Historique des commits

Auteur SHA1 Message Date
  Sam Lantinga 4ce7ae31d4 Document that SDL_UpdateJoysticks() needs to be called to handle rumble processing il y a 1 an
  SDL Wiki Bot fd14a20a4b Sync SDL3 wiki -> header il y a 1 an
  Sam Lantinga 17768c51fc Revert "Sync SDL3 wiki -> header" il y a 1 an
  SDL Wiki Bot 5e96e410d6 Sync SDL3 wiki -> header il y a 1 an
  Sam Lantinga f66fe7e221 Replaced SDL_GetJoystickCaps() with joystick properties il y a 1 an
  SDL Wiki Bot 6fb188eb35 Sync SDL3 wiki -> header il y a 1 an
  Sam Lantinga cd231a65f6 Added SDL_GetJoystickCaps() and SDL_GetGamepadCaps() to get the capabilities of controllers il y a 1 an
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 il y a 1 an
  Sam Lantinga 2991b9f6ac SDL now represents gamepad buttons as positional elements with a separate label il y a 1 an
  Ryan C. Gordon c53843a961 docs: Remove Doxygen `\brief` tags. il y a 1 an
  Ryan C. Gordon ac71831350 Sync wiki -> headers il y a 1 an
  Sam Lantinga 4368f70ff9 Added properties to various SDL objects il y a 1 an
  Sam Lantinga 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention il y a 2 ans
  Ryan C. Gordon 0598ecc150 Sync wiki -> headers. il y a 2 ans
  Anonymous Maarten 549cedfa88 include: add \brief to includes il y a 2 ans
  Sylvain 3d93b07d5b Documentation \param fixes il y a 2 ans
  Sylvain 49e47b523a Update `\returns` to the generic form il y a 2 ans
  Sylvain 43c08170af Add missing '\param' documentation il y a 2 ans
  Sylvain ce366facaa Add missing \returns, change "return" to "returns" to have same naming il y a 2 ans
  Sam Lantinga e65e2c8ed7 SDL_CloseJoystick() should return void, not int il y a 2 ans
  Linus Probert 3bd737d44c Add error returns to void functions that can fail/set errors. il y a 2 ans
  Sylvain c5c94a6be6 Change return type from void to int, for functions that set an error il y a 2 ans
  Ryan C. Gordon 197340ea1c Sync wiki -> headers. il y a 2 ans
  Sam Lantinga 4becca4fc9 Clarify that SDL_GetJoystickFromInstanceID() and SDL_GetGamepadFromInstanceID() return NULL if the associated device hasn't been opened yet. il y a 2 ans
  Ozkan Sezer 0621a67350 fix SDL_GetJoystickInstanceID() return code upon failure il y a 2 ans
  Sam Lantinga fde78d12f2 Updated copyright for 2023 il y a 2 ans
  Sam Lantinga c823f26f18 Revert "Removed public joystick locking API" il y a 2 ans
  Sam Lantinga a515f51ac0 Removed public joystick locking API il y a 2 ans
  Sam Lantinga 324c0b76a0 Removed SDL_HasGamepads(), SDL_HasJoysticks(), and SDL_HasSensors() il y a 2 ans
  Sam Lantinga 8c3239dee5 Fixed documentation warning il y a 2 ans