提交历史

作者 SHA1 备注 提交日期
  Sam Lantinga c98c4fbff6 Updated to version 2.30.9 for release 10 月之前
  Sam Lantinga 4d4f004968 Fixed the PS5 controller face buttons on Amazon Fire TV, Android 11 10 月之前
  Sam Lantinga 5d7a023430 Revert "aaudio: Set low-latency audio mode." 10 月之前
  dv-senna 3e272e73d6 SDL_vulkan.h: undefine VK_DEFINE_HANDLER and VK_DEFINE_NON_DISPATCHABLE_HANDLE 10 月之前
  Ryan C. Gordon cc2352f842 wasapi: Deal with device buffer sizes changing. 10 月之前
  Ryan C. Gordon f170ced2a7 cocoa: Patched to compile. 10 月之前
  Ryan C. Gordon dcdb763de8 cocoa: Make sure GL context destruction happens on the main thread. 10 月之前
  Ryan C. Gordon 5c9f37080e emscripten: scale mousewheel X coordinates correctly, not just Y coordinates. 10 月之前
  Ivan Epifanov 257d75429d VITA: fix SDL_ShowMessageBox by using different memory type 10 月之前
  Frank Praznik c1adfb4c94 wayland: Always create a viewport for the window if available 1 年之前
  Ivan Epifanov 217bc17a21 VITA: fix yuv texture update 11 月之前
  Sam Lantinga 7107e02315 Only use Steam Virtual Gamepads if we're running under Steam 11 月之前
  Sam Lantinga 062a777240 Added support for the Steam Virtual Gamepad on macOS Sequoia 11 月之前
  Pierre Wendling 1842745c9c VisualC: Set the correct component to false. 11 月之前
  Cameron Cawley bbcc9421d6 3DS: Support simple message boxes 11 月之前
  Cameron Cawley b58a1c7f33 3DS: Only bundle resources with tests that need them 11 月之前
  Cameron Cawley 79a8f7b3a0 Reduce the size of the SDL_blit_0 alpha code 11 月之前
  Cameron Cawley 302ab09178 testdrawchessboard: Allow using the standard render API 1 年之前
  Guldoman e1e38e2250 x11: Set correct clipboard target type in `SelectionRequest` handling 11 月之前
  Sam Lantinga 2638809c50 Fixed typo in SDL_audio.h 11 月之前
  Sam Clegg 36853f923e [emscripten] Fixes for data addresses above 2gb 11 月之前
  Sam Lantinga 63aff8e3d0 Added support for wired XBox controllers on macOS 15.0 Sequoia 11 月之前
  Sam Lantinga 7eebc2ad4d Fixed detecting the Steam Virtual Gamepad on macOS 11 月之前
  Frank Praznik 0f695adb03 Reapply "wayland: Don't initialize OpenGL when the window flags didn't specify it" 11 月之前
  Anonymous Maarten 79ec168f3c Add docs to mingw release and don't modify libtool files in mingw's Makefile 11 月之前
  Anonymous Maarten 40a3a80d45 release.yml needs setup-ninja 11 月之前
  Anonymous Maarten 025fc35c87 Port SDL3 release scripts to SDL2 1 年之前
  Sam Lantinga e9f5f3ac1f Updated to version 2.30.8 for release 11 月之前
  Sam Lantinga 235c87dc92 Don't use BlitARGBto555PixelAlpha() for SDL_PIXELFORMAT_ARGB1555 11 月之前
  Cameron Gutman b6535836aa Throttle tickle reports to PS4/PS5 controllers 11 月之前