer_offset != -1) ? (work_buffer + resample_buffer_offset) : buf;
 
     SDL_ResampleAudio(resample_channels,
-                  (const float *) input_buffer, input_frames,
-                  (float*) resample_buffer, output_frames,
+                  (const float *)input_buffer, input_frames,
+                  (float *)resample_buffer, output_frames,
                   resample_rate, &stream->resample_offset);
 
     // Convert to the final format, if necessary (src channel map is NULL because SDL_ReadFromAudioQueue already handled this).

+ 49 - 49
src/audio/SDL_audiotypecvt.c

@@ -185,7 +185,7 @@ static void SDL_Convert_F32_to_S32_Scalar(Sint32 *dst, const float *src, int num
 
 #undef SIGNMASK
 
-static void SDL_Convert_Swap16_Scalar(Uint16* dst, const Uint16* src, int num_samples)
+static void SDL_Convert_Swap16_Scalar(Uint16 *dst, const Uint16 *src, int num_samples)
 {
     int i;
 
@@ -194,7 +194,7 @@ static void SDL_Convert_Swap16_Scalar(Uint16* dst, const Uint16* src, int num_sa
     }
 }
 
-static void SDL_Convert_Swap32_Scalar(Uint32* dst, const Uint32* src, int num_samples)
+static void SDL_Convert_Swap32_Scalar(Uint32 *dst, const Uint32 *src, int num_samples)
 {
     int i;
 
@@ -375,7 +375,7 @@ static void SDL_TARGETING("sse2") SDL_Convert_F32_to_S8_SSE2(Sint8 *dst, const f
 
         const __m128i bytes = _mm_packus_epi16(shorts0, shorts1);
 
-        _mm_store_si128((__m128i*)&dst[i], bytes);
+        _mm_store_si128((__m128i *)&dst[i], bytes);
     })
 }
 
@@ -409,7 +409,7 @@ static void SDL_TARGETING("sse2") SDL_Convert_F32_to_U8_SSE2(Uint8 *dst, const f
 
         const __m128i bytes = _mm_packus_epi16(shorts0, shorts1);
 
-        _mm_store_si128((__m128i*)&dst[i], bytes);
+        _mm_store_si128((__m128i *)&dst[i], bytes);
     })
 }
 
@@ -441,8 +441,8 @@ static void SDL_TARGETING("sse2") SDL_Convert_F32_to_S16_SSE2(Sint16 *dst, const
         const __m128i shorts0 = _mm_packs_epi32(ints0, ints1);
         const __m128i shorts1 = _mm_packs_epi32(ints2, ints3);
 
-        _mm_store_si128((__m128i*)&dst[i], shorts0);
-        _mm_store_si128((__m128i*)&dst[i + 8], shorts1);
+        _mm_store_si128((__m128i *)&dst[i], shorts0);
+        _mm_store_si128((__m128i *)&dst[i + 8], shorts1);
     })
 }
 
@@ -477,55 +477,55 @@ static void SDL_TARGETING("sse2") SDL_Convert_F32_to_S32_SSE2(Sint32 *dst, const
         const __m128i ints2 = _mm_xor_si128(_mm_cvttps_epi32(values3), _mm_castps_si128(_mm_cmpge_ps(values3, limit)));
         const __m128i ints3 = _mm_xor_si128(_mm_cvttps_epi32(values4), _mm_castps_si128(_mm_cmpge_ps(values4, limit)));
 
-        _mm_store_si128((__m128i*)&dst[i], ints0);
-        _mm_store_si128((__m128i*)&dst[i + 4], ints1);
-        _mm_store_si128((__m128i*)&dst[i + 8], ints2);
-        _mm_store_si128((__m128i*)&dst[i + 12], ints3);
+        _mm_store_si128((__m128i *)&dst[i], ints0);
+        _mm_store_si128((__m128i *)&dst[i + 4], ints1);
+        _mm_store_si128((__m128i *)&dst[i + 8], ints2);
+        _mm_store_si128((__m128i *)&dst[i + 12], ints3);
     })
 }
 #endif
 
 // FIXME: SDL doesn't have SSSE3 detection, so use the next one up
 #ifdef SDL_SSE4_1_INTRINSICS
-static void SDL_TARGETING("ssse3") SDL_Convert_Swap16_SSSE3(Uint16* dst, const Uint16* src, int num_samples)
+static void SDL_TARGETING("ssse3") SDL_Convert_Swap16_SSSE3(Uint16 *dst, const Uint16 *src, int num_samples)
 {
     const __m128i shuffle = _mm_set_epi8(14, 15, 12, 13, 10, 11, 8, 9, 6, 7, 4, 5, 2, 3, 0, 1);
 
     CONVERT_16_FWD({
         dst[i] = SDL_Swap16(src[i]);
     }, {
-        __m128i ints0 = _mm_loadu_si128((const __m128i*)&src[i]);
-        __m128i ints1 = _mm_loadu_si128((const __m128i*)&src[i + 8]);
+        __m128i ints0 = _mm_loadu_si128((const __m128i *)&src[i]);
+        __m128i ints1 = _mm_loadu_si128((const __m128i *)&src[i + 8]);
 
         ints0 = _mm_shuffle_epi8(ints0, shuffle);
         ints1 = _mm_shuffle_epi8(ints1, shuffle);
 
-        _mm_store_si128((__m128i*)&dst[i], ints0);
-        _mm_store_si128((__m128i*)&dst[i + 8], ints1);
+        _mm_store_si128((__m128i *)&dst[i], ints0);
+        _mm_store_si128((__m128i *)&dst[i + 8], ints1);
     })
 }
 
-static void SDL_TARGETING("ssse3") SDL_Convert_Swap32_SSSE3(Uint32* dst, const Uint32* src, int num_samples)
+static void SDL_TARGETING("ssse3") SDL_Convert_Swap32_SSSE3(Uint32 *dst, const Uint32 *src, int num_samples)
 {
     const __m128i shuffle = _mm_set_epi8(12, 13, 14, 15, 8, 9, 10, 11, 4, 5, 6, 7, 0, 1, 2, 3);
 
     CONVERT_16_FWD({
         dst[i] = SDL_Swap32(src[i]);
     }, {
-        __m128i ints0 = _mm_loadu_si128((const __m128i*)&src[i]);
-        __m128i ints1 = _mm_loadu_si128((const __m128i*)&src[i + 4]);
-        __m128i ints2 = _mm_loadu_si128((const __m128i*)&src[i + 8]);
-        __m128i ints3 = _mm_loadu_si128((const __m128i*)&src[i + 12]);
+        __m128i ints0 = _mm_loadu_si128((const __m128i *)&src[i]);
+        __m128i ints1 = _mm_loadu_si128((const __m128i *)&src[i + 4]);
+        __m128i ints2 = _mm_loadu_si128((const __m128i *)&src[i + 8]);
+        __m128i ints3 = _mm_loadu_si128((const __m128i *)&src[i + 12]);
 
         ints0 = _mm_shuffle_epi8(ints0, shuffle);
         ints1 = _mm_shuffle_epi8(ints1, shuffle);
         ints2 = _mm_shuffle_epi8(ints2, shuffle);
         ints3 = _mm_shuffle_epi8(ints3, shuffle);
 
-        _mm_store_si128((__m128i*)&dst[i], ints0);
-        _mm_store_si128((__m128i*)&dst[i + 4], ints1);
-        _mm_store_si128((__m128i*)&dst[i + 8], ints2);
-        _mm_store_si128((__m128i*)&dst[i + 12], ints3);
+        _mm_store_si128((__m128i *)&dst[i], ints0);
+        _mm_store_si128((__m128i *)&dst[i + 4], ints1);
+        _mm_store_si128((__m128i *)&dst[i + 8], ints2);
+        _mm_store_si128((__m128i *)&dst[i + 12], ints3);
     })
 }
 #endif
@@ -774,41 +774,41 @@ static void SDL_Convert_F32_to_S32_NEON(Sint32 *dst, const float *src, int num_s
     fesetenv(&fenv);
 }
 
-static void SDL_Convert_Swap16_NEON(Uint16* dst, const Uint16* src, int num_samples)
+static void SDL_Convert_Swap16_NEON(Uint16 *dst, const Uint16 *src, int num_samples)
 {
     CONVERT_16_FWD({
         dst[i] = SDL_Swap16(src[i]);
     }, {
-        uint8x16_t ints0 = vld1q_u8((const Uint8*)&src[i]);
-        uint8x16_t ints1 = vld1q_u8((const Uint8*)&src[i + 8]);
+        uint8x16_t ints0 = vld1q_u8((const Uint8 *)&src[i]);
+        uint8x16_t ints1 = vld1q_u8((const Uint8 *)&src[i + 8]);
 
         ints0 = vrev16q_u8(ints0);
         ints1 = vrev16q_u8(ints1);
 
-        vst1q_u8((Uint8*)&dst[i], ints0);
-        vst1q_u8((Uint8*)&dst[i + 8], ints1);
+        vst1q_u8((Uint8 *)&dst[i], ints0);
+        vst1q_u8((Uint8 *)&dst[i + 8], ints1);
     })
 }
 
-static void SDL_Convert_Swap32_NEON(Uint32* dst, const Uint32* src, int num_samples)
+static void SDL_Convert_Swap32_NEON(Uint32 *dst, const Uint32 *src, int num_samples)
 {
     CONVERT_16_FWD({
         dst[i] = SDL_Swap32(src[i]);
     }, {
-        uint8x16_t ints0 = vld1q_u8((const Uint8*)&src[i]);
-        uint8x16_t ints1 = vld1q_u8((const Uint8*)&src[i + 4]);
-        uint8x16_t ints2 = vld1q_u8((const Uint8*)&src[i + 8]);
-        uint8x16_t ints3 = vld1q_u8((const Uint8*)&src[i + 12]);
+        uint8x16_t ints0 = vld1q_u8((const Uint8 *)&src[i]);
+        uint8x16_t ints1 = vld1q_u8((const Uint8 *)&src[i + 4]);
+        uint8x16_t ints2 = vld1q_u8((const Uint8 *)&src[i + 8]);
+        uint8x16_t ints3 = vld1q_u8((const Uint8 *)&src[i + 12]);
 
         ints0 = vrev32q_u8(ints0);
         ints1 = vrev32q_u8(ints1);
         ints2 = vrev32q_u8(ints2);
         ints3 = vrev32q_u8(ints3);
 
-        vst1q_u8((Uint8*)&dst[i], ints0);
-        vst1q_u8((Uint8*)&dst[i + 4], ints1);
-        vst1q_u8((Uint8*)&dst[i + 8], ints2);
-        vst1q_u8((Uint8*)&dst[i + 12], ints3);
+        vst1q_u8((Uint8 *)&dst[i], ints0);
+        vst1q_u8((Uint8 *)&dst[i + 4], ints1);
+        vst1q_u8((Uint8 *)&dst[i + 8], ints2);
+        vst1q_u8((Uint8 *)&dst[i + 12], ints3);
     })
 }
 
@@ -839,8 +839,8 @@ static void (*SDL_Convert_F32_to_U8)(Uint8 *dst, const float *src, int num_sampl
 static void (*SDL_Convert_F32_to_S16)(Sint16 *dst, const float *src, int num_samples) = NULL;
 static void (*SDL_Convert_F32_to_S32)(Sint32 *dst, const float *src, int num_samples) = NULL;
 
-static void (*SDL_Convert_Swap16)(Uint16* dst, const Uint16* src, int num_samples) = NULL;
-static void (*SDL_Convert_Swap32)(Uint32* dst, const Uint32* src, int num_samples) = NULL;
+static void (*SDL_Convert_Swap16)(Uint16 *dst, const Uint16 *src, int num_samples) = NULL;
+static void (*SDL_Convert_Swap32)(Uint32 *dst, const Uint32 *src, int num_samples) = NULL;
 
 void ConvertAudioToFloat(float *dst, const void *src, int num_samples, SDL_AudioFormat src_fmt)
 {
@@ -858,7 +858,7 @@ void ConvertAudioToFloat(float *dst, const void *src, int num_samples, SDL_Audio
             break;
 
         case SDL_AUDIO_S16 ^ SDL_AUDIO_MASK_BIG_ENDIAN:
-            SDL_Convert_Swap16((Uint16*) dst, (const Uint16*) src, num_samples);
+            SDL_Convert_Swap16((Uint16 *)dst, (const Uint16 *)src, num_samples);
             SDL_Convert_S16_to_F32(dst, (const Sint16 *) dst, num_samples);
             break;
 
@@ -867,12 +867,12 @@ void ConvertAudioToFloat(float *dst, const void *src, int num_samples, SDL_Audio
             break;
 
         case SDL_AUDIO_S32 ^ SDL_AUDIO_MASK_BIG_ENDIAN:
-            SDL_Convert_Swap32((Uint32*) dst, (const Uint32*) src, num_samples);
+            SDL_Convert_Swap32((Uint32 *)dst, (const Uint32 *)src, num_samples);
             SDL_Convert_S32_to_F32(dst, (const Sint32 *) dst, num_samples);
             break;
 
         case SDL_AUDIO_F32 ^ SDL_AUDIO_MASK_BIG_ENDIAN:
-            SDL_Convert_Swap32((Uint32*) dst, (const Uint32*) src, num_samples);
+            SDL_Convert_Swap32((Uint32 *)dst, (const Uint32 *)src, num_samples);
             break;
 
         default: SDL_assert(!"Unexpected audio format!"); break;
@@ -896,7 +896,7 @@ void ConvertAudioFromFloat(void *dst, const float *src, int num_samples, SDL_Aud
 
         case SDL_AUDIO_S16 ^ SDL_AUDIO_MASK_BIG_ENDIAN:
             SDL_Convert_F32_to_S16((Sint16 *) dst, src, num_samples);
-            SDL_Convert_Swap16((Uint16*) dst, (const Uint16*) dst, num_samples);
+            SDL_Convert_Swap16((Uint16 *)dst, (const Uint16 *)dst, num_samples);
             break;
 
         case SDL_AUDIO_S32:
@@ -905,22 +905,22 @@ void ConvertAudioFromFloat(void *dst, const float *src, int num_samples, SDL_Aud
 
         case SDL_AUDIO_S32 ^ SDL_AUDIO_MASK_BIG_ENDIAN:
             SDL_Convert_F32_to_S32((Sint32 *) dst, src, num_samples);
-            SDL_Convert_Swap32((Uint32*) dst, (const Uint32*) dst, num_samples);
+            SDL_Convert_Swap32((Uint32 *)dst, (const Uint32 *)dst, num_samples);
             break;
 
         case SDL_AUDIO_F32 ^ SDL_AUDIO_MASK_BIG_ENDIAN:
-            SDL_Convert_Swap32((Uint32*) dst, (const Uint32*) src, num_samples);
+            SDL_Convert_Swap32((Uint32 *)dst, (const Uint32 *)src, num_samples);
             break;
 
         default: SDL_assert(!"Unexpected audio format!"); break;
     }
 }
 
-void ConvertAudioSwapEndian(void* dst, const void* src, int num_samples, int bitsize)
+void ConvertAudioSwapEndian(void *dst, const void *src, int num_samples, int bitsize)
 {
     switch (bitsize) {
-        case 16: SDL_Convert_Swap16((Uint16*) dst, (const Uint16*) src, num_samples); break;
-        case 32: SDL_Convert_Swap32((Uint32*) dst, (const Uint32*) src, num_samples); break;
+        case 16: SDL_Convert_Swap16((Uint16 *)dst, (const Uint16 *)src, num_samples); break;
+        case 32: SDL_Convert_Swap32((Uint32 *)dst, (const Uint32 *)src, num_samples); break;
         default: SDL_assert(!"Unexpected audio format!"); break;
     }
 }

+ 4 - 4
src/audio/SDL_sysaudio.h

@@ -112,7 +112,7 @@ extern void SDL_AudioThreadFinalize(SDL_AudioDevice *device);
 
 extern void ConvertAudioToFloat(float *dst, const void *src, int num_samples, SDL_AudioFormat src_fmt);
 extern void ConvertAudioFromFloat(void *dst, const float *src, int num_samples, SDL_AudioFormat dst_fmt);
-extern void ConvertAudioSwapEndian(void* dst, const void* src, int num_samples, int bitsize);
+extern void ConvertAudioSwapEndian(void *dst, const void *src, int num_samples, int bitsize);
 
 extern bool SDL_ChannelMapIsDefault(const int *map, int channels);
 extern bool SDL_ChannelMapIsBogus(const int *map, int channels);
@@ -121,7 +121,7 @@ extern bool SDL_ChannelMapIsBogus(const int *map, int channels);
 extern void ConvertAudio(int num_frames,
                          const void *src, SDL_AudioFormat src_format, int src_channels, const int *src_map,
                          void *dst, SDL_AudioFormat dst_format, int dst_channels, const int *dst_map,
-                         void* scratch, float gain);
+                         void *scratch, float gain);
 
 // Compare two SDL_AudioSpecs, return true if they match exactly.
 // Using SDL_memcmp directly isn't safe, since potential padding might not be initialized.
@@ -201,7 +201,7 @@ struct SDL_AudioQueue; // forward decl.
 
