Commit History

Autor SHA1 Mensaxe Data
  Ryan C. Gordon df438a3170 opengl: OpenGL renderers need to support texture target in properties. hai 1 ano
  SDL Wiki Bot 4942027117 Sync SDL3 wiki -> header hai 1 ano
  Ryan C. Gordon e056f52f7d include: Remove string literals from properties documentation. hai 1 ano
  SDL Wiki Bot e8c595af5c Sync SDL3 wiki -> header hai 1 ano
  Ryan C. Gordon adef35b9ec include: Attempt to make new properties documentation wiki bridge friendly. hai 1 ano
  SDL Wiki Bot 4ffec098b7 Sync SDL3 wiki -> header hai 1 ano
  Ryan C. Gordon 9bc7cfc755 render: Added SDL_GetTextureRenderer(). hai 1 ano
  Sam Lantinga 7eae08cfc4 Removed SDL_GL_BindTexture() and SDL_GL_UnbindTexture() hai 1 ano
  SDL Wiki Bot 4d5bffc323 Sync SDL3 wiki -> header hai 1 ano
  Sam Lantinga 1a13dae219 Added constant definitions for SDL properties hai 1 ano
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 hai 1 ano
  Sylvain 84a0d5f623 Added SDL_SetSurfaceScaleMode() and SDL_GetSurfaceScaleMode() to control scale mode using SDL_BlitSurfaceScaled() hai 1 ano
  SDL Wiki Bot e4582e6edc Sync SDL3 wiki -> header hai 1 ano
  Ryan C. Gordon dfee3f9e92 render: Replaced SDL_RenderFlush with SDL_FlushRenderer. hai 1 ano
  Ryan C. Gordon 6ba90f7775 render: Batching is always enabled now! hai 1 ano
  Sam Lantinga 1c64366b80 Added SDL_CreateRendererWithProperties() and SDL_CreateTextureWithProperties() hai 1 ano
  Ryan C. Gordon 8766aa39d6 Sync wiki -> headers. hai 1 ano
  Sam Lantinga 0907f345cb Added property types: pointer, string, number, float hai 1 ano
  Sam Lantinga d3e43668d0 Revert "Sync SDL3 wiki -> header" hai 1 ano
  SDL Wiki Bot 43571769f1 Sync SDL3 wiki -> header hai 1 ano
  Sam Lantinga b374105975 Replaced SDL_GetTextureDXGIResource() with texture properties hai 1 ano
  Ryan C. Gordon aa7baf63aa Sync wiki -> headers. hai 1 ano
  Sam Lantinga 6c91b28e71 Added the "SDL.renderer.d3d12.command_queue" property hai 1 ano
  Sam Lantinga a1941fad6c Replaced SDL_RenderGetD3D11Device(), SDL_RenderGetD3D12Device(), and SDL_RenderGetD3D9Device() with renderer properties. hai 1 ano
  Sam Lantinga b5057edf29 Remove unused SDL_TextureModulate enum hai 1 ano
  Ryan C. Gordon c53843a961 docs: Remove Doxygen `\brief` tags. hai 1 ano
  Ryan C. Gordon ac71831350 Sync wiki -> headers hai 1 ano
  Sam Lantinga 4368f70ff9 Added properties to various SDL objects hai 1 ano
  Ryan C. Gordon 0fe95cfba3 Sync wiki -> header hai 1 ano
  Sam Lantinga 2bd478ae65 Added SDL_GetTextureDXGIResource() to get the DXGI resource associated with a render texture. hai 1 ano