Ryan C. Gordon
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4f39f0115b
Fix viewport being upside down in OpenGL renderer.
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преди 12 години |
Sam Lantinga
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4295a92f97
Fixed bug 2240 - On OS/X after calling SDL_SetWindowBordered right mouse clicks no longer register
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преди 12 години |
Sam Lantinga
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ef97aab9cf
Backed out changeset 6c59f7c8ec17 - it didn't actually do anything useful
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преди 12 години |
Ryan C. Gordon
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346ebbb47e
Turning --no-undefined back on, to see what platforms are still broken.
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преди 12 години |
Ryan C. Gordon
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b2f8b351d4
Fixed comment typo.
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преди 12 години |
Gabriel Jacobo
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35915d4f99
Clean up the EGL related video backends (X11, Android, RPi)
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преди 12 години |
Ryan C. Gordon
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a4a7c78ce8
Apparently Haiku is removing /boot/common (thanks, scottmc!).
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преди 12 години |
Ryan C. Gordon
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e899f0c4e0
Haiku: fixed uninitialized variable.
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преди 12 години |
Apoorv Upreti
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f9f064d533
merged with repo
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преди 12 години |
Ryan C. Gordon
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00003e8c00
Renamed things named after BeOS to be named after Haiku instead.
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преди 12 години |
Apoorv Upreti
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1c138785d7
Fixed visualtest build on VS2012
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преди 12 години |
Gabriel Jacobo
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85dd689ff9
Adds joystick/udev troubleshooting information to README-linux.txt
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преди 12 години |
Ryan C. Gordon
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dd325b9762
Patched to compile on Haiku.
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преди 12 години |
Ryan C. Gordon
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8d6e03f353
Added SDL_DetachThread() API.
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преди 12 години |
Ryan C. Gordon
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7550ddcc05
Started BeOS removal: merged BeOS thread and pthread code.
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преди 12 години |
Sam Lantinga
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b36d98bd9c
Diagonal flipping with RenderCopyEx
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преди 12 години |
Gabriel Jacobo
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5b8b403e3e
[Windows] Fixes bug #1555, handle ALT+F4 on Windows
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преди 12 години |
Gabriel Jacobo
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f8e1d350a4
Updated androidbuild.sh to enable parallel builds and ndk-build parameters
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преди 12 години |
Gabriel Jacobo
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ad4ba2d572
Added a few notes from Ryan's email to README-linux.txt
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преди 12 години |
Gabriel Jacobo
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bcece01c6c
Linux README explaining build vs runtime, and build deps for Ubuntu 13.04
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преди 12 години |
Sam Lantinga
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397f5a850d
Retain the high dpi flag when recreating the window (e.g when creating a renderer context)
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преди 12 години |
Sam Lantinga
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12961352d3
Fixed build error with SDK < 10.7
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преди 12 години |
Sam Lantinga
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253b9ba815
We still want to generally minimize on focus loss, but not when we're in a fullscreen space on Mac OS X.
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преди 12 години |
Sam Lantinga
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75145ea023
Added a hint SDL_HINT_VIDEO_FULLSCREEN_SPACES to specify that windows go fullscreen into their own spaces on Mac OS X.
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преди 12 години |
Sam Lantinga
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5f8a0b18d3
Fullscreen space naming cleanup to avoid confusion with normal fullscreen mode
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преди 12 години |
Sam Lantinga
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7459b159e0
Made sure the window had the correct border when manually being brought back from fullscreen mode.
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преди 12 години |
Sam Lantinga
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cb190b8270
Fixed assertion when quickly toggling from fullscreen back to fullscreen:
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преди 12 години |
Sam Lantinga
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8f8070db42
Fixed window resizing when entering and leaving fullscreen mode
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преди 12 години |
Sam Lantinga
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7cf76ffbe0
Fixed assertion failure when minimizing a fullscreen window.
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преди 12 години |
Sam Lantinga
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75a23d99a5
Fixed bug 2212 - SDL_SetTextInputRect has no effect on iOS
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преди 12 години |