 struct SDL_AudioStream
 {
-    SDL_Mutex* lock;
+    SDL_Mutex *lock;
 
     SDL_PropertiesID props;
 
@@ -217,7 +217,7 @@ struct SDL_AudioStream
     float freq_ratio;
     float gain;
 
-    struct SDL_AudioQueue* queue;
+    struct SDL_AudioQueue *queue;
 
     SDL_AudioSpec input_spec; // The spec of input data currently being processed
     int *input_chmap;

+ 5 - 5
src/audio/alsa/SDL_alsa_audio.c

@@ -87,7 +87,7 @@ static int (*ALSA_snd_device_name_free_hint)(void **);
 static snd_pcm_sframes_t (*ALSA_snd_pcm_avail)(snd_pcm_t *);
 static size_t (*ALSA_snd_ctl_card_info_sizeof)(void);
 static size_t (*ALSA_snd_pcm_info_sizeof)(void);
-static int (*ALSA_snd_card_next)(int*);
+static int (*ALSA_snd_card_next)(int *);
 static int (*ALSA_snd_ctl_open)(snd_ctl_t **,const char *,int);
 static int (*ALSA_snd_ctl_close)(snd_ctl_t *);
 static int (*ALSA_snd_ctl_card_info)(snd_ctl_t *, snd_ctl_card_info_t *);
@@ -670,7 +670,7 @@ static void swizzle_map_compute(const struct ALSA_pcm_cfg_ctx *ctx, int *swizzle
 static int alsa_chmap_install(struct ALSA_pcm_cfg_ctx *ctx, const unsigned int *chmap)
 {
     bool isstack;
-    snd_pcm_chmap_t *chmap_to_install = (snd_pcm_chmap_t*)SDL_small_alloc(unsigned int, 1 + ctx->chans_n, &isstack);
+    snd_pcm_chmap_t *chmap_to_install = (snd_pcm_chmap_t *)SDL_small_alloc(unsigned int, 1 + ctx->chans_n, &isstack);
     if (!chmap_to_install) {
         return -1;
     }
@@ -1214,7 +1214,7 @@ static int hotplug_device_process(snd_ctl_t *ctl, snd_ctl_card_info_t *ctl_card_
     unsigned int subdev_idx = 0;
     const bool recording = direction == SND_PCM_STREAM_CAPTURE ? true : false; // used for the unicity of the device
     bool isstack;
-    snd_pcm_info_t *pcm_info = (snd_pcm_info_t*)SDL_small_alloc(Uint8, ALSA_snd_pcm_info_sizeof(), &isstack);
+    snd_pcm_info_t *pcm_info = (snd_pcm_info_t *)SDL_small_alloc(Uint8, ALSA_snd_pcm_info_sizeof(), &isstack);
     SDL_memset(pcm_info, 0, ALSA_snd_pcm_info_sizeof());
 
     while (true) {
@@ -1453,10 +1453,10 @@ static void ALSA_DetectDevices(SDL_AudioDevice **default_playback, SDL_AudioDevi
     bool has_default_playback = false, has_default_recording = false;
     ALSA_HotplugIteration(&has_default_playback, &has_default_recording); // run once now before a thread continues to check.
     if (has_default_playback) {
-        *default_playback = SDL_AddAudioDevice(/*recording=*/false, "ALSA default playback device", NULL, (void*)&default_playback_handle);
+        *default_playback = SDL_AddAudioDevice(/*recording=*/false, "ALSA default playback device", NULL, (void *)&default_playback_handle);
     }
     if (has_default_recording) {
-        *default_recording = SDL_AddAudioDevice(/*recording=*/true, "ALSA default recording device", NULL, (void*)&default_recording_handle);
+        *default_recording = SDL_AddAudioDevice(/*recording=*/true, "ALSA default recording device", NULL, (void *)&default_recording_handle);
     }
 
 #if SDL_ALSA_HOTPLUG_THREAD

+ 1 - 1
src/audio/emscripten/SDL_emscriptenaudio.c

@@ -56,7 +56,7 @@ static bool EMSCRIPTENAUDIO_PlayDevice(SDL_AudioDevice *device, const Uint8 *buf
             }
 
             for (var j = 0; j < $1; ++j) {
-                channelData[j] = HEAPF32[buf + (j*numChannels + c)];
+                channelData[j] = HEAPF32[buf + (j * numChannels + c)];
             }
         }
     }, buffer, buffer_size / framelen);

+ 1 - 1
src/audio/pipewire/SDL_pipewire.c

@@ -546,7 +546,7 @@ static void node_event_info(void *object, const struct pw_node_info *info)
 
         // Need to parse the parameters to get the sample rate
         for (i = 0; i < info->n_params; ++i) {
-            pw_node_enum_params((struct pw_node*)node->proxy, 0, info->params[i].id, 0, 0, NULL);
+            pw_node_enum_params((struct pw_node *)node->proxy, 0, info->params[i].id, 0, 0, NULL);
         }
 
         hotplug_core_sync(node);

+ 1 - 1
src/audio/wasapi/SDL_wasapi.c

@@ -750,7 +750,7 @@ static bool mgmtthrtask_PrepDevice(void *userdata)
     // Try querying IAudioClient3 if sharemode is AUDCLNT_SHAREMODE_SHARED
     if (sharemode == AUDCLNT_SHAREMODE_SHARED) {
         IAudioClient3 *client3 = NULL;
-        ret = IAudioClient_QueryInterface(client, &SDL_IID_IAudioClient3, (void**)&client3);
+        ret = IAudioClient_QueryInterface(client, &SDL_IID_IAudioClient3, (void **)&client3);
         if (SUCCEEDED(ret)) {
             UINT32 default_period_in_frames = 0;
             UINT32 fundamental_period_in_frames = 0;

+ 1 - 1
src/camera/coremedia/SDL_camera_coremedia.m

@@ -239,7 +239,7 @@ static void COREMEDIA_CloseDevice(SDL_Camera *device)
             hidden.session = nil;
             [session stopRunning];
             [session removeInput:[session.inputs objectAtIndex:0]];
-            [session removeOutput:(AVCaptureVideoDataOutput*)[session.outputs objectAtIndex:0]];
+            [session removeOutput:(AVCaptureVideoDataOutput *)[session.outputs objectAtIndex:0]];
             session = nil;
         }
 

+ 2 - 2
src/camera/mediafoundation/SDL_camera_mediafoundation.c

@@ -675,7 +675,7 @@ static HRESULT GetDefaultStride(IMFMediaType *pType, LONG *plStride)
     LONG lStride = 0;
 
     // Try to get the default stride from the media type.
-    HRESULT ret = IMFMediaType_GetUINT32(pType, &SDL_MF_MT_DEFAULT_STRIDE, (UINT32*)&lStride);
+    HRESULT ret = IMFMediaType_GetUINT32(pType, &SDL_MF_MT_DEFAULT_STRIDE, (UINT32 *)&lStride);
     if (FAILED(ret)) {
         // Attribute not set. Try to calculate the default stride.
 
@@ -1001,7 +1001,7 @@ static void MaybeAddDevice(IMFActivate *activation)
     if (name && symlink) {
         IMFMediaSource *source = NULL;
         // "activating" here only creates an object, it doesn't open the actual camera hardware or start recording.
-        HRESULT ret = IMFActivate_ActivateObject(activation, &SDL_IID_IMFMediaSource, (void**)&source);
+        HRESULT ret = IMFActivate_ActivateObject(activation, &SDL_IID_IMFMediaSource, (void **)&source);
         if (SUCCEEDED(ret) && source) {
             CameraFormatAddData add_data;
             GatherCameraSpecs(source, &add_data);

+ 1 - 1
src/camera/pipewire/SDL_camera_pipewire.c

@@ -838,7 +838,7 @@ static void node_event_info(void *object, const struct pw_node_info *info)
             if (!(info->params[i].flags & SPA_PARAM_INFO_READ))
                 continue;
 
-            res = pw_node_enum_params((struct pw_node*)g->proxy,
+            res = pw_node_enum_params((struct pw_node *)g->proxy,
                         ++SPA_PARAMS_INFO_SEQ(info->params[i]), id, 0, -1, NULL);
             if (SPA_RESULT_IS_ASYNC(res))
                 SPA_PARAMS_INFO_SEQ(info->params[i]) = res;

+ 3 - 3
src/camera/v4l2/SDL_camera_v4l2.c

@@ -193,7 +193,7 @@ static SDL_CameraFrameResult V4L2_AcquireFrame(SDL_Camera *device, SDL_Surface *
             *timestampNS = (((Uint64) buf.timestamp.tv_sec) * SDL_NS_PER_SECOND) + SDL_US_TO_NS(buf.timestamp.tv_usec);
 
             #if DEBUG_CAMERA
-            SDL_Log("CAMERA: debug mmap: image %d/%d  data[0]=%p", buf.index, device->hidden->nb_buffers, (void*)frame->pixels);
+            SDL_Log("CAMERA: debug mmap: image %d/%d  data[0]=%p", buf.index, device->hidden->nb_buffers, (void *)frame->pixels);
             #endif
             break;
 
@@ -230,7 +230,7 @@ static SDL_CameraFrameResult V4L2_AcquireFrame(SDL_Camera *device, SDL_Surface *
                 return SDL_CAMERA_FRAME_ERROR;
             }
 
-            frame->pixels = (void*)buf.m.userptr;
+            frame->pixels = (void *)buf.m.userptr;
             if (device->hidden->driver_pitch) {
                 frame->pitch = device->hidden->driver_pitch;
             } else {
@@ -241,7 +241,7 @@ static SDL_CameraFrameResult V4L2_AcquireFrame(SDL_Camera *device, SDL_Surface *
             *timestampNS = (((Uint64) buf.timestamp.tv_sec) * SDL_NS_PER_SECOND) + SDL_US_TO_NS(buf.timestamp.tv_usec);
 
             #if DEBUG_CAMERA
-            SDL_Log("CAMERA: debug userptr: image %d/%d  data[0]=%p", buf.index, device->hidden->nb_buffers, (void*)frame->pixels);
+            SDL_Log("CAMERA: debug userptr: image %d/%d  data[0]=%p", buf.index, device->hidden->nb_buffers, (void *)frame->pixels);
             #endif
             break;
 

+ 7 - 7
src/camera/vita/SDL_camera_vita.c

@@ -93,7 +93,7 @@ static void MaybeAddDevice(Sint32 devid)
     GatherCameraSpecs(devid, &add_data, &fullname, &position);
 
     if (add_data.num_specs > 0) {
-        SDL_AddCamera(fullname, position, add_data.num_specs, add_data.specs, (void*)devid);
+        SDL_AddCamera(fullname, position, add_data.num_specs, add_data.specs, (void *)devid);
     }
 
     SDL_free(fullname);
@@ -102,7 +102,7 @@ static void MaybeAddDevice(Sint32 devid)
 
 static SceUID imbUid = -1;
 
-static void freeBuffers(SceCameraInfo* info)
+static void freeBuffers(SceCameraInfo *info)
 {
     if (imbUid != -1) {
         sceKernelFreeMemBlock(imbUid);
@@ -118,7 +118,7 @@ static bool VITACAMERA_OpenDevice(SDL_Camera *device, const SDL_CameraSpec *spec
         return SDL_SetError("Only one camera can be active");
     }
 
-    SceCameraInfo* info = (SceCameraInfo*)SDL_calloc(1, sizeof(SceCameraInfo));
+    SceCameraInfo *info = (SceCameraInfo *)SDL_calloc(1, sizeof(SceCameraInfo));
 
     info->size = sizeof(SceCameraInfo);
     info->priority = SCE_CAMERA_PRIORITY_SHARE;
@@ -139,12 +139,12 @@ static bool VITACAMERA_OpenDevice(SDL_Camera *device, const SDL_CameraSpec *spec
     info->format = SCE_CAMERA_FORMAT_YUV420_PLANE;
     info->pitch = 0; // same size surface
 
-    info->sizeIBase =  spec->width*spec->height;;
+    info->sizeIBase =  spec->width * spec->height;;
     info->sizeUBase =  ((spec->width+1)/2) * ((spec->height+1) / 2);
     info->sizeVBase =  ((spec->width+1)/2) * ((spec->height+1) / 2);
 
     // PHYCONT memory size *must* be a multiple of 1MB, we can just always spend 2MB, since we don't use PHYCONT anywhere else
-    imbUid = sceKernelAllocMemBlock("CameraI", SCE_KERNEL_MEMBLOCK_TYPE_USER_MAIN_PHYCONT_NC_RW, 2*1024*1024 , NULL);
+    imbUid = sceKernelAllocMemBlock("CameraI", SCE_KERNEL_MEMBLOCK_TYPE_USER_MAIN_PHYCONT_NC_RW, 2 * 1024 * 1024 , NULL);
     if (imbUid < 0)
     {
         return SDL_SetError("sceKernelAllocMemBlock error: 0x%08X", imbUid);
@@ -179,7 +179,7 @@ static void VITACAMERA_CloseDevice(SDL_Camera *device)
     if (device->hidden) {
         sceCameraStop((int)device->handle);
         sceCameraClose((int)device->handle);
-        freeBuffers((SceCameraInfo*)device->hidden);
+        freeBuffers((SceCameraInfo *)device->hidden);
         SDL_free(device->hidden);
     }
 }
@@ -205,7 +205,7 @@ static SDL_CameraFrameResult VITACAMERA_AcquireFrame(SDL_Camera *device, SDL_Sur
 
     *timestampNS = read.timestamp;
 
-    SceCameraInfo* info = (SceCameraInfo*)(device->hidden);
+    SceCameraInfo *info = (SceCameraInfo *)(device->hidden);
 
     frame->pitch = info->width;
     frame->pixels = SDL_aligned_alloc(SDL_GetSIMDAlignment(), info->sizeIBase + info->sizeUBase + info->sizeVBase);

+ 3 - 3
src/core/SDL_core_unsupported.c

@@ -119,7 +119,7 @@ void *SDL_GetAndroidActivity(void)
 }
 
 SDL_DECLSPEC const char * SDLCALL SDL_GetAndroidCachePath(void);
-const char* SDL_GetAndroidCachePath(void)
+const char *SDL_GetAndroidCachePath(void)
 {
     SDL_Unsupported();
     return NULL;
@@ -127,7 +127,7 @@ const char* SDL_GetAndroidCachePath(void)
 
 
 SDL_DECLSPEC const char * SDLCALL SDL_GetAndroidExternalStoragePath(void);
-const char* SDL_GetAndroidExternalStoragePath(void)
+const char *SDL_GetAndroidExternalStoragePath(void)
 {
     SDL_Unsupported();
     return NULL;
@@ -172,7 +172,7 @@ bool SDL_SendAndroidMessage(Uint32 command, int param)
 }
 
 SDL_DECLSPEC bool SDLCALL SDL_ShowAndroidToast(const char *message, int duration, int gravity, int xoffset, int yoffset);
-bool SDL_ShowAndroidToast(const char* message, int duration, int gravity, int xoffset, int yoffset)
+bool SDL_ShowAndroidToast(const char *message, int duration, int gravity, int xoffset, int yoffset)
 {
     (void)message;
     (void)duration;

+ 2 - 2
src/core/android/SDL_android.c

@@ -2691,7 +2691,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeFileDialog)(
 
         // Convert fileList to string
         size_t count = (*env)->GetArrayLength(env, fileList);
-        char **charFileList = SDL_calloc(count + 1, sizeof(char*));
+        char **charFileList = SDL_calloc(count + 1, sizeof(char *));
 
         if (charFileList == NULL) {
             mAndroidFileDialogData.callback(mAndroidFileDialogData.userdata, NULL, -1);
@@ -2747,7 +2747,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeFileDialog)(
 }
 
 bool Android_JNI_OpenFileDialog(
-    SDL_DialogFileCallback callback, void* userdata,
+    SDL_DialogFileCallback callback, void *userdata,
     const SDL_DialogFileFilter *filters, int nfilters, bool forwrite,
     bool multiple)
 {

+ 1 - 1
src/core/android/SDL_android.h

@@ -151,7 +151,7 @@ bool SDL_IsAndroidTablet(void);
 bool SDL_IsAndroidTV(void);
 
 // File Dialogs
-bool Android_JNI_OpenFileDialog(SDL_DialogFileCallback callback, void* userdata,
+bool Android_JNI_OpenFileDialog(SDL_DialogFileCallback callback, void *userdata,
     const SDL_DialogFileFilter *filters, int nfilters, bool forwrite,
     bool multiple);
 

+ 1 - 1
src/core/freebsd/SDL_evdev_kbd_freebsd.c

@@ -324,7 +324,7 @@ void SDL_EVDEV_kbd_set_muted(SDL_EVDEV_keyboard_state *state, bool muted)
 {
 }
 
-void SDL_EVDEV_kbd_set_vt_switch_callbacks(SDL_EVDEV_keyboard_state *state, void (*release_callback)(void*), void *release_callback_data, void (*acquire_callback)(void*), void *acquire_callback_data)
+void SDL_EVDEV_kbd_set_vt_switch_callbacks(SDL_EVDEV_keyboard_state *state, void (*release_callback)(void *), void *release_callback_data, void (*acquire_callback)(void *), void *acquire_callback_data)
 {
 }
 

