提交历史

作者 SHA1 备注 提交日期
  Sam Lantinga 744cd465e1 Fixed bug 2238 - Enable GCC atomics for clang 11 年之前
  Sam Lantinga 3b52058f6c Fixed bug 2241 - SSE intrinsic in fillrect MMX path 11 年之前
  Sam Lantinga 517747d536 Added information on reporting bugs to the README.txt file 11 年之前
  Sam Lantinga 104ceb864a Fixed compile warning, thanks to Michael Pohoreski 11 年之前
  Sam Lantinga 8093cfd8ce Better fix for bug 2207 - SDL_RenderSetViewport behavior is different/incorrect on OpenGL renderer vs DirectX renderer 11 年之前
  Sam Lantinga 44959a21ef Added viewport test, contributed by Andreas Schiffler and improved by me and Ryan Gordon. 11 年之前
  Sam Lantinga 30f7e86882 Added space in the common state structure for render targets 11 年之前
  Ryan C. Gordon 4f39f0115b Fix viewport being upside down in OpenGL renderer. 11 年之前
  Sam Lantinga 4295a92f97 Fixed bug 2240 - On OS/X after calling SDL_SetWindowBordered right mouse clicks no longer register 11 年之前
  Sam Lantinga ef97aab9cf Backed out changeset 6c59f7c8ec17 - it didn't actually do anything useful 11 年之前
  Ryan C. Gordon 346ebbb47e Turning --no-undefined back on, to see what platforms are still broken. 11 年之前
  Ryan C. Gordon b2f8b351d4 Fixed comment typo. 11 年之前
  Gabriel Jacobo 35915d4f99 Clean up the EGL related video backends (X11, Android, RPi) 11 年之前
  Ryan C. Gordon a4a7c78ce8 Apparently Haiku is removing /boot/common (thanks, scottmc!). 11 年之前
  Ryan C. Gordon e899f0c4e0 Haiku: fixed uninitialized variable. 11 年之前
  Apoorv Upreti f9f064d533 merged with repo 11 年之前
  Ryan C. Gordon 00003e8c00 Renamed things named after BeOS to be named after Haiku instead. 11 年之前
  Apoorv Upreti 1c138785d7 Fixed visualtest build on VS2012 11 年之前
  Gabriel Jacobo 85dd689ff9 Adds joystick/udev troubleshooting information to README-linux.txt 11 年之前
  Ryan C. Gordon dd325b9762 Patched to compile on Haiku. 11 年之前
  Ryan C. Gordon 8d6e03f353 Added SDL_DetachThread() API. 11 年之前
  Ryan C. Gordon 7550ddcc05 Started BeOS removal: merged BeOS thread and pthread code. 11 年之前
  Sam Lantinga b36d98bd9c Diagonal flipping with RenderCopyEx 11 年之前
  Gabriel Jacobo 5b8b403e3e [Windows] Fixes bug #1555, handle ALT+F4 on Windows 11 年之前
  Gabriel Jacobo f8e1d350a4 Updated androidbuild.sh to enable parallel builds and ndk-build parameters 11 年之前
  Gabriel Jacobo ad4ba2d572 Added a few notes from Ryan's email to README-linux.txt 12 年之前
  Gabriel Jacobo bcece01c6c Linux README explaining build vs runtime, and build deps for Ubuntu 13.04 12 年之前
  Sam Lantinga 397f5a850d Retain the high dpi flag when recreating the window (e.g when creating a renderer context) 12 年之前
  Sam Lantinga 12961352d3 Fixed build error with SDK < 10.7 12 年之前
  Sam Lantinga 253b9ba815 We still want to generally minimize on focus loss, but not when we're in a fullscreen space on Mac OS X. 12 年之前