Sam Lantinga
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4ce7ae31d4
Document that SDL_UpdateJoysticks() needs to be called to handle rumble processing
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il y a 1 an |
SDL Wiki Bot
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fd14a20a4b
Sync SDL3 wiki -> header
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il y a 1 an |
Sam Lantinga
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17768c51fc
Revert "Sync SDL3 wiki -> header"
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il y a 1 an |
SDL Wiki Bot
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5e96e410d6
Sync SDL3 wiki -> header
|
il y a 1 an |
Sam Lantinga
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f66fe7e221
Replaced SDL_GetJoystickCaps() with joystick properties
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il y a 1 an |
SDL Wiki Bot
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6fb188eb35
Sync SDL3 wiki -> header
|
il y a 1 an |
Sam Lantinga
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cd231a65f6
Added SDL_GetJoystickCaps() and SDL_GetGamepadCaps() to get the capabilities of controllers
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il y a 1 an |
Sam Lantinga
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5b3ee51c6c
Updated copyright for 2024
|
il y a 1 an |
Sam Lantinga
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2991b9f6ac
SDL now represents gamepad buttons as positional elements with a separate label
|
il y a 1 an |
Ryan C. Gordon
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c53843a961
docs: Remove Doxygen `\brief` tags.
|
il y a 1 an |
Ryan C. Gordon
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ac71831350
Sync wiki -> headers
|
il y a 1 an |
Sam Lantinga
|
4368f70ff9
Added properties to various SDL objects
|
il y a 1 an |
Sam Lantinga
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87ad71f9b2
Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention
|
il y a 2 ans |
Ryan C. Gordon
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0598ecc150
Sync wiki -> headers.
|
il y a 2 ans |
Anonymous Maarten
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549cedfa88
include: add \brief to includes
|
il y a 2 ans |
Sylvain
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3d93b07d5b
Documentation \param fixes
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il y a 2 ans |
Sylvain
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49e47b523a
Update `\returns` to the generic form
|
il y a 2 ans |
Sylvain
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43c08170af
Add missing '\param' documentation
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il y a 2 ans |
Sylvain
|
ce366facaa
Add missing \returns, change "return" to "returns" to have same naming
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il y a 2 ans |
Sam Lantinga
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e65e2c8ed7
SDL_CloseJoystick() should return void, not int
|
il y a 2 ans |
Linus Probert
|
3bd737d44c
Add error returns to void functions that can fail/set errors.
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il y a 2 ans |
Sylvain
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c5c94a6be6
Change return type from void to int, for functions that set an error
|
il y a 2 ans |
Ryan C. Gordon
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197340ea1c
Sync wiki -> headers.
|
il y a 2 ans |
Sam Lantinga
|
4becca4fc9
Clarify that SDL_GetJoystickFromInstanceID() and SDL_GetGamepadFromInstanceID() return NULL if the associated device hasn't been opened yet.
|
il y a 2 ans |
Ozkan Sezer
|
0621a67350
fix SDL_GetJoystickInstanceID() return code upon failure
|
il y a 2 ans |
Sam Lantinga
|
fde78d12f2
Updated copyright for 2023
|
il y a 2 ans |
Sam Lantinga
|
c823f26f18
Revert "Removed public joystick locking API"
|
il y a 2 ans |
Sam Lantinga
|
a515f51ac0
Removed public joystick locking API
|
il y a 2 ans |
Sam Lantinga
|
324c0b76a0
Removed SDL_HasGamepads(), SDL_HasJoysticks(), and SDL_HasSensors()
|
il y a 2 ans |
Sam Lantinga
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8c3239dee5
Fixed documentation warning
|
il y a 2 ans |