+ 1 - 1
src/core/haiku/SDL_BApp.h

@@ -82,7 +82,7 @@ extern "C" SDL_BLooper *SDL_Looper;
 class SDL_BLooper : public BLooper
 {
   public:
-    SDL_BLooper(const char* name) : BLooper(name)
+    SDL_BLooper(const char *name) : BLooper(name)
     {
 #ifdef SDL_VIDEO_OPENGL
         _current_context = NULL;

+ 2 - 2
src/core/haiku/SDL_BeApp.cc

@@ -56,7 +56,7 @@ const char *SDL_signature = "application/x-SDL-executable";
 // Create a descendant of BApplication
 class SDL_BApp : public BApplication {
 public:
-    SDL_BApp(const char* signature) :
+    SDL_BApp(const char *signature) :
         BApplication(signature) {
     }
 
@@ -65,7 +65,7 @@ public:
     }
 
 
-    virtual void RefsReceived(BMessage* message) {
+    virtual void RefsReceived(BMessage *message) {
         entry_ref entryRef;
         for (int32 i = 0; message->FindRef("refs", i, &entryRef) == B_OK; i++) {
             BPath referencePath = BPath(&entryRef);

+ 2 - 2
src/core/linux/SDL_evdev.c

@@ -287,8 +287,8 @@ static void SDL_EVDEV_udev_callback(SDL_UDEV_deviceevent udev_event, int udev_cl
 }
 #endif // SDL_USE_LIBUDEV
 
-void SDL_EVDEV_SetVTSwitchCallbacks(void (*release_callback)(void*), void *release_callback_data,
-                                    void (*acquire_callback)(void*), void *acquire_callback_data)
+void SDL_EVDEV_SetVTSwitchCallbacks(void (*release_callback)(void *), void *release_callback_data,
+                                    void (*acquire_callback)(void *), void *acquire_callback_data)
 {
     SDL_EVDEV_kbd_set_vt_switch_callbacks(_this->kbd,
                                           release_callback, release_callback_data,

+ 2 - 2
src/core/linux/SDL_evdev.h

@@ -30,8 +30,8 @@ struct input_event;
 
 extern bool SDL_EVDEV_Init(void);
 extern void SDL_EVDEV_Quit(void);
-extern void SDL_EVDEV_SetVTSwitchCallbacks(void (*release_callback)(void*), void *release_callback_data,
-                                           void (*acquire_callback)(void*), void *acquire_callback_data);
+extern void SDL_EVDEV_SetVTSwitchCallbacks(void (*release_callback)(void *), void *release_callback_data,
+                                           void (*acquire_callback)(void *), void *acquire_callback_data);
 extern int SDL_EVDEV_GetDeviceCount(int device_class);
 extern void SDL_EVDEV_Poll(void);
 extern Uint64 SDL_EVDEV_GetEventTimestamp(struct input_event *event);

+ 2 - 2
src/core/linux/SDL_evdev_kbd.c

@@ -495,7 +495,7 @@ void SDL_EVDEV_kbd_set_muted(SDL_EVDEV_keyboard_state *state, bool muted)
     state->muted = muted;
 }
 
-void SDL_EVDEV_kbd_set_vt_switch_callbacks(SDL_EVDEV_keyboard_state *state, void (*release_callback)(void*), void *release_callback_data, void (*acquire_callback)(void*), void *acquire_callback_data)
+void SDL_EVDEV_kbd_set_vt_switch_callbacks(SDL_EVDEV_keyboard_state *state, void (*release_callback)(void *), void *release_callback_data, void (*acquire_callback)(void *), void *acquire_callback_data)
 {
     if (state == NULL) {
         return;
@@ -978,7 +978,7 @@ void SDL_EVDEV_kbd_set_muted(SDL_EVDEV_keyboard_state *state, bool muted)
 {
 }
 
-void SDL_EVDEV_kbd_set_vt_switch_callbacks(SDL_EVDEV_keyboard_state *state, void (*release_callback)(void*), void *release_callback_data, void (*acquire_callback)(void*), void *acquire_callback_data)
+void SDL_EVDEV_kbd_set_vt_switch_callbacks(SDL_EVDEV_keyboard_state *state, void (*release_callback)(void *), void *release_callback_data, void (*acquire_callback)(void *), void *acquire_callback_data)
 {
 }
 

+ 1 - 1
src/core/linux/SDL_evdev_kbd.h

@@ -27,7 +27,7 @@ typedef struct SDL_EVDEV_keyboard_state SDL_EVDEV_keyboard_state;
 
 extern SDL_EVDEV_keyboard_state *SDL_EVDEV_kbd_init(void);
 extern void SDL_EVDEV_kbd_set_muted(SDL_EVDEV_keyboard_state *state, bool muted);
-extern void SDL_EVDEV_kbd_set_vt_switch_callbacks(SDL_EVDEV_keyboard_state *state, void (*release_callback)(void*), void *release_callback_data, void (*acquire_callback)(void*), void *acquire_callback_data);
+extern void SDL_EVDEV_kbd_set_vt_switch_callbacks(SDL_EVDEV_keyboard_state *state, void (*release_callback)(void *), void *release_callback_data, void (*acquire_callback)(void *), void *acquire_callback_data);
 extern void SDL_EVDEV_kbd_update(SDL_EVDEV_keyboard_state *state);
 extern void SDL_EVDEV_kbd_keycode(SDL_EVDEV_keyboard_state *state, unsigned int keycode, int down);
 extern void SDL_EVDEV_kbd_quit(SDL_EVDEV_keyboard_state *state);

+ 1 - 1
src/core/linux/SDL_udev.c

@@ -224,7 +224,7 @@ bool SDL_UDEV_GetProductInfo(const char *device_path, Uint16 *vendor, Uint16 *pr
     struct stat statbuf;
     char type;
     struct udev_device *dev;
-    const char* val;
+    const char *val;
     int class_temp;
 
     if (!_this) {

+ 6 - 6
src/dialog/cocoa/SDL_cocoadialog.m

@@ -58,13 +58,13 @@ static void ReactivateAfterDialog(void)
 
 void SDL_SYS_ShowFileDialogWithProperties(SDL_FileDialogType type, SDL_DialogFileCallback callback, void *userdata, SDL_PropertiesID props)
 {
-    SDL_Window* window = SDL_GetPointerProperty(props, SDL_PROP_FILE_DIALOG_WINDOW_POINTER, NULL);
+    SDL_Window *window = SDL_GetPointerProperty(props, SDL_PROP_FILE_DIALOG_WINDOW_POINTER, NULL);
     SDL_DialogFileFilter *filters = SDL_GetPointerProperty(props, SDL_PROP_FILE_DIALOG_FILTERS_POINTER, NULL);
     int nfilters = (int) SDL_GetNumberProperty(props, SDL_PROP_FILE_DIALOG_NFILTERS_NUMBER, 0);
     bool allow_many = SDL_GetBooleanProperty(props, SDL_PROP_FILE_DIALOG_MANY_BOOLEAN, false);
-    const char* default_location = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_LOCATION_STRING, NULL);
-    const char* title = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_TITLE_STRING, NULL);
-    const char* accept = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_ACCEPT_STRING, NULL);
+    const char *default_location = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_LOCATION_STRING, NULL);
+    const char *title = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_TITLE_STRING, NULL);
+    const char *accept = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_ACCEPT_STRING, NULL);
 
     if (filters) {
         const char *msg = validate_filters(filters, nfilters);
@@ -170,7 +170,7 @@ void SDL_SYS_ShowFileDialogWithProperties(SDL_FileDialogType type, SDL_DialogFil
         [dialog beginSheetModalForWindow:w completionHandler:^(NSInteger result) {
             if (result == NSModalResponseOK) {
                 if (dialog_as_open) {
-                    NSArray* urls = [dialog_as_open URLs];
+                    NSArray *urls = [dialog_as_open URLs];
                     const char *files[[urls count] + 1];
                     for (int i = 0; i < [urls count]; i++) {
                         files[i] = [[[urls objectAtIndex:i] path] UTF8String];
@@ -191,7 +191,7 @@ void SDL_SYS_ShowFileDialogWithProperties(SDL_FileDialogType type, SDL_DialogFil
     } else {
         if ([dialog runModal] == NSModalResponseOK) {
             if (dialog_as_open) {
-                NSArray* urls = [dialog_as_open URLs];
+                NSArray *urls = [dialog_as_open URLs];
                 const char *files[[urls count] + 1];
                 for (int i = 0; i < [urls count]; i++) {
                     files[i] = [[[urls objectAtIndex:i] path] UTF8String];

+ 8 - 8
src/dialog/haiku/SDL_haikudialog.cc

@@ -163,7 +163,7 @@ public:
         case B_CANCEL: // Whenever the dialog is closed (Cancel but also after Open and Save)
         {
             nFiles = m_files.size();
-            const char* files[nFiles + 1];
+            const char *files[nFiles + 1];
             for (int i = 0; i < nFiles; i++) {
                 files[i] = m_files[i].c_str();
             }
@@ -194,14 +194,14 @@ private:
 
 void SDL_SYS_ShowFileDialogWithProperties(SDL_FileDialogType type, SDL_DialogFileCallback callback, void *userdata, SDL_PropertiesID props)
 {
-    SDL_Window* window = (SDL_Window*) SDL_GetPointerProperty(props, SDL_PROP_FILE_DIALOG_WINDOW_POINTER, NULL);
-    SDL_DialogFileFilter* filters = (SDL_DialogFileFilter*) SDL_GetPointerProperty(props, SDL_PROP_FILE_DIALOG_FILTERS_POINTER, NULL);
+    SDL_Window *window = (SDL_Window *)SDL_GetPointerProperty(props, SDL_PROP_FILE_DIALOG_WINDOW_POINTER, NULL);
+    SDL_DialogFileFilter *filters = (SDL_DialogFileFilter *)SDL_GetPointerProperty(props, SDL_PROP_FILE_DIALOG_FILTERS_POINTER, NULL);
     int nfilters = (int) SDL_GetNumberProperty(props, SDL_PROP_FILE_DIALOG_NFILTERS_NUMBER, 0);
     bool many = SDL_GetBooleanProperty(props, SDL_PROP_FILE_DIALOG_MANY_BOOLEAN, false);
-    const char* location = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_LOCATION_STRING, NULL);
-    const char* title = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_TITLE_STRING, NULL);
-    const char* accept = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_ACCEPT_STRING, NULL);
-    const char* cancel = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_CANCEL_STRING, NULL);
+    const char *location = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_LOCATION_STRING, NULL);
+    const char *title = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_TITLE_STRING, NULL);
+    const char *accept = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_ACCEPT_STRING, NULL);
+    const char *cancel = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_CANCEL_STRING, NULL);
 
     bool modal = !!window;
 
@@ -222,7 +222,7 @@ void SDL_SYS_ShowFileDialogWithProperties(SDL_FileDialogType type, SDL_DialogFil
     };
 
     if (!SDL_InitBeApp()) {
-        char* err = SDL_strdup(SDL_GetError());
+        char *err = SDL_strdup(SDL_GetError());
         SDL_SetError("Couldn't init Be app: %s", err);
         SDL_free(err);
         callback(userdata, NULL, -1);

+ 3 - 3
src/dialog/unix/SDL_portaldialog.c

@@ -288,12 +288,12 @@ void SDL_Portal_ShowFileDialogWithProperties(SDL_FileDialogType type, SDL_Dialog
     const char *method;
     const char *method_title;
 
-    SDL_Window* window = SDL_GetPointerProperty(props, SDL_PROP_FILE_DIALOG_WINDOW_POINTER, NULL);
+    SDL_Window *window = SDL_GetPointerProperty(props, SDL_PROP_FILE_DIALOG_WINDOW_POINTER, NULL);
     SDL_DialogFileFilter *filters = SDL_GetPointerProperty(props, SDL_PROP_FILE_DIALOG_FILTERS_POINTER, NULL);
     int nfilters = (int) SDL_GetNumberProperty(props, SDL_PROP_FILE_DIALOG_NFILTERS_NUMBER, 0);
     bool allow_many = SDL_GetBooleanProperty(props, SDL_PROP_FILE_DIALOG_MANY_BOOLEAN, false);
-    const char* default_location = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_LOCATION_STRING, NULL);
-    const char* accept = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_ACCEPT_STRING, NULL);
+    const char *default_location = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_LOCATION_STRING, NULL);
+    const char *accept = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_ACCEPT_STRING, NULL);
     bool open_folders = false;
 
     switch (type) {

+ 5 - 5
src/dialog/windows/SDL_windowsdialog.c

@@ -277,7 +277,7 @@ void windows_ShowFileDialog(void *ptr)
 
             while (*file_ptr) {
                 nfiles++;
-                char **new_cfl = (char **) SDL_realloc(chosen_files_list, sizeof(char*) * (nfiles + 1));
+                char **new_cfl = (char **) SDL_realloc(chosen_files_list, sizeof(char *) * (nfiles + 1));
 
                 if (!new_cfl) {
                     for (size_t i = 0; i < nfiles - 1; i++) {
@@ -327,7 +327,7 @@ void windows_ShowFileDialog(void *ptr)
             // If the user chose only one file, it's all just one string
             if (nfiles == 0) {
                 nfiles++;
-                char **new_cfl = (char **) SDL_realloc(chosen_files_list, sizeof(char*) * (nfiles + 1));
+                char **new_cfl = (char **) SDL_realloc(chosen_files_list, sizeof(char *) * (nfiles + 1));
 
                 if (!new_cfl) {
                     SDL_free(chosen_files_list);
@@ -348,7 +348,7 @@ void windows_ShowFileDialog(void *ptr)
                 }
             }
 
-            callback(userdata, (const char * const*) chosen_files_list, getFilterIndex(dialog.nFilterIndex));
+            callback(userdata, (const char * const *) chosen_files_list, getFilterIndex(dialog.nFilterIndex));
 
             for (size_t i = 0; i < nfiles; i++) {
                 SDL_free(chosen_files_list[i]);
@@ -443,11 +443,11 @@ void windows_ShowFolderDialog(void *ptr)
         SHGetPathFromIDListW(lpItem, buffer);
         char *chosen_file = WIN_StringToUTF8W(buffer);
         const char *files[2] = { chosen_file, NULL };
-        callback(userdata, (const char * const*) files, -1);
+        callback(userdata, (const char * const *) files, -1);
         SDL_free(chosen_file);
     } else {
         const char *files[1] = { NULL };
-        callback(userdata, (const char * const*) files, -1);
+        callback(userdata, (const char * const *) files, -1);
     }
 }
 

+ 1 - 1
src/filesystem/cocoa/SDL_sysfilesystem.m

@@ -136,7 +136,7 @@ char *SDL_SYS_GetUserFolder(SDL_Folder folder)
         return NULL;
 #else
         char *result = NULL;
-        const char* base;
+        const char *base;
         NSArray *array;
         NSSearchPathDirectory dir;
         NSString *str;

+ 1 - 1
src/filesystem/gdk/SDL_sysfilesystem.cpp

@@ -111,7 +111,7 @@ char *SDL_SYS_GetPrefPath(const char *org, const char *app)
         return NULL;
     }
 
-    folderPath = (char*) SDL_malloc(MAX_PATH);
+    folderPath = (char *)SDL_malloc(MAX_PATH);
     do {
         result = XGameSaveFilesGetFolderWithUiResult(&block, MAX_PATH, folderPath);
     } while (result == E_PENDING);

+ 1 - 1
src/filesystem/ngage/SDL_sysfilesystem.c

@@ -20,7 +20,7 @@
 */
 #include "SDL_internal.h"
 
-extern void NGAGE_GetAppPath(char* path);
+extern void NGAGE_GetAppPath(char *path);
 
 char *SDL_SYS_GetBasePath(void)
 {

+ 2 - 2
src/filesystem/ngage/SDL_sysfilesystem.cpp

@@ -37,7 +37,7 @@ extern "C" {
 extern "C" {
 #endif
 
-void NGAGE_GetAppPath(char* path)
+void NGAGE_GetAppPath(char *path)
 {
     TBuf<512> aPath;
 
@@ -50,7 +50,7 @@ void NGAGE_GetAppPath(char* path)
     CnvUtfConverter::ConvertFromUnicodeToUtf8(utf8Path, aPath);
 
     // Copy UTF-8 data to the provided char* buffer.
-    strncpy(path, (const char*)utf8Path.Ptr(), utf8Path.Length());
+    strncpy(path, (const char *)utf8Path.Ptr(), utf8Path.Length());
     path[utf8Path.Length()] = '\0';
 
     // Replace backslashes with forward slashes.

+ 5 - 5
src/filesystem/unix/SDL_sysfilesystem.c

@@ -377,7 +377,7 @@ static char *xdg_user_dir_lookup_with_fallback (const char *type, const char *fa
   if (!config_home || config_home[0] == 0)
     {
       l = SDL_strlen (home_dir) + SDL_strlen ("/.config/user-dirs.dirs") + 1;
-      config_file = (char*) SDL_malloc (l);
+      config_file = (char *)SDL_malloc (l);
       if (!config_file)
         goto error;
 
@@ -387,7 +387,7 @@ static char *xdg_user_dir_lookup_with_fallback (const char *type, const char *fa
   else
     {
       l = SDL_strlen (config_home) + SDL_strlen ("/user-dirs.dirs") + 1;
-      config_file = (char*) SDL_malloc (l);
+      config_file = (char *)SDL_malloc (l);
       if (!config_file)
         goto error;
 
@@ -449,7 +449,7 @@ static char *xdg_user_dir_lookup_with_fallback (const char *type, const char *fa
       if (relative)
         {
           l = SDL_strlen (home_dir) + 1 + SDL_strlen (p) + 1;
-          user_dir = (char*) SDL_malloc (l);
+          user_dir = (char *)SDL_malloc (l);
           if (!user_dir)
             goto error2;
 
@@ -458,7 +458,7 @@ static char *xdg_user_dir_lookup_with_fallback (const char *type, const char *fa
         }
       else
         {
-          user_dir = (char*) SDL_malloc (SDL_strlen (p) + 1);
+          user_dir = (char *)SDL_malloc (SDL_strlen (p) + 1);
           if (!user_dir)
             goto error2;
 
@@ -503,7 +503,7 @@ static char *xdg_user_dir_lookup (const char *type)
     // Special case desktop for historical compatibility
     if (SDL_strcmp(type, "DESKTOP") == 0) {
         size_t length = SDL_strlen(home_dir) + SDL_strlen("/Desktop") + 1;
-        user_dir = (char*) SDL_malloc(length);
+        user_dir = (char *)SDL_malloc(length);
         if (!user_dir)
             return NULL;
 

+ 2 - 2
src/gpu/SDL_gpu.c

@@ -1954,7 +1954,7 @@ void SDL_BindGPUVertexSamplers(
     if (RENDERPASS_DEVICE->debug_mode) {
         CHECK_RENDERPASS
 
-        if (!((CommandBufferCommonHeader*)RENDERPASS_COMMAND_BUFFER)->ignore_render_pass_texture_validation)
+        if (!((CommandBufferCommonHeader *)RENDERPASS_COMMAND_BUFFER)->ignore_render_pass_texture_validation)
         {
             CHECK_SAMPLER_TEXTURES
         }
@@ -2050,7 +2050,7 @@ void SDL_BindGPUFragmentSamplers(
     if (RENDERPASS_DEVICE->debug_mode) {
         CHECK_RENDERPASS
 
-        if (!((CommandBufferCommonHeader*)RENDERPASS_COMMAND_BUFFER)->ignore_render_pass_texture_validation) {
+        if (!((CommandBufferCommonHeader *)RENDERPASS_COMMAND_BUFFER)->ignore_render_pass_texture_validation) {
             CHECK_SAMPLER_TEXTURES
         }
 

+ 8 - 8
src/gpu/d3d12/SDL_gpu_d3d12.c

@@ -1210,7 +1210,7 @@ static ID3D12CommandQueue *s_CommandQueue;
 
 #if defined(SDL_PLATFORM_XBOXONE)
 // These are not defined in d3d12_x.h.
-typedef HRESULT (D3DAPI* PFN_D3D12_XBOX_CREATE_DEVICE)(_In_opt_ IGraphicsUnknown*, _In_ const D3D12XBOX_CREATE_DEVICE_PARAMETERS*, _In_ REFIID, _Outptr_opt_ void**);
+typedef HRESULT (D3DAPI* PFN_D3D12_XBOX_CREATE_DEVICE)(_In_opt_ IGraphicsUnknown *, _In_ const D3D12XBOX_CREATE_DEVICE_PARAMETERS*, _In_ REFIID, _Outptr_opt_ void **);
 #define D3D12_STANDARD_MULTISAMPLE_PATTERN DXGI_STANDARD_MULTISAMPLE_QUALITY_PATTERN
 #endif
 
@@ -2212,15 +2212,15 @@ static D3D12StagingDescriptorPool *D3D12_INTERNAL_CreateStagingDescriptorPool(
         return NULL;
     }
 
-    D3D12StagingDescriptorPool *pool = (D3D12StagingDescriptorPool*) SDL_calloc(1, sizeof(D3D12StagingDescriptorPool));
+    D3D12StagingDescriptorPool *pool = (D3D12StagingDescriptorPool *)SDL_calloc(1, sizeof(D3D12StagingDescriptorPool));
 
     pool->heapCount = 1;
-    pool->heaps = (D3D12DescriptorHeap**) SDL_malloc(sizeof(D3D12DescriptorHeap*));
+    pool->heaps = (D3D12DescriptorHeap **)SDL_malloc(sizeof(D3D12DescriptorHeap *));
     pool->heaps[0] = heap;
 
     pool->freeDescriptorCapacity = STAGING_HEAP_DESCRIPTOR_COUNT;
     pool->freeDescriptorCount = STAGING_HEAP_DESCRIPTOR_COUNT;
-    pool->freeDescriptors = (D3D12StagingDescriptor*) SDL_malloc(STAGING_HEAP_DESCRIPTOR_COUNT * sizeof(D3D12StagingDescriptor));
+    pool->freeDescriptors = (D3D12StagingDescriptor *)SDL_malloc(STAGING_HEAP_DESCRIPTOR_COUNT * sizeof(D3D12StagingDescriptor));
 
     for (Uint32 i = 0; i < STAGING_HEAP_DESCRIPTOR_COUNT; i += 1) {
         pool->freeDescriptors[i].pool = pool;
@@ -2250,12 +2250,12 @@ static bool D3D12_INTERNAL_ExpandStagingDescriptorPool(
     }
 
     pool->heapCount += 1;
-    pool->heaps = (D3D12DescriptorHeap**) SDL_realloc(pool->heaps, pool->heapCount * sizeof(D3D12DescriptorHeap*));
+    pool->heaps = (D3D12DescriptorHeap **)SDL_realloc(pool->heaps, pool->heapCount * sizeof(D3D12DescriptorHeap *));
     pool->heaps[pool->heapCount - 1] = heap;
 
     pool->freeDescriptorCapacity += STAGING_HEAP_DESCRIPTOR_COUNT;
     pool->freeDescriptorCount += STAGING_HEAP_DESCRIPTOR_COUNT;
-    pool->freeDescriptors = (D3D12StagingDescriptor*) SDL_realloc(pool->freeDescriptors, pool->freeDescriptorCapacity * sizeof(D3D12StagingDescriptor));
+    pool->freeDescriptors = (D3D12StagingDescriptor *)SDL_realloc(pool->freeDescriptors, pool->freeDescriptorCapacity * sizeof(D3D12StagingDescriptor));
 
     for (Uint32 i = 0; i < STAGING_HEAP_DESCRIPTOR_COUNT; i += 1) {
         pool->freeDescriptors[i].pool = pool;
@@ -7521,7 +7521,7 @@ static bool D3D12_INTERNAL_AcquireSwapchainTexture(
         1,
         &barrierDesc);
 
-    *swapchainTexture = (SDL_GPUTexture*)&windowData->textureContainers[swapchainIndex];
+    *swapchainTexture = (SDL_GPUTexture *)&windowData->textureContainers[swapchainIndex];
     return true;
 }
 
@@ -7933,7 +7933,7 @@ static bool D3D12_Submit(
         ID3D12Resource_Release(windowData->textureContainers[presentData->swapchainImageIndex].activeTexture->resource);
 #endif
 
-        windowData->inFlightFences[windowData->frameCounter] = (SDL_GPUFence*)d3d12CommandBuffer->inFlightFence;
+        windowData->inFlightFences[windowData->frameCounter] = (SDL_GPUFence *)d3d12CommandBuffer->inFlightFence;
         (void)SDL_AtomicIncRef(&d3d12CommandBuffer->inFlightFence->referenceCount);
         windowData->frameCounter = (windowData->frameCounter + 1) % renderer->allowedFramesInFlight;
     }

+ 5 - 5
src/gpu/vulkan/SDL_gpu_vulkan.c

@@ -3297,7 +3297,7 @@ static void SDLCALL VULKAN_INTERNAL_GraphicsPipelineResourceLayoutHashDestroy(vo
     VulkanRenderer *renderer = (VulkanRenderer *)userdata;
     VulkanGraphicsPipelineResourceLayout *resourceLayout = (VulkanGraphicsPipelineResourceLayout *)value;
     VULKAN_INTERNAL_DestroyGraphicsPipelineResourceLayout(renderer, resourceLayout);
-    SDL_free((void*)key);
+    SDL_free((void *)key);
 }
 
 static Uint32 SDLCALL VULKAN_INTERNAL_ComputePipelineResourceLayoutHashFunction(void *userdata, const void *key)
@@ -3328,7 +3328,7 @@ static void SDLCALL VULKAN_INTERNAL_ComputePipelineResourceLayoutHashDestroy(voi
     VulkanRenderer *renderer = (VulkanRenderer *)userdata;
     VulkanComputePipelineResourceLayout *resourceLayout = (VulkanComputePipelineResourceLayout *)value;
     VULKAN_INTERNAL_DestroyComputePipelineResourceLayout(renderer, resourceLayout);
-    SDL_free((void*)key);
+    SDL_free((void *)key);
 }
 
 static Uint32 SDLCALL VULKAN_INTERNAL_DescriptorSetLayoutHashFunction(void *userdata, const void *key)
@@ -3361,7 +3361,7 @@ static void SDLCALL VULKAN_INTERNAL_DescriptorSetLayoutHashDestroy(void *userdat
     VulkanRenderer *renderer = (VulkanRenderer *)userdata;
     DescriptorSetLayout *layout = (DescriptorSetLayout *)value;
     VULKAN_INTERNAL_DestroyDescriptorSetLayout(renderer, layout);
-    SDL_free((void*)key);
+    SDL_free((void *)key);
 }
 
 static Uint32 SDLCALL VULKAN_INTERNAL_CommandPoolHashFunction(void *userdata, const void *key)
@@ -10111,7 +10111,7 @@ static SDL_GPUTextureFormat VULKAN_GetSwapchainTextureFormat(
     SDL_GPURenderer *driverData,
     SDL_Window *window)
 {
-    VulkanRenderer *renderer = (VulkanRenderer*)driverData;
+    VulkanRenderer *renderer = (VulkanRenderer *)driverData;
     WindowData *windowData = VULKAN_INTERNAL_FetchWindowData(window);
 
     if (windowData == NULL) {
@@ -10622,7 +10622,7 @@ static bool VULKAN_Submit(
 
         if (presentResult == VK_SUCCESS || presentResult == VK_SUBOPTIMAL_KHR || presentResult == VK_ERROR_OUT_OF_DATE_KHR) {
             // If presenting, the swapchain is using the in-flight fence
-            presentData->windowData->inFlightFences[presentData->windowData->frameCounter] = (SDL_GPUFence*)vulkanCommandBuffer->inFlightFence;
+            presentData->windowData->inFlightFences[presentData->windowData->frameCounter] = (SDL_GPUFence *)vulkanCommandBuffer->inFlightFence;
             (void)SDL_AtomicIncRef(&vulkanCommandBuffer->inFlightFence->referenceCount);
 
             if (presentResult == VK_SUBOPTIMAL_KHR || presentResult == VK_ERROR_OUT_OF_DATE_KHR) {

+ 7 - 7
src/hidapi/android/hid.cpp

@@ -319,7 +319,7 @@ private:
 	hid_buffer_entry *m_pFree;
 };
 
-static jbyteArray NewByteArray( JNIEnv* env, const uint8_t *pData, size_t nDataLen )
+static jbyteArray NewByteArray( JNIEnv *env, const uint8_t *pData, size_t nDataLen )
 {
 	jbyteArray array = env->NewByteArray( (jsize)nDataLen );
 	jbyte *pBuf = env->GetByteArrayElements( array, NULL );
@@ -333,7 +333,7 @@ static char *CreateStringFromJString( JNIEnv *env, const jstring &sString )
 {
 	size_t nLength = env->GetStringUTFLength( sString );
 	const char *pjChars = env->GetStringUTFChars( sString, NULL );
-	char *psString = (char*)malloc( nLength + 1 );
+	char *psString = (char *)malloc( nLength + 1 );
 	SDL_memcpy( psString, pjChars, nLength );
 	psString[ nLength ] = '\0';
 	env->ReleaseStringUTFChars( sString, pjChars );
@@ -344,7 +344,7 @@ static wchar_t *CreateWStringFromJString( JNIEnv *env, const jstring &sString )
 {
 	size_t nLength = env->GetStringLength( sString );
 	const jchar *pjChars = env->GetStringChars( sString, NULL );
-	wchar_t *pwString = (wchar_t*)malloc( ( nLength + 1 ) * sizeof( wchar_t ) );
+	wchar_t *pwString = (wchar_t *)malloc( ( nLength + 1 ) * sizeof( wchar_t ) );
 	wchar_t *pwChars = pwString;
 	for ( size_t iIndex = 0; iIndex < nLength; ++iIndex )
 	{
@@ -358,7 +358,7 @@ static wchar_t *CreateWStringFromJString( JNIEnv *env, const jstring &sString )
 static wchar_t *CreateWStringFromWString( const wchar_t *pwSrc )
 {
 	size_t nLength = SDL_wcslen( pwSrc );
-	wchar_t *pwString = (wchar_t*)malloc( ( nLength + 1 ) * sizeof( wchar_t ) );
+	wchar_t *pwString = (wchar_t *)malloc( ( nLength + 1 ) * sizeof( wchar_t ) );
 	SDL_memcpy( pwString, pwSrc, nLength * sizeof( wchar_t ) );
 	pwString[ nLength ] = '\0';
 	return pwString;
@@ -997,7 +997,7 @@ JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceInputReport)(J
 	hid_device_ref<CHIDDevice> pDevice = FindDevice( nDeviceID );
 	if ( pDevice )
 	{
-		pDevice->ProcessInput( reinterpret_cast< const uint8_t* >( pBuf ), nBufSize );
+		pDevice->ProcessInput( reinterpret_cast< const uint8_t * >( pBuf ), nBufSize );
 	}
 
 	env->ReleaseByteArrayElements(value, pBuf, 0);
@@ -1013,7 +1013,7 @@ JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceReportResponse
 	hid_device_ref<CHIDDevice> pDevice = FindDevice( nDeviceID );
 	if ( pDevice )
 	{
-		pDevice->ProcessReportResponse( reinterpret_cast< const uint8_t* >( pBuf ), nBufSize );
+		pDevice->ProcessReportResponse( reinterpret_cast< const uint8_t * >( pBuf ), nBufSize );
 	}
 
 	env->ReleaseByteArrayElements(value, pBuf, 0);
@@ -1375,7 +1375,7 @@ int hid_get_report_descriptor(hid_device *device, unsigned char *buf, size_t buf
     return -1;
 }
 
-HID_API_EXPORT const wchar_t* HID_API_CALL hid_error(hid_device *device)
+HID_API_EXPORT const wchar_t * HID_API_CALL hid_error(hid_device *device)
 {
 	return NULL;
 }

+ 1 - 1
src/io/windows/SDL_asyncio_windows_ioring.c

@@ -50,7 +50,7 @@ static void *ioring_handle = NULL;
     SDL_IORING_FUNC(BOOL, IsIoRingOpSupported, (HIORING ioRing, IORING_OP_CODE op)) \
     SDL_IORING_FUNC(HRESULT, CreateIoRing, (IORING_VERSION ioringVersion, IORING_CREATE_FLAGS flags, UINT32 submissionQueueSize, UINT32 completionQueueSize, HIORING* h)) \
     SDL_IORING_FUNC(HRESULT, GetIoRingInfo, (HIORING ioRing, IORING_INFO* info)) \
-    SDL_IORING_FUNC(HRESULT, SubmitIoRing, (HIORING ioRing, UINT32 waitOperations, UINT32 milliseconds, UINT32* submittedEntries)) \
+    SDL_IORING_FUNC(HRESULT, SubmitIoRing, (HIORING ioRing, UINT32 waitOperations, UINT32 milliseconds, UINT32 * submittedEntries)) \
     SDL_IORING_FUNC(HRESULT, CloseIoRing, (HIORING ioRing)) \
     SDL_IORING_FUNC(HRESULT, PopIoRingCompletion, (HIORING ioRing, IORING_CQE* cqe)) \
     SDL_IORING_FUNC(HRESULT, SetIoRingCompletionEvent, (HIORING ioRing, HANDLE hEvent)) \

+ 3 - 3
src/joystick/gdk/SDL_gameinputjoystick.cpp

@@ -209,8 +209,8 @@ static GAMEINPUT_InternalDevice *GAMEINPUT_InternalFindByIndex(int idx)
 
 static void CALLBACK GAMEINPUT_InternalJoystickDeviceCallback(
     _In_ GameInputCallbackToken callbackToken,
-    _In_ void* context,
-    _In_ IGameInputDevice* device,
+    _In_ void *context,
+    _In_ IGameInputDevice *device,
     _In_ uint64_t timestamp,
     _In_ GameInputDeviceStatus currentStatus,
     _In_ GameInputDeviceStatus previousStatus)
@@ -697,7 +697,7 @@ static void GAMEINPUT_JoystickUpdate(SDL_Joystick *joystick)
     GAMEINPUT_UpdatePowerInfo(joystick, device);
 }
 
-static void GAMEINPUT_JoystickClose(SDL_Joystick* joystick)
+static void GAMEINPUT_JoystickClose(SDL_Joystick *joystick)
 {
     GAMEINPUT_InternalJoystickHwdata *hwdata = joystick->hwdata;
 

+ 3 - 3
src/joystick/hidapi/SDL_hidapi_gip.c

@@ -901,7 +901,7 @@ static bool GIP_ParseDeviceMetadata(GIP_Metadata *metadata, const Uint8 *bytes,
     }
     if (buffer_offset > 0) {
         device->num_preferred_types = bytes[buffer_offset];
-        device->preferred_types = SDL_calloc(device->num_preferred_types, sizeof(char*));
+        device->preferred_types = SDL_calloc(device->num_preferred_types, sizeof(char *));
         buffer_offset++;
         for (i = 0; i < device->num_preferred_types; i++) {
             if (buffer_offset + 2 >= length) {
@@ -1013,7 +1013,7 @@ static bool GIP_ParseMessageMetadata(GIP_MessageMetadata *metadata, const Uint8
     return true;
 }
 
-static bool GIP_ParseMetadata(GIP_Metadata *metadata, const Uint8* bytes, int num_bytes)
+static bool GIP_ParseMetadata(GIP_Metadata *metadata, const Uint8 *bytes, int num_bytes)
 {
     int header_size;
     int metadata_size;
@@ -2427,7 +2427,7 @@ static void GIP_ReceivePacket(GIP_Device *device, const Uint8 *bytes, int num_by
     Uint16 bytes_remaining = 0;
     bool is_fragment;
     Uint8 attachment_index;
-    GIP_Attachment* attachment;
+    GIP_Attachment *attachment;
 
     if (num_bytes < 5) {
         return;

+ 1 - 1
src/main/SDL_main_callbacks.c

@@ -94,7 +94,7 @@ bool SDL_HasMainCallbacks(void)
     return false;
 }
 
-SDL_AppResult SDL_InitMainCallbacks(int argc, char* argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit)
+SDL_AppResult SDL_InitMainCallbacks(int argc, char *argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit)
 {
     SDL_main_iteration_callback = appiter;
     SDL_main_event_callback = appevent;

+ 2 - 2
src/main/SDL_runapp.c

@@ -24,7 +24,7 @@
  * If not, you can special case it here by appending || defined(__YOUR_PLATFORM__) */
 #if ( !defined(SDL_MAIN_NEEDED) && !defined(SDL_MAIN_AVAILABLE) ) || defined(SDL_PLATFORM_ANDROID)
 
-int SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved)
+int SDL_RunApp(int argc, char *argv[], SDL_main_func mainFunction, void * reserved)
 {
     (void)reserved;
 
@@ -32,7 +32,7 @@ int SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserv
     {
         // make sure argv isn't NULL, in case some user code doesn't like that
         static char dummyargv0[] = { 'S', 'D', 'L', '_', 'a', 'p', 'p', '\0' };
-        static char* argvdummy[2] = { dummyargv0, NULL };
+        static char *argvdummy[2] = { dummyargv0, NULL };
         argc = 1;
         argv = argvdummy;
     }

+ 1 - 1
src/main/emscripten/SDL_sysmain_callbacks.c

@@ -34,7 +34,7 @@ static void EmscriptenInternalMainloop(void)
     }
 }
 
-int SDL_EnterAppMainCallbacks(int argc, char* argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit)
+int SDL_EnterAppMainCallbacks(int argc, char *argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit)
 {
     const SDL_AppResult rc = SDL_InitMainCallbacks(argc, argv, appinit, appiter, appevent, appquit);
     if (rc == SDL_APP_CONTINUE) {

+ 1 - 1
src/main/emscripten/SDL_sysmain_runapp.c

@@ -26,7 +26,7 @@
 
 EM_JS_DEPS(sdlrunapp, "$dynCall,$stringToNewUTF8");
 
-int SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved)
+int SDL_RunApp(int argc, char *argv[], SDL_main_func mainFunction, void * reserved)
 {
     (void)reserved;
 

+ 1 - 1
src/main/gdk/SDL_sysmain_runapp.cpp

@@ -40,7 +40,7 @@ static BOOL OutOfMemory(void)
 /* Gets the arguments with GetCommandLine, converts them to argc and argv
    and calls SDL_main */
 extern "C"
-int SDL_RunApp(int, char**, SDL_main_func mainFunction, void *reserved)
+int SDL_RunApp(int, char **, SDL_main_func mainFunction, void *reserved)
 {
     LPWSTR *argvw;
     char **argv;

+ 1 - 1
src/main/generic/SDL_sysmain_callbacks.c

@@ -51,7 +51,7 @@ static SDL_AppResult GenericIterateMainCallbacks(void)
     return SDL_IterateMainCallbacks(!iterate_after_waitevent);
 }
 
-int SDL_EnterAppMainCallbacks(int argc, char* argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit)
+int SDL_EnterAppMainCallbacks(int argc, char *argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit)
 {
     SDL_AppResult rc = SDL_InitMainCallbacks(argc, argv, appinit, appiter, appevent, appquit);
     if (rc == 0) {

+ 1 - 1
src/main/ios/SDL_sysmain_callbacks.m

@@ -64,7 +64,7 @@ static SDLIosMainCallbacksDisplayLink *globalDisplayLink;
 
 // SDL_RunApp will land in UIApplicationMain, which calls SDL_main from postFinishLaunch, which calls this.
 // When we return from here, we're living in the RunLoop, and a CADisplayLink is firing regularly for us.
-int SDL_EnterAppMainCallbacks(int argc, char* argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit)
+int SDL_EnterAppMainCallbacks(int argc, char *argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit)
 {
     SDL_AppResult rc = SDL_InitMainCallbacks(argc, argv, appinit, appiter, appevent, appquit);
     if (rc == SDL_APP_CONTINUE) {

+ 1 - 1
src/main/n3ds/SDL_sysmain_runapp.c

@@ -25,7 +25,7 @@
 
 #include <3ds.h>
 
-int SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved)
+int SDL_RunApp(int argc, char *argv[], SDL_main_func mainFunction, void * reserved)
 {
     int result;
     // init

+ 1 - 1
src/main/ngage/SDL_sysmain_callbacks.c

@@ -22,7 +22,7 @@
 
 #ifdef SDL_PLATFORM_NGAGE
 
-int SDL_EnterAppMainCallbacks(int argc, char* argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit)
+int SDL_EnterAppMainCallbacks(int argc, char *argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit)
 {
     // Intentionally does nothing; Callbacks are called using the RunL() method.
     return 0;

+ 16 - 16
src/main/ngage/SDL_sysmain_main.cpp

@@ -24,10 +24,10 @@ extern "C" {
 
 #include "SDL_internal.h"
 
-extern SDL_AppResult SDL_AppInit(void** appstate, int argc, char* argv[]);
-extern SDL_AppResult SDL_AppEvent(void* appstate, SDL_Event* event);
-extern SDL_AppResult SDL_AppIterate(void* appstate);
-extern void SDL_AppQuit(void* appstate, SDL_AppResult result);
+extern SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[]);
+extern SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event);
+extern SDL_AppResult SDL_AppIterate(void *appstate);
+extern void SDL_AppQuit(void *appstate, SDL_AppResult result);
 
 #ifdef __cplusplus
 }
@@ -48,14 +48,14 @@ GLDEF_C TInt E32Main()
 {
     // Get args and environment.
     int argc = 1;
-    char* argv[] = { "game", NULL };
-    char** envp = NULL;
+    char *argv[] = { "game", NULL };
+    char **envp = NULL;
 
     // Create lvalue variables for __crt0 arguments.
-    char** argv_lvalue = argv;
-    char** envp_lvalue = envp;
+    char **argv_lvalue = argv;
+    char **envp_lvalue = envp;
 
-    CTrapCleanup* cleanup = CTrapCleanup::New();
+    CTrapCleanup *cleanup = CTrapCleanup::New();
     if (!cleanup)
     {
         return KErrNoMemory;
@@ -63,7 +63,7 @@ GLDEF_C TInt E32Main()
 
     TRAPD(err,
     {
-        CActiveScheduler* scheduler = new (ELeave) CActiveScheduler();
+        CActiveScheduler *scheduler = new (ELeave) CActiveScheduler();
         CleanupStack::PushL(scheduler);
         CActiveScheduler::Install(scheduler);
 
@@ -77,7 +77,7 @@ GLDEF_C TInt E32Main()
         __crt0(argc, argv_lvalue, envp_lvalue);
 
         // Increase heap size.
-        RHeap* newHeap = User::ChunkHeap(NULL, 7500000, 7500000, KMinHeapGrowBy);
+        RHeap *newHeap = User::ChunkHeap(NULL, 7500000, 7500000, KMinHeapGrowBy);
         if (!newHeap)
         {
             SDL_Log("Error: Failed to create new heap");
@@ -85,7 +85,7 @@ GLDEF_C TInt E32Main()
         }
         CleanupStack::PushL(newHeap);
 
-        RHeap* oldHeap = User::SwitchHeap(newHeap);
+        RHeap *oldHeap = User::SwitchHeap(newHeap);
 
         TInt targetLatency = 225;
         InitAudio(&targetLatency);
@@ -101,7 +101,7 @@ GLDEF_C TInt E32Main()
         CleanupStack::PushL(gRenderer);
 
         // Create and start the SDL main runner.
-        CSDLmain* mainApp = CSDLmain::NewL();
+        CSDLmain *mainApp = CSDLmain::NewL();
         CleanupStack::PushL(mainApp);
         mainApp->Start();
 
@@ -125,9 +125,9 @@ GLDEF_C TInt E32Main()
     return err;
 }
 
-CSDLmain* CSDLmain::NewL()
+CSDLmain *CSDLmain::NewL()
 {
-    CSDLmain* self = new (ELeave) CSDLmain();
+    CSDLmain *self = new (ELeave) CSDLmain();
     CleanupStack::PushL(self);
     self->ConstructL();
     CleanupStack::Pop(self);
@@ -149,7 +149,7 @@ CSDLmain::~CSDLmain()
 void CSDLmain::Start()
 {
     SetActive();
-    TRequestStatus* status = &iStatus;
+    TRequestStatus *status = &iStatus;
     User::RequestComplete(status, KErrNone);
 }
 

+ 1 - 1
src/main/ngage/SDL_sysmain_main.hpp

@@ -28,7 +28,7 @@
 class CSDLmain : public CActive
 {
 public:
-    static CSDLmain* NewL();
+    static CSDLmain *NewL();
     ~CSDLmain();
 
     void Start();

+ 1 - 1
src/main/ps2/SDL_sysmain_runapp.c

@@ -64,7 +64,7 @@ static void deinit_drivers(void)
 	deinit_ps2_filesystem_driver();
 }
 
-int SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved)
+int SDL_RunApp(int argc, char *argv[], SDL_main_func mainFunction, void * reserved)
 {
     int res;
     (void)reserved;

+ 1 - 1
src/main/psp/SDL_sysmain_runapp.c

@@ -69,7 +69,7 @@ int sdl_psp_setup_callbacks(void)
     return thid;
 }
 
-int SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved)
+int SDL_RunApp(int argc, char *argv[], SDL_main_func mainFunction, void * reserved)
 {
     (void)reserved;
     sdl_psp_setup_callbacks();

+ 1 - 1
src/main/windows/SDL_sysmain_runapp.c

@@ -36,7 +36,7 @@ static int OutOfMemory(void)
     return -1;
 }
 
-int MINGW32_FORCEALIGN SDL_RunApp(int _argc, char* _argv[], SDL_main_func mainFunction, void * reserved)
+int MINGW32_FORCEALIGN SDL_RunApp(int _argc, char *_argv[], SDL_main_func mainFunction, void * reserved)
 {
     /* Gets the arguments with GetCommandLine, converts them to argc and argv
        and calls SDL_main */

+ 1 - 1
src/render/direct3d12/SDL_render_d3d12.c

@@ -1512,7 +1512,7 @@ static void D3D12_FreeSRVIndex(SDL_Renderer *renderer, SIZE_T index)
 
 static bool GetTextureProperty(SDL_PropertiesID props, const char *name, ID3D12Resource **texture)
 {
-    IUnknown *unknown = (IUnknown*)SDL_GetPointerProperty(props, name, NULL);
+    IUnknown *unknown = (IUnknown *)SDL_GetPointerProperty(props, name, NULL);
     if (unknown) {
 #if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES)
         HRESULT result = unknown->QueryInterface(D3D_GUID(SDL_IID_ID3D12Resource), (void **)texture);

+ 9 - 9
src/render/ngage/SDL_render_ops.cpp

@@ -48,10 +48,10 @@ void ApplyColorMod(void *dest, void *source, int pitch, int width, int height, S
     }
 }
 
-void ApplyFlip(void* dest, void* source, int pitch, int width, int height, SDL_FlipMode flip)
+void ApplyFlip(void *dest, void *source, int pitch, int width, int height, SDL_FlipMode flip)
 {
-    TUint16* src_pixels = static_cast<TUint16*>(source);
-    TUint16* dst_pixels = static_cast<TUint16*>(dest);
+    TUint16 *src_pixels = static_cast<TUint16 *>(source);
+    TUint16 *dst_pixels = static_cast<TUint16 *>(dest);
 
     for (int y = 0; y < height; ++y)
     {
@@ -75,10 +75,10 @@ void ApplyFlip(void* dest, void* source, int pitch, int width, int height, SDL_F
     }
 }
 
-void ApplyRotation(void* dest, void* source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed angle)
+void ApplyRotation(void *dest, void *source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed angle)
 {
-    TUint16* src_pixels = static_cast<TUint16*>(source);
-    TUint16* dst_pixels = static_cast<TUint16*>(dest);
+    TUint16 *src_pixels = static_cast<TUint16 *>(source);
+    TUint16 *dst_pixels = static_cast<TUint16 *>(dest);
 
     TFixed cos_angle = 0;
     TFixed sin_angle = 0;
@@ -117,10 +117,10 @@ void ApplyRotation(void* dest, void* source, int pitch, int width, int height, T
     }
 }
 
-void ApplyScale(void* dest, void* source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed scale_x, TFixed scale_y)
+void ApplyScale(void *dest, void *source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed scale_x, TFixed scale_y)
 {
-    TUint16* src_pixels = static_cast<TUint16*>(source);
-    TUint16* dst_pixels = static_cast<TUint16*>(dest);
+    TUint16 *src_pixels = static_cast<TUint16 *>(source);
+    TUint16 *dst_pixels = static_cast<TUint16 *>(dest);
 
     for (int y = 0; y < height; ++y)
     {

+ 4 - 4
src/render/ngage/SDL_render_ops.hpp

@@ -24,9 +24,9 @@
 
 #include <3dtypes.h>
 
-void ApplyColorMod(void* dest, void* source, int pitch, int width, int height, SDL_FColor color);
-void ApplyFlip(void* dest, void* source, int pitch, int width, int height, SDL_FlipMode flip);
-void ApplyRotation(void* dest, void* source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed angle);
-void ApplyScale(void* dest, void* source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed scale_x, TFixed scale_y);
+void ApplyColorMod(void *dest, void *source, int pitch, int width, int height, SDL_FColor color);
+void ApplyFlip(void *dest, void *source, int pitch, int width, int height, SDL_FlipMode flip);
+void ApplyRotation(void *dest, void *source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed angle);
+void ApplyScale(void *dest, void *source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed scale_x, TFixed scale_y);
 
 #endif // ngage_video_render_ops_hpp

+ 5 - 5
src/render/vulkan/SDL_render_vulkan.c

@@ -1607,7 +1607,7 @@ static VkSemaphore VULKAN_CreateSemaphore(VULKAN_RenderData *rendererData)
     return semaphore;
 }
 
-static bool VULKAN_DeviceExtensionsFound(VULKAN_RenderData *rendererData, int extensionsToCheck, const char* const* extNames)
+static bool VULKAN_DeviceExtensionsFound(VULKAN_RenderData *rendererData, int extensionsToCheck, const char * const *extNames)
 {
     uint32_t extensionCount;
     bool foundExtensions = true;
@@ -2364,7 +2364,7 @@ static VkResult VULKAN_CreateSwapChain(SDL_Renderer *renderer, int w, int h)
     }
 
     // Create descriptor pools - start by allocating one per swapchain image, let it grow if more are needed
-    rendererData->descriptorPools = (VkDescriptorPool **)SDL_calloc(rendererData->swapchainImageCount, sizeof(VkDescriptorPool*));
+    rendererData->descriptorPools = (VkDescriptorPool **)SDL_calloc(rendererData->swapchainImageCount, sizeof(VkDescriptorPool *));
     rendererData->numDescriptorPools = (uint32_t *)SDL_calloc(rendererData->swapchainImageCount, sizeof(uint32_t));
     for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
         // Start by just allocating one pool, it will grow if needed
@@ -2394,7 +2394,7 @@ static VkResult VULKAN_CreateSwapChain(SDL_Renderer *renderer, int w, int h)
     }
 
     // Upload buffers
-    rendererData->uploadBuffers = (VULKAN_Buffer **)SDL_calloc(rendererData->swapchainImageCount, sizeof(VULKAN_Buffer*));
+    rendererData->uploadBuffers = (VULKAN_Buffer **)SDL_calloc(rendererData->swapchainImageCount, sizeof(VULKAN_Buffer *));
     for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
         rendererData->uploadBuffers[i] = (VULKAN_Buffer *)SDL_calloc(SDL_VULKAN_NUM_UPLOAD_BUFFERS, sizeof(VULKAN_Buffer));
     }
@@ -2402,7 +2402,7 @@ static VkResult VULKAN_CreateSwapChain(SDL_Renderer *renderer, int w, int h)
     rendererData->currentUploadBuffer = (int *)SDL_calloc(rendererData->swapchainImageCount, sizeof(int));
 
     // Constant buffers
-    rendererData->constantBuffers = (VULKAN_Buffer **)SDL_calloc(rendererData->swapchainImageCount, sizeof(VULKAN_Buffer*));
+    rendererData->constantBuffers = (VULKAN_Buffer **)SDL_calloc(rendererData->swapchainImageCount, sizeof(VULKAN_Buffer *));
     rendererData->numConstantBuffers = (uint32_t *)SDL_calloc(rendererData->swapchainImageCount, sizeof(uint32_t));
     for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
         // Start with just allocating one, will grow if needed
@@ -3939,7 +3939,7 @@ static bool VULKAN_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cm
     return true;
 }
 
-static SDL_Surface* VULKAN_RenderReadPixels(SDL_Renderer *renderer, const SDL_Rect *rect)
+static SDL_Surface *VULKAN_RenderReadPixels(SDL_Renderer *renderer, const SDL_Rect *rect)
 {
     VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
     VkImage backBuffer;

+ 2 - 2
src/stdlib/SDL_stdlib.c

@@ -535,8 +535,8 @@ void *SDL_aligned_alloc(size_t alignment, size_t size)
     Uint8 *result = NULL;
     size_t requested_size = size;
 
-    if (alignment < sizeof(void*)) {
-        alignment = sizeof(void*);
+    if (alignment < sizeof(void *)) {
+        alignment = sizeof(void *);
     }
     padding = (alignment - (size % alignment));
 

+ 2 - 2
src/storage/SDL_sysstorage.h

@@ -28,14 +28,14 @@ typedef struct TitleStorageBootStrap
 {
     const char *name;
     const char *desc;
-    SDL_Storage *(*create)(const char*, SDL_PropertiesID);
+    SDL_Storage *(*create)(const char *, SDL_PropertiesID);
 } TitleStorageBootStrap;
 
 typedef struct UserStorageBootStrap
 {
     const char *name;
     const char *desc;
-    SDL_Storage *(*create)(const char*, const char*, SDL_PropertiesID);
+    SDL_Storage *(*create)(const char *, const char *, SDL_PropertiesID);
 } UserStorageBootStrap;
 
 // Not all of these are available in a given build. Use #ifdefs, etc.

+ 6 - 6
src/storage/steam/SDL_steamstorage.c

@@ -41,7 +41,7 @@ typedef struct STEAM_RemoteStorage
 static bool STEAM_CloseStorage(void *userdata)
 {
     bool result = true;
-    STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata;
+    STEAM_RemoteStorage *steam = (STEAM_RemoteStorage *)userdata;
     void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016();
     if (steamremotestorage == NULL) {
         result = SDL_SetError("SteamRemoteStorage unavailable");
@@ -60,7 +60,7 @@ static bool STEAM_StorageReady(void *userdata)
 
 static bool STEAM_GetStoragePathInfo(void *userdata, const char *path, SDL_PathInfo *info)
 {
-    STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata;
+    STEAM_RemoteStorage *steam = (STEAM_RemoteStorage *)userdata;
     void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016();
     if (steamremotestorage == NULL) {
         return SDL_SetError("SteamRemoteStorage unavailable");
@@ -77,7 +77,7 @@ static bool STEAM_GetStoragePathInfo(void *userdata, const char *path, SDL_PathI
 static bool STEAM_ReadStorageFile(void *userdata, const char *path, void *destination, Uint64 length)
 {
     bool result = false;
-    STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata;
+    STEAM_RemoteStorage *steam = (STEAM_RemoteStorage *)userdata;
     void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016();
     if (steamremotestorage == NULL) {
         return SDL_SetError("SteamRemoteStorage unavailable");
@@ -96,7 +96,7 @@ static bool STEAM_ReadStorageFile(void *userdata, const char *path, void *destin
 static bool STEAM_WriteStorageFile(void *userdata, const char *path, const void *source, Uint64 length)
 {
     bool result = false;
-    STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata;
+    STEAM_RemoteStorage *steam = (STEAM_RemoteStorage *)userdata;
     void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016();
     if (steamremotestorage == NULL) {
         return SDL_SetError("SteamRemoteStorage unavailable");
@@ -115,7 +115,7 @@ static bool STEAM_WriteStorageFile(void *userdata, const char *path, const void
 static Uint64 STEAM_GetStorageSpaceRemaining(void *userdata)
 {
     Uint64 total, remaining;
-    STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata;
+    STEAM_RemoteStorage *steam = (STEAM_RemoteStorage *)userdata;
     void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016();
     if (steamremotestorage == NULL) {
         SDL_SetError("SteamRemoteStorage unavailable");
@@ -149,7 +149,7 @@ static SDL_Storage *STEAM_User_Create(const char *org, const char *app, SDL_Prop
     STEAM_RemoteStorage *steam;
     void *steamremotestorage;
 
-    steam = (STEAM_RemoteStorage*) SDL_malloc(sizeof(STEAM_RemoteStorage));
+    steam = (STEAM_RemoteStorage *)SDL_malloc(sizeof(STEAM_RemoteStorage));
     if (steam == NULL) {
         return NULL;
     }

+ 3 - 3
src/test/SDL_test_memory.c

@@ -95,7 +95,7 @@ static unsigned int get_allocation_bucket(void *mem)
     return index;
 }
 
-static SDL_tracked_allocation* SDL_GetTrackedAllocation(void *mem)
+static SDL_tracked_allocation *SDL_GetTrackedAllocation(void *mem)
 {
     SDL_tracked_allocation *entry;
     LOCK_ALLOCATOR();
@@ -216,9 +216,9 @@ static void SDL_UntrackAllocation(void *mem)
     UNLOCK_ALLOCATOR();
 }
 
-static void rand_fill_memory(void* ptr, size_t start, size_t end)
+static void rand_fill_memory(void *ptr, size_t start, size_t end)
 {
-    Uint8* mem = (Uint8*) ptr;
+    Uint8 *mem = (Uint8 *)ptr;
     size_t i;
 
     if (!s_randfill_allocations)

+ 5 - 5
src/tray/unix/SDL_tray.c

@@ -40,7 +40,7 @@
 /* Glib 2.0 */
 
 typedef unsigned long gulong;
-typedef void* gpointer;
+typedef void *gpointer;
 typedef char gchar;
 typedef int gint;
 typedef unsigned int guint;
@@ -88,11 +88,11 @@ typedef struct _GtkCheckMenuItem GtkCheckMenuItem;
 
 static gboolean (*gtk_init_check)(int *argc, char ***argv);
 static gboolean (*gtk_main_iteration_do)(gboolean blocking);
-static GtkWidget* (*gtk_menu_new)(void);
-static GtkWidget* (*gtk_separator_menu_item_new)(void);
-static GtkWidget* (*gtk_menu_item_new_with_label)(const gchar *label);
+static GtkWidget *(*gtk_menu_new)(void);
+static GtkWidget *(*gtk_separator_menu_item_new)(void);
+static GtkWidget *(*gtk_menu_item_new_with_label)(const gchar *label);
 static void (*gtk_menu_item_set_submenu)(GtkMenuItem *menu_item, GtkWidget *submenu);
-static GtkWidget* (*gtk_check_menu_item_new_with_label)(const gchar *label);
+static GtkWidget *(*gtk_check_menu_item_new_with_label)(const gchar *label);
 static void (*gtk_check_menu_item_set_active)(GtkCheckMenuItem *check_menu_item, gboolean is_active);
 static void (*gtk_widget_set_sensitive)(GtkWidget *widget, gboolean sensitive);
 static void (*gtk_widget_show)(GtkWidget *widget);

+ 13 - 13
src/video/SDL_blit_A.c

@@ -486,8 +486,8 @@ static void SDL_TARGETING("mmx") Blit565to565SurfaceAlphaMMX(SDL_BlitInfo *info)
                 d &= 0x07e0f81f;
                 *dstp++ = (Uint16)(d | d >> 16);
             },{
-                src1 = *(__m64*)srcp; // 4 src pixels -> src1
-                dst1 = *(__m64*)dstp; // 4 dst pixels -> dst1
+                src1 = *(__m64 *)srcp; // 4 src pixels -> src1
+                dst1 = *(__m64 *)dstp; // 4 dst pixels -> dst1
 
                 // red
                 src2 = src1;
@@ -536,7 +536,7 @@ static void SDL_TARGETING("mmx") Blit565to565SurfaceAlphaMMX(SDL_BlitInfo *info)
 
                 mm_res = _mm_or_si64(mm_res, dst2); // RED | GREEN | BLUE -> mm_res
 
-                *(__m64*)dstp = mm_res; // mm_res -> 4 dst pixels
+                *(__m64 *)dstp = mm_res; // mm_res -> 4 dst pixels
 
                 srcp += 4;
                 dstp += 4;
@@ -624,8 +624,8 @@ static void SDL_TARGETING("mmx") Blit555to555SurfaceAlphaMMX(SDL_BlitInfo *info)
                 d &= 0x03e07c1f;
                 *dstp++ = (Uint16)(d | d >> 16);
             },{
-                src1 = *(__m64*)srcp; // 4 src pixels -> src1
-                dst1 = *(__m64*)dstp; // 4 dst pixels -> dst1
+                src1 = *(__m64 *)srcp; // 4 src pixels -> src1
+                dst1 = *(__m64 *)dstp; // 4 dst pixels -> dst1
 
                 // red -- process the bits in place
                 src2 = src1;
@@ -674,7 +674,7 @@ static void SDL_TARGETING("mmx") Blit555to555SurfaceAlphaMMX(SDL_BlitInfo *info)
 
                 mm_res = _mm_or_si64(mm_res, dst2); // RED | GREEN | BLUE -> mm_res
 
-                *(__m64*)dstp = mm_res; // mm_res -> 4 dst pixels
+                *(__m64 *)dstp = mm_res; // mm_res -> 4 dst pixels
 
                 srcp += 4;
                 dstp += 4;
@@ -1061,8 +1061,8 @@ static void SDL_TARGETING("sse4.1") Blit8888to8888PixelAlphaSwizzleSSE41(SDL_Bli
             __m128i dst_hi = _mm_maddubs_epi16(srca_hi, _mm_unpackhi_epi8(src128, dst128));
 
             // dst += 0x1U (use 0x80 to round instead of floor) + 128*255 (to fix maddubs result)
-            dst_lo = _mm_add_epi16(dst_lo, _mm_set1_epi16(1 + 128*255));
-            dst_hi = _mm_add_epi16(dst_hi, _mm_set1_epi16(1 + 128*255));
+            dst_lo = _mm_add_epi16(dst_lo, _mm_set1_epi16(1 + 128 * 255));
+            dst_hi = _mm_add_epi16(dst_hi, _mm_set1_epi16(1 + 128 * 255));
 
             // dst = (dst + (dst >> 8)) >> 8 = (dst * 257) >> 16
             dst_lo = _mm_mulhi_epu16(dst_lo, _mm_set1_epi16(257));
@@ -1165,8 +1165,8 @@ static void SDL_TARGETING("avx2") Blit8888to8888PixelAlphaSwizzleAVX2(SDL_BlitIn
             __m256i dst_hi = _mm256_maddubs_epi16(alpha_hi, _mm256_unpackhi_epi8(src256, dst256));
 
             // dst += 0x1U (use 0x80 to round instead of floor) + 128*255 (to fix maddubs result)
-            dst_lo = _mm256_add_epi16(dst_lo, _mm256_set1_epi16(1 + 128*255));
-            dst_hi = _mm256_add_epi16(dst_hi, _mm256_set1_epi16(1 + 128*255));
+            dst_lo = _mm256_add_epi16(dst_lo, _mm256_set1_epi16(1 + 128 * 255));
+            dst_hi = _mm256_add_epi16(dst_hi, _mm256_set1_epi16(1 + 128 * 255));
 
             // dst = (dst + (dst >> 8)) >> 8 = (dst * 257) >> 16
             dst_lo = _mm256_mulhi_epu16(dst_lo, _mm256_set1_epi16(257));
@@ -1290,8 +1290,8 @@ static void Blit8888to8888PixelAlphaSwizzleNEON(SDL_BlitInfo *info)
         // Process 1 pixel per iteration, max 3 iterations, same calculations as above
         for (; i < width; ++i) {
             // Top 32-bits will be not used in src32 & dst32
-            uint8x8_t src32 = vreinterpret_u8_u32(vld1_dup_u32((Uint32*)src));
-            uint8x8_t dst32 = vreinterpret_u8_u32(vld1_dup_u32((Uint32*)dst));
+            uint8x8_t src32 = vreinterpret_u8_u32(vld1_dup_u32((Uint32 *)src));
+            uint8x8_t dst32 = vreinterpret_u8_u32(vld1_dup_u32((Uint32 *)dst));
 
             uint8x8_t srcA = vtbl1_u8(src32, vget_low_u8(alpha_splat_mask));
             src32 = vtbl1_u8(src32, vget_low_u8(convert_mask));
@@ -1309,7 +1309,7 @@ static void Blit8888to8888PixelAlphaSwizzleNEON(SDL_BlitInfo *info)
             }
 
             // Save the result, only low 32-bits
-            vst1_lane_u32((Uint32*)dst, vreinterpret_u32_u8(dst32), 0);
+            vst1_lane_u32((Uint32 *)dst, vreinterpret_u32_u8(dst32), 0);
 
             src += 4;
             dst += 4;

+ 8 - 8
src/video/SDL_blit_N.c

@@ -2258,7 +2258,7 @@ static void BlitNtoNKey(SDL_BlitInfo *info)
             /* *INDENT-OFF* */ // clang-format off
             DUFFS_LOOP(
             {
-                Uint32 *src32 = (Uint32*)src;
+                Uint32 *src32 = (Uint32 *)src;
 
                 if ((*src32 & rgbmask) != ckey) {
                     dst[0] = src[p0];
@@ -2366,7 +2366,7 @@ static void BlitNtoNKey(SDL_BlitInfo *info)
             /* *INDENT-OFF* */ // clang-format off
             DUFFS_LOOP(
             {
-                Uint32 *src32 = (Uint32*)src;
+                Uint32 *src32 = (Uint32 *)src;
                 if ((*src32 & rgbmask) != ckey) {
                     dst[0] = src[p0];
                     dst[1] = src[p1];
@@ -2516,7 +2516,7 @@ static void BlitNtoNKeyCopyAlpha(SDL_BlitInfo *info)
             /* *INDENT-OFF* */ // clang-format off
             DUFFS_LOOP(
             {
-                Uint32 *src32 = (Uint32*)src;
+                Uint32 *src32 = (Uint32 *)src;
                 if ((*src32 & rgbmask) != ckey) {
                     dst[0] = src[p0];
                     dst[1] = src[p1];
@@ -2777,7 +2777,7 @@ static void Blit8888to8888PixelSwizzleNEON(SDL_BlitInfo *info)
         // Process 1 pixel per iteration, max 3 iterations, same calculations as above
         for (; i < width; ++i) {
             // Top 32-bits will be not used in src32
-            uint8x8_t src32 = vreinterpret_u8_u32(vld1_dup_u32((Uint32*)src));
+            uint8x8_t src32 = vreinterpret_u8_u32(vld1_dup_u32((Uint32 *)src));
 
             // Convert to dst format
             src32 = vtbl1_u8(src32, vget_low_u8(convert_mask));
@@ -2788,7 +2788,7 @@ static void Blit8888to8888PixelSwizzleNEON(SDL_BlitInfo *info)
             }
 
             // Save the result, only low 32-bits
-            vst1_lane_u32((Uint32*)dst, vreinterpret_u32_u8(src32), 0);
+            vst1_lane_u32((Uint32 *)dst, vreinterpret_u32_u8(src32), 0);
 
             src += 4;
             dst += 4;
@@ -2829,7 +2829,7 @@ static void Blit_3or4_to_3or4__same_rgb(SDL_BlitInfo *info)
             /* *INDENT-OFF* */ // clang-format off
             DUFFS_LOOP(
             {
-                Uint32 *dst32 = (Uint32*)dst;
+                Uint32 *dst32 = (Uint32 *)dst;
                 Uint8 s0 = src[i0];
                 Uint8 s1 = src[i1];
                 Uint8 s2 = src[i2];
@@ -2901,7 +2901,7 @@ static void Blit_3or4_to_3or4__inversed_rgb(SDL_BlitInfo *info)
                 /* *INDENT-OFF* */ // clang-format off
                 DUFFS_LOOP(
                 {
-                    Uint32 *dst32 = (Uint32*)dst;
+                    Uint32 *dst32 = (Uint32 *)dst;
                     Uint8 s0 = src[i0];
                     Uint8 s1 = src[i1];
                     Uint8 s2 = src[i2];
@@ -2929,7 +2929,7 @@ static void Blit_3or4_to_3or4__inversed_rgb(SDL_BlitInfo *info)
                 /* *INDENT-OFF* */ // clang-format off
                 DUFFS_LOOP(
                 {
-                    Uint32 *dst32 = (Uint32*)dst;
+                    Uint32 *dst32 = (Uint32 *)dst;
                     Uint8 s0 = src[i0];
                     Uint8 s1 = src[i1];
                     Uint8 s2 = src[i2];

+ 2 - 2
src/video/SDL_stretch.c

@@ -288,7 +288,7 @@ typedef struct color_t
 #if 0
 static void printf_64(const char *str, void *var)
 {
-    uint8_t *val = (uint8_t*) var;
+    uint8_t *val = (uint8_t *)var;
     printf(" *   %s: %02x %02x %02x %02x _ %02x %02x %02x %02x\n",
            str, val[0], val[1], val[2], val[3], val[4], val[5], val[6], val[7]);
 }
@@ -394,7 +394,7 @@ static bool scale_mat(const Uint32 *src, int src_w, int src_h, int src_pitch, Ui
 #if 0
 static void SDL_TARGETING("sse2") printf_128(const char *str, __m128i var)
 {
-    uint16_t *val = (uint16_t*) &var;
+    uint16_t *val = (uint16_t *)&var;
     printf(" *   %s: %04x %04x %04x %04x _ %04x %04x %04x %04x\n",
            str, val[0], val[1], val[2], val[3], val[4], val[5], val[6], val[7]);
 }

+ 1 - 1
src/video/SDL_sysvideo.h

@@ -336,7 +336,7 @@ struct SDL_VideoDevice
      */
     bool (*Vulkan_LoadLibrary)(SDL_VideoDevice *_this, const char *path);
     void (*Vulkan_UnloadLibrary)(SDL_VideoDevice *_this);
-    char const* const* (*Vulkan_GetInstanceExtensions)(SDL_VideoDevice *_this, Uint32 *count);
+    char const * const *(*Vulkan_GetInstanceExtensions)(SDL_VideoDevice *_this, Uint32 *count);
     bool (*Vulkan_CreateSurface)(SDL_VideoDevice *_this, SDL_Window *window, VkInstance instance, const struct VkAllocationCallbacks *allocator, VkSurfaceKHR *surface);
     void (*Vulkan_DestroySurface)(SDL_VideoDevice *_this, VkInstance instance, VkSurfaceKHR surface, const struct VkAllocationCallbacks *allocator);
     bool (*Vulkan_GetPresentationSupport)(SDL_VideoDevice *_this, VkInstance instance, VkPhysicalDevice physicalDevice, Uint32 queueFamilyIndex);

+ 1 - 1
src/video/SDL_video.c

@@ -6024,7 +6024,7 @@ void SDL_Vulkan_UnloadLibrary(void)
     }
 }
 
-char const* const* SDL_Vulkan_GetInstanceExtensions(Uint32 *count)
+char const * const *SDL_Vulkan_GetInstanceExtensions(Uint32 *count)
 {
     return _this->Vulkan_GetInstanceExtensions(_this, count);
 }

+ 1 - 2
src/video/android/SDL_androidvulkan.c

@@ -110,8 +110,7 @@ void Android_Vulkan_UnloadLibrary(SDL_VideoDevice *_this)
     }
 }
 
-char const* const* Android_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this,
-                                              Uint32 *count)
+char const * const *Android_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count)
 {
     static const char *const extensionsForAndroid[] = {
         VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_ANDROID_SURFACE_EXTENSION_NAME

+ 1 - 1
src/video/android/SDL_androidvulkan.h

@@ -36,7 +36,7 @@
 
 extern bool Android_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
 extern void Android_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
-extern char const* const* Android_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
+extern char const * const *Android_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
 extern bool Android_Vulkan_CreateSurface(SDL_VideoDevice *_this,
                                          SDL_Window *window,
                                          VkInstance instance,

+ 1 - 1
src/video/cocoa/SDL_cocoavideo.m

@@ -244,7 +244,7 @@ void Cocoa_VideoQuit(SDL_VideoDevice *_this)
 SDL_SystemTheme Cocoa_GetSystemTheme(void)
 {
     if (@available(macOS 10.14, *)) {
-        NSAppearance* appearance = [[NSApplication sharedApplication] effectiveAppearance];
+        NSAppearance *appearance = [[NSApplication sharedApplication] effectiveAppearance];
 
         if ([appearance.name containsString: @"Dark"]) {
             return SDL_SYSTEM_THEME_DARK;

+ 1 - 1
src/video/cocoa/SDL_cocoavulkan.h

@@ -36,7 +36,7 @@
 
 extern bool Cocoa_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
 extern void Cocoa_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
-extern char const* const* Cocoa_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
+extern char const * const *Cocoa_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
 extern bool Cocoa_Vulkan_CreateSurface(SDL_VideoDevice *_this,
                                SDL_Window *window,
                                VkInstance instance,

+ 1 - 2
src/video/cocoa/SDL_cocoavulkan.m

@@ -161,8 +161,7 @@ void Cocoa_Vulkan_UnloadLibrary(SDL_VideoDevice *_this)
     }
 }
 
-char const* const* Cocoa_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this,
-                                            Uint32 *count)
+char const * const *Cocoa_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count)
 {
     static const char *const extensionsForCocoa[] = {
         VK_KHR_SURFACE_EXTENSION_NAME, VK_EXT_METAL_SURFACE_EXTENSION_NAME, VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME

+ 1 - 1
src/video/emscripten/SDL_emscriptenframebuffer.c

@@ -110,7 +110,7 @@ bool Emscripten_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *wind
         data32.set(HEAP32.subarray(src, src + num));
         var data8 = SDL3.data8;
         var i = 3;
-        var j = i + 4*num;
+        var j = i + 4 * num;
         if (num % 8 == 0) {
             // unrolling gives big speedups
             while (i < j) {

+ 1 - 1
src/video/haiku/SDL_bclipboard.cc

@@ -59,7 +59,7 @@ char *HAIKU_GetClipboardText(SDL_VideoDevice *_this) {
     if (be_clipboard->Lock()) {
         if ((clip = be_clipboard->Data())) {
             // Presumably the string of characters is ascii-format
-            clip->FindData("text/plain", B_MIME_TYPE, (const void**)&text,
+            clip->FindData("text/plain", B_MIME_TYPE, (const void **)&text,
                 &length);
         }
         be_clipboard->Unlock();

+ 1 - 1
src/video/haiku/SDL_bmessagebox.cc

@@ -324,7 +324,7 @@ protected:
 	}
 
 	virtual void
-	SetTitle(const char* aTitle)
+	SetTitle(const char *aTitle)
 	{
 		fTitle = aTitle;
 		BAlert::SetTitle(aTitle);

+ 1 - 1
src/video/haiku/SDL_bmodes.cc

@@ -178,7 +178,7 @@ static void _BDisplayModeToSdlDisplayMode(display_mode *bmode, SDL_DisplayMode *
     get_refresh_rate(*bmode, &mode->refresh_rate_numerator, &mode->refresh_rate_denominator);
 
 #if WRAP_BMODE
-    SDL_DisplayModeData *data = (SDL_DisplayModeData*)SDL_calloc(1, sizeof(SDL_DisplayModeData));
+    SDL_DisplayModeData *data = (SDL_DisplayModeData *)SDL_calloc(1, sizeof(SDL_DisplayModeData));
     data->bmode = bmode;
 
     mode->internal = data;

+ 3 - 3
src/video/haiku/SDL_bopengl.cc

@@ -94,7 +94,7 @@ bool HAIKU_GL_SwapWindow(SDL_VideoDevice *_this, SDL_Window * window)
 
 bool HAIKU_GL_MakeCurrent(SDL_VideoDevice *_this, SDL_Window * window, SDL_GLContext context)
 {
-    BGLView* glView = (BGLView*)context;
+    BGLView *glView = (BGLView *)context;
     // printf("HAIKU_GL_MakeCurrent(%llx), win = %llx, thread = %d\n", (uint64)context, (uint64)window, find_thread(NULL));
     if (glView) {
         if ((glView->Window() == NULL) || (!window) || (_ToBeWin(window)->GetGLView() != glView)) {
@@ -150,8 +150,8 @@ SDL_GLContext HAIKU_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window * window
 bool HAIKU_GL_DestroyContext(SDL_VideoDevice *_this, SDL_GLContext context)
 {
     // printf("HAIKU_GL_DestroyContext(%llx), thread = %d\n", (uint64)context, find_thread(NULL));
-    BGLView* glView = (BGLView*)context;
-    SDL_BWin *bwin = (SDL_BWin*)glView->Window();
+    BGLView *glView = (BGLView *)context;
+    SDL_BWin *bwin = (SDL_BWin *)glView->Window();
     if (!bwin) {
         delete glView;
     } else {

+ 1 - 2
src/video/kmsdrm/SDL_kmsdrmvulkan.c

@@ -140,8 +140,7 @@ void KMSDRM_Vulkan_UnloadLibrary(SDL_VideoDevice *_this)
 // members of the VkInstanceCreateInfo struct passed to
 // vkCreateInstance().
 /*********************************************************************/
-char const* const* KMSDRM_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this,
-                                             Uint32 *count)
+char const * const *KMSDRM_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count)
 {
     static const char *const extensionsForKMSDRM[] = {
         VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_DISPLAY_EXTENSION_NAME

+ 1 - 1
src/video/kmsdrm/SDL_kmsdrmvulkan.h

@@ -35,7 +35,7 @@
 
 extern bool KMSDRM_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
 extern void KMSDRM_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
-extern char const* const* KMSDRM_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
+extern char const * const *KMSDRM_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
 extern bool KMSDRM_Vulkan_CreateSurface(SDL_VideoDevice *_this,
                                 SDL_Window *window,
                                 VkInstance instance,

+ 7 - 7
src/video/openvr/SDL_openvrvideo.c

@@ -108,7 +108,7 @@ static BOOL (*ov_wglMakeCurrent)(HDC, HGLRC);
 #define OPENVR_DEFAULT_WIDTH 1920
 #define OPENVR_DEFAULT_HEIGHT 1080
 
-#define OPENVR_SetupProc(proc) { proc = (void*)SDL_GL_GetProcAddress((#proc)+3); if (!proc) { failed_extension = (#proc)+3; } }
+#define OPENVR_SetupProc(proc) { proc = (void *)SDL_GL_GetProcAddress((#proc)+3); if (!proc) { failed_extension = (#proc)+3; } }
 
 static bool OPENVR_InitExtensions(SDL_VideoDevice *_this)
 {
@@ -211,7 +211,7 @@ static bool OPENVR_VideoInit(SDL_VideoDevice *_this)
     }
 
     display.internal = (SDL_DisplayData *)data;
-    display.name = (char*)"OpenVRDisplay";
+    display.name = (char *)"OpenVRDisplay";
     SDL_AddVideoDisplay(&display, false);
 
     return true;
@@ -250,7 +250,7 @@ static uint32_t *ImageSDLToOpenVRGL(SDL_Surface * surf, bool bFlipY)
     int x, y;
     uint32_t * pxd = SDL_malloc(4 * surf->w * surf->h);
     for(y = 0; y < h; y++) {
-        uint32_t * iline = (uint32_t*)&(((uint8_t*)surf->pixels)[y*pitch]);
+        uint32_t * iline = (uint32_t *)&(((uint8_t *)surf->pixels)[y * pitch]);
         uint32_t * oline = &pxd[(bFlipY?(h-y-1):y)*w];
         for(x = 0; x < w; x++)
         {
@@ -430,7 +430,7 @@ static void OPENVR_VirtualControllerUpdate(void *userdata)
           xval *= -1.0f;
         if (a == SDL_GAMEPAD_AXIS_LEFT_TRIGGER || a == SDL_GAMEPAD_AXIS_RIGHT_TRIGGER)
           xval = xval * 2.0f - 1.0f;
-        //SDL_SetJoystickVirtualAxis(joystick, a, analog_input_action.x*32767);
+        //SDL_SetJoystickVirtualAxis(joystick, a, analog_input_action.x * 32767);
         xval *= SDL_JOYSTICK_AXIS_MAX;
         SDL_SetJoystickVirtualAxis(joystick, a, xval);
 #ifdef DEBUG_OPENVR
@@ -1039,7 +1039,7 @@ static SDL_GLContext OVR_EGL_CreateContext(SDL_VideoDevice *_this, SDL_Window *
 
     ov_glGetIntegerv(GL_NUM_EXTENSIONS, &numExtensions);
     for(int i = 0; i < numExtensions; i++) {
-        const char * ccc = (const char*)ov_glGetStringi(GL_EXTENSIONS, i);
+        const char * ccc = (const char *)ov_glGetStringi(GL_EXTENSIONS, i);
         if (SDL_strcmp(ccc, "GL_KHR_debug") == 0) {
 #ifdef DEBUG_OPENVR
            SDL_Log("Found renderdoc debug extension.");
@@ -1327,7 +1327,7 @@ static bool OPENVR_ShowCursor(SDL_Cursor * cursor)
     hotspot.v[0] = (float)ovrc->hot_x / (float)ovrc->w;
     hotspot.v[1] = (float)ovrc->hot_y / (float)ovrc->h;
 
-    texture.handle = (void*)(intptr_t)(ovrc->texture_id_handle);
+    texture.handle = (void *)(intptr_t)(ovrc->texture_id_handle);
     texture.eType = ETextureType_TextureType_OpenGL;
     texture.eColorSpace = EColorSpace_ColorSpace_Auto;
 
@@ -1395,7 +1395,7 @@ static bool OPENVR_SetWindowIcon(SDL_VideoDevice *_this, SDL_Window * window, SD
     SDL_free(pixels);
     ov_glBindTexture(GL_TEXTURE_2D, 0);
 
-    texture.handle = (void*)(intptr_t)(texture_id_handle);
+    texture.handle = (void *)(intptr_t)(texture_id_handle);
     texture.eType = ETextureType_TextureType_OpenGL;
     texture.eColorSpace = EColorSpace_ColorSpace_Auto;
 

+ 1 - 1
src/video/uikit/SDL_uikitappdelegate.m

@@ -39,7 +39,7 @@ static int forward_argc;
 static char **forward_argv;
 static int exit_status;
 
-int SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved)
+int SDL_RunApp(int argc, char *argv[], SDL_main_func mainFunction, void *reserved)
 {
     int i;
 

+ 1 - 1
src/video/uikit/SDL_uikitvulkan.h

@@ -36,7 +36,7 @@
 
 extern bool UIKit_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
 extern void UIKit_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
-extern char const* const* UIKit_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
+extern char const * const *UIKit_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
 extern bool UIKit_Vulkan_CreateSurface(SDL_VideoDevice *_this,
                                SDL_Window *window,
                                VkInstance instance,

+ 1 - 2
src/video/uikit/SDL_uikitvulkan.m

@@ -167,8 +167,7 @@ void UIKit_Vulkan_UnloadLibrary(SDL_VideoDevice *_this)
     }
 }
 
-char const* const* UIKit_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this,
-                                            Uint32 *count)
+char const * const *UIKit_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count)
 {
     static const char *const extensionsForUIKit[] = {
         VK_KHR_SURFACE_EXTENSION_NAME, VK_EXT_METAL_SURFACE_EXTENSION_NAME

+ 1 - 2
src/video/vivante/SDL_vivantevulkan.c

@@ -117,8 +117,7 @@ void VIVANTE_Vulkan_UnloadLibrary(SDL_VideoDevice *_this)
     }
 }
 
-char const* const* VIVANTE_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this,
-                                              Uint32 *count)
+char const * const *VIVANTE_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count)
 {
     static const char *const extensionsForVivante[] = {
         VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_DISPLAY_EXTENSION_NAME

+ 1 - 1
src/video/vivante/SDL_vivantevulkan.h

@@ -35,7 +35,7 @@
 
 extern bool VIVANTE_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
 extern void VIVANTE_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
-extern char const* const* VIVANTE_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
+extern char const * const *VIVANTE_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
 extern bool VIVANTE_Vulkan_CreateSurface(SDL_VideoDevice *_this,
                                  SDL_Window *window,
                                  VkInstance instance,

+ 6 - 6
src/video/wayland/SDL_waylandsym.h

@@ -84,13 +84,13 @@ SDL_WAYLAND_SYM(const char * const *, wl_proxy_get_tag, (struct wl_proxy *))
  * non-optional when we are compiling against Wayland 1.20. We don't
  * explicitly call them ourselves, though, so if we are only compiling
  * against Wayland 1.18, they're unnecessary. */
-SDL_WAYLAND_SYM(struct wl_proxy*, wl_proxy_marshal_flags, (struct wl_proxy *proxy, uint32_t opcode, const struct wl_interface *interfac, uint32_t version, uint32_t flags, ...))
-SDL_WAYLAND_SYM(struct wl_proxy*, wl_proxy_marshal_array_flags, (struct wl_proxy *proxy, uint32_t opcode, const struct wl_interface *interface, uint32_t version,  uint32_t flags, union wl_argument *args))
+SDL_WAYLAND_SYM(struct wl_proxy *, wl_proxy_marshal_flags, (struct wl_proxy *proxy, uint32_t opcode, const struct wl_interface *interfac, uint32_t version, uint32_t flags, ...))
+SDL_WAYLAND_SYM(struct wl_proxy *, wl_proxy_marshal_array_flags, (struct wl_proxy *proxy, uint32_t opcode, const struct wl_interface *interface, uint32_t version,  uint32_t flags, union wl_argument *args))
 #endif
 
 #if 0 // TODO RECONNECT: See waylandvideo.c for more information!
 #if SDL_WAYLAND_CHECK_VERSION(broken, on, purpose)
-SDL_WAYLAND_SYM(int, wl_display_reconnect, (struct wl_display*))
+SDL_WAYLAND_SYM(int, wl_display_reconnect, (struct wl_display *))
 #endif
 #endif // 0
 
@@ -149,7 +149,7 @@ SDL_WAYLAND_SYM(void, xkb_compose_state_unref, (struct xkb_compose_state *) )
 SDL_WAYLAND_SYM(enum xkb_compose_feed_result, xkb_compose_state_feed, (struct xkb_compose_state *, xkb_keysym_t) )
 SDL_WAYLAND_SYM(enum xkb_compose_status, xkb_compose_state_get_status, (struct xkb_compose_state *) )
 SDL_WAYLAND_SYM(xkb_keysym_t, xkb_compose_state_get_one_sym, (struct xkb_compose_state *) )
-SDL_WAYLAND_SYM(void, xkb_keymap_key_for_each, (struct xkb_keymap *, xkb_keymap_key_iter_t, void*) )
+SDL_WAYLAND_SYM(void, xkb_keymap_key_for_each, (struct xkb_keymap *, xkb_keymap_key_iter_t, void *) )
 SDL_WAYLAND_SYM(int, xkb_keymap_key_get_syms_by_level, (struct xkb_keymap *,
                                                         xkb_keycode_t,
                                                         xkb_layout_index_t,
@@ -158,9 +158,9 @@ SDL_WAYLAND_SYM(int, xkb_keymap_key_get_syms_by_level, (struct xkb_keymap *,
 SDL_WAYLAND_SYM(uint32_t, xkb_keysym_to_utf32, (xkb_keysym_t) )
 SDL_WAYLAND_SYM(uint32_t, xkb_keymap_mod_get_index, (struct xkb_keymap *,
                                                       const char *) )
-SDL_WAYLAND_SYM(const char *, xkb_keymap_layout_get_name, (struct xkb_keymap*, xkb_layout_index_t))
+SDL_WAYLAND_SYM(const char *, xkb_keymap_layout_get_name, (struct xkb_keymap *, xkb_layout_index_t))
 #if SDL_XKBCOMMON_CHECK_VERSION(1, 10, 0)
-SDL_WAYLAND_SYM(xkb_mod_mask_t, xkb_keymap_mod_get_mask, (struct xkb_keymap*, const char*))
+SDL_WAYLAND_SYM(xkb_mod_mask_t, xkb_keymap_mod_get_mask, (struct xkb_keymap *, const char *))
 #endif
 
 #ifdef HAVE_LIBDECOR_H

+ 1 - 1
src/video/wayland/SDL_waylandvulkan.c

@@ -115,7 +115,7 @@ void Wayland_Vulkan_UnloadLibrary(SDL_VideoDevice *_this)
     }
 }
 
-char const* const* Wayland_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count)
+char const * const *Wayland_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count)
 {
     static const char *const extensionsForWayland[] = {
         VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME

+ 1 - 1
src/video/wayland/SDL_waylandvulkan.h

@@ -35,7 +35,7 @@
 
 extern bool Wayland_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
 extern void Wayland_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
-extern char const* const* Wayland_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
+extern char const * const *Wayland_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
 extern bool Wayland_Vulkan_CreateSurface(SDL_VideoDevice *_this,
                                       SDL_Window *window,
                                       VkInstance instance,

+ 3 - 3
src/video/wayland/SDL_waylandwindow.c

@@ -1794,7 +1794,7 @@ static struct wl_callback_listener show_hide_sync_listener = {
 
 static void exported_handle_handler(void *data, struct zxdg_exported_v2 *zxdg_exported_v2, const char *handle)
 {
-    SDL_WindowData *wind = (SDL_WindowData*)data;
+    SDL_WindowData *wind = (SDL_WindowData *)data;
     SDL_PropertiesID props = SDL_GetWindowProperties(wind->sdlwindow);
 
     SDL_SetStringProperty(props, SDL_PROP_WINDOW_WAYLAND_XDG_TOPLEVEL_EXPORT_HANDLE_STRING, handle);
@@ -2065,7 +2065,7 @@ void Wayland_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window)
 
     data->show_hide_sync_required = true;
     struct wl_callback *cb = wl_display_sync(_this->internal->display);
-    wl_callback_add_listener(cb, &show_hide_sync_listener, (void*)((uintptr_t)window->id));
+    wl_callback_add_listener(cb, &show_hide_sync_listener, (void *)((uintptr_t)window->id));
 
     data->showing_window = true;
     SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_SHOWN, 0, 0);
@@ -2181,7 +2181,7 @@ void Wayland_HideWindow(SDL_VideoDevice *_this, SDL_Window *window)
 
     wind->show_hide_sync_required = true;
     struct wl_callback *cb = wl_display_sync(_this->internal->display);
-    wl_callback_add_listener(cb, &show_hide_sync_listener, (void*)((uintptr_t)window->id));
+    wl_callback_add_listener(cb, &show_hide_sync_listener, (void *)((uintptr_t)window->id));
 }
 
 static void handle_xdg_activation_done(void *data,

+ 1 - 1
src/video/windows/SDL_surface_utils.c

@@ -46,7 +46,7 @@ HICON CreateIconFromSurface(SDL_Surface *surface)
     bmpInfo.bmiHeader.biCompression = BI_RGB;
 
     HDC hdc = GetDC(NULL);
-    void* pBits = NULL;
+    void *pBits = NULL;
     HBITMAP hBitmap = CreateDIBSection(hdc, &bmpInfo, DIB_RGB_COLORS, &pBits, NULL, 0);
     if (!hBitmap) {
         ReleaseDC(NULL, hdc);

+ 4 - 4
src/video/windows/SDL_windowsgameinput.cpp

@@ -185,7 +185,7 @@ done:
 
 static void CALLBACK GAMEINPUT_InternalDeviceCallback(
     _In_ GameInputCallbackToken callbackToken,
-    _In_ void* context,
+    _In_ void *context,
     _In_ IGameInputDevice *pDevice,
     _In_ uint64_t timestamp,
     _In_ GameInputDeviceStatus currentStatus,
@@ -594,7 +594,7 @@ void WIN_QuitGameInput(SDL_VideoDevice *_this)
 
 #else // !HAVE_GAMEINPUT_H
 
-bool WIN_InitGameInput(SDL_VideoDevice* _this)
+bool WIN_InitGameInput(SDL_VideoDevice *_this)
 {
     return SDL_Unsupported();
 }
@@ -604,12 +604,12 @@ bool WIN_UpdateGameInputEnabled(SDL_VideoDevice *_this)
     return SDL_Unsupported();
 }
 
-void WIN_UpdateGameInput(SDL_VideoDevice* _this)
+void WIN_UpdateGameInput(SDL_VideoDevice *_this)
 {
     return;
 }
 
-void WIN_QuitGameInput(SDL_VideoDevice* _this)
+void WIN_QuitGameInput(SDL_VideoDevice *_this)
 {
     return;
 }

+ 2 - 2
src/video/windows/SDL_windowsmouse.c

@@ -696,8 +696,8 @@ static void ReadMouseCurve(int v, Uint64 xs[5], Uint64 ys[5])
     ys[0] = 0; // first node must always be origin
     int i;
     for (i = 1; i < 5; i++) {
-        xs[i] = (7 * (Uint64)xbuff[i*2]);
-        ys[i] = (v * (Uint64)ybuff[i*2]) << 17;
+        xs[i] = (7 * (Uint64)xbuff[i * 2]);
+        ys[i] = (v * (Uint64)ybuff[i * 2]) << 17;
     }
 }
 

+ 3 - 3
src/video/windows/SDL_windowsvideo.c

@@ -168,8 +168,8 @@ static SDL_VideoDevice *WIN_CreateDevice(void)
         data->GetDpiForWindow = (UINT (WINAPI *)(HWND))SDL_LoadFunction(data->userDLL, "GetDpiForWindow");
         data->AreDpiAwarenessContextsEqual = (BOOL (WINAPI *)(DPI_AWARENESS_CONTEXT, DPI_AWARENESS_CONTEXT))SDL_LoadFunction(data->userDLL, "AreDpiAwarenessContextsEqual");
         data->IsValidDpiAwarenessContext = (BOOL (WINAPI *)(DPI_AWARENESS_CONTEXT))SDL_LoadFunction(data->userDLL, "IsValidDpiAwarenessContext");
-        data->GetDisplayConfigBufferSizes = (LONG (WINAPI *)(UINT32,UINT32*,UINT32* ))SDL_LoadFunction(data->userDLL, "GetDisplayConfigBufferSizes");
-        data->QueryDisplayConfig = (LONG (WINAPI *)(UINT32,UINT32*,DISPLAYCONFIG_PATH_INFO*,UINT32*,DISPLAYCONFIG_MODE_INFO*,DISPLAYCONFIG_TOPOLOGY_ID*))SDL_LoadFunction(data->userDLL, "QueryDisplayConfig");
+        data->GetDisplayConfigBufferSizes = (LONG (WINAPI *)(UINT32,UINT32 *,UINT32 *))SDL_LoadFunction(data->userDLL, "GetDisplayConfigBufferSizes");
+        data->QueryDisplayConfig = (LONG (WINAPI *)(UINT32,UINT32 *,DISPLAYCONFIG_PATH_INFO*,UINT32 *,DISPLAYCONFIG_MODE_INFO*,DISPLAYCONFIG_TOPOLOGY_ID*))SDL_LoadFunction(data->userDLL, "QueryDisplayConfig");
         data->DisplayConfigGetDeviceInfo = (LONG (WINAPI *)(DISPLAYCONFIG_DEVICE_INFO_HEADER*))SDL_LoadFunction(data->userDLL, "DisplayConfigGetDeviceInfo");
         data->GetPointerType = (BOOL (WINAPI *)(UINT32, POINTER_INPUT_TYPE *))SDL_LoadFunction(data->userDLL, "GetPointerType");
         data->GetPointerPenInfo = (BOOL (WINAPI *)(UINT32, POINTER_PEN_INFO *))SDL_LoadFunction(data->userDLL, "GetPointerPenInfo");
@@ -624,7 +624,7 @@ bool D3D_LoadDLL(void **pD3DDLL, IDirect3D9 **pDirect3D9Interface)
     if (*pD3DDLL) {
         /* *INDENT-OFF* */ // clang-format off
         typedef IDirect3D9 *(WINAPI *Direct3DCreate9_t)(UINT SDKVersion);
-        typedef HRESULT (WINAPI* Direct3DCreate9Ex_t)(UINT SDKVersion, IDirect3D9Ex** ppD3D);
+        typedef HRESULT (WINAPI* Direct3DCreate9Ex_t)(UINT SDKVersion, IDirect3D9Ex **ppD3D);
         /* *INDENT-ON* */ // clang-format on
         Direct3DCreate9_t Direct3DCreate9Func;
 

+ 2 - 2
src/video/windows/SDL_windowsvideo.h

@@ -448,8 +448,8 @@ struct SDL_VideoData
     BOOL (WINAPI *AreDpiAwarenessContextsEqual)(DPI_AWARENESS_CONTEXT, DPI_AWARENESS_CONTEXT);
     BOOL (WINAPI *IsValidDpiAwarenessContext)(DPI_AWARENESS_CONTEXT);
     // DisplayConfig functions
-    LONG (WINAPI *GetDisplayConfigBufferSizes)( UINT32, UINT32*, UINT32* );
-    LONG (WINAPI *QueryDisplayConfig)( UINT32, UINT32*, DISPLAYCONFIG_PATH_INFO*, UINT32*, DISPLAYCONFIG_MODE_INFO*, DISPLAYCONFIG_TOPOLOGY_ID*);
+    LONG (WINAPI *GetDisplayConfigBufferSizes)( UINT32, UINT32 *, UINT32 *);
+    LONG (WINAPI *QueryDisplayConfig)( UINT32, UINT32 *, DISPLAYCONFIG_PATH_INFO*, UINT32 *, DISPLAYCONFIG_MODE_INFO*, DISPLAYCONFIG_TOPOLOGY_ID*);
     LONG (WINAPI *DisplayConfigGetDeviceInfo)( DISPLAYCONFIG_DEVICE_INFO_HEADER*);
     /* *INDENT-ON* */ // clang-format on
 

+ 1 - 2
src/video/windows/SDL_windowsvulkan.c

@@ -110,8 +110,7 @@ void WIN_Vulkan_UnloadLibrary(SDL_VideoDevice *_this)
     }
 }
 
-char const* const* WIN_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this,
-                                          Uint32 *count)
+char const * const *WIN_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count)
 {
     static const char *const extensionsForWin32[] = {
         VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_WIN32_SURFACE_EXTENSION_NAME

+ 1 - 1
src/video/windows/SDL_windowsvulkan.h

@@ -35,7 +35,7 @@
 
 extern bool WIN_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
 extern void WIN_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
-extern char const* const* WIN_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
+extern char const * const *WIN_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
 extern bool WIN_Vulkan_CreateSurface(SDL_VideoDevice *_this,
                              SDL_Window *window,
                              VkInstance instance,

+ 2 - 2
src/video/windows/SDL_windowswindow.c

@@ -186,7 +186,7 @@ static DWORD GetWindowStyleEx(SDL_Window *window)
 }
 
 #ifdef HAVE_SHOBJIDL_CORE_H
-static ITaskbarList3 *GetTaskbarList(SDL_Window* window)
+static ITaskbarList3 *GetTaskbarList(SDL_Window *window)
 {
     const SDL_WindowData *data = window->internal;
     SDL_assert(data->taskbar_button_created);
@@ -2264,7 +2264,7 @@ bool WIN_FlashWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_FlashOperat
     return true;
 }
 
-bool WIN_ApplyWindowProgress(SDL_VideoDevice *_this, SDL_Window* window)
+bool WIN_ApplyWindowProgress(SDL_VideoDevice *_this, SDL_Window *window)
 {
 #ifdef HAVE_SHOBJIDL_CORE_H
     SDL_WindowData *data = window->internal;

+ 4 - 4
src/video/x11/SDL_x11events.c

@@ -771,7 +771,7 @@ static void X11_HandleClipboardEvent(SDL_VideoDevice *_this, const XEvent *xeven
             /* the new mime formats are the SDL_FORMATS property as an array of Atoms */
             Atom atom = None;
             Atom *patom;
-            unsigned char* data = NULL;
+            unsigned char *data = NULL;
             int format_property = 0;
             unsigned long length = 0;
             unsigned long bytes_left = 0;
@@ -780,8 +780,8 @@ static void X11_HandleClipboardEvent(SDL_VideoDevice *_this, const XEvent *xeven
             X11_XGetWindowProperty(display, GetWindow(_this), videodata->atoms.SDL_FORMATS, 0, 200,
                                             0, XA_ATOM, &atom, &format_property, &length, &bytes_left, &data);
 
-            int allocationsize = (length + 1) * sizeof(char*);
-            for (j = 0, patom = (Atom*)data; j < length; j++, patom++) {
+            int allocationsize = (length + 1) * sizeof(char *);
+            for (j = 0, patom = (Atom *)data; j < length; j++, patom++) {
                 char *atomStr = X11_XGetAtomName(display, *patom);
                 allocationsize += SDL_strlen(atomStr) + 1;
                 X11_XFree(atomStr);
@@ -791,7 +791,7 @@ static void X11_HandleClipboardEvent(SDL_VideoDevice *_this, const XEvent *xeven
             if (new_mime_types) {
                 char *strPtr = (char *)(new_mime_types + length + 1);
 
-                for (j = 0, patom = (Atom*)data; j < length; j++, patom++) {
+                for (j = 0, patom = (Atom *)data; j < length; j++, patom++) {
                     char *atomStr = X11_XGetAtomName(display, *patom);
                     new_mime_types[j] = strPtr;
                     strPtr = stpcpy(strPtr, atomStr) + 1;

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