Commit History

Author SHA1 Message Date
  Ryan C. Gordon dfee3f9e92 render: Replaced SDL_RenderFlush with SDL_FlushRenderer. 1 year ago
  Ryan C. Gordon 869257a5c1 SDL_migration.cocci: Added a thing for SDL_Vulkan_CreateSurface. 1 year ago
  Sam Lantinga 4368f70ff9 Added properties to various SDL objects 1 year ago
  Sam Lantinga 859dc14add Replaced SDL_GetGamepadBindForAxis() and SDL_GetGamepadBindForButton() with SDL_GetGamepadBindings() 1 year ago
  Sam Lantinga 233789b0d1 Audio types have the same naming convention as other SDL endian types, e.g. [S|U][BITS][LE|BE] 1 year ago
  Simon McVittie efe15588d5 Relabel back paddles as left or right 2 years ago
  Sam Lantinga b903ccf945 SDL_rwops read/write functions return size_t again 2 years ago
  Ryan C. Gordon e7d56dd0b2 audio: Renamed new API SDL_UnpauseAudioDevice to SDL_ResumeAudioDevice. 2 years ago
  Ryan C. Gordon 6567285eae SDL_migration.cocci: Fix up SDL_(Pause|Unpause)Audio. 2 years ago
  luzpaz 65e1d568ef Fix various typos (docs/build scripts/tests) 2 years ago
  Sam Lantinga f010411492 Rename SDL_strtokr() to SDL_strtok_r() 2 years ago
  Sam Lantinga e264bb5178 Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity 2 years ago
  Sam Lantinga 8da9b22c17 The SDL_WINDOW_SKIP_TASKBAR flag has been replaced by the SDL_WINDOW_UTILITY flag 2 years ago
  Sam Lantinga e6d1ba2a17 Added the concept of display natural orientation 2 years ago
  Sam Lantinga cb73bed6eb SDL API renaming: SDL TLS functions 2 years ago
  Sam Lantinga e61b5ceefe The SDL_WINDOW_ALLOW_HIGHDPI flag has been renamed SDL_WINDOW_HIGH_PIXEL_DENSITY 2 years ago
  Sam Lantinga c699f3d1d8 Updated SDL high DPI support 2 years ago
  Brick 079ae065f1 Added SDL prefix AUDIO_* constants 2 years ago
  Sam Lantinga 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2 years ago
  Sam Lantinga 61c0c009ab Rename SDL semaphore and condition variable functions to match SDL 3.0 naming convention 2 years ago
  Sam Lantinga 2aa2fa5449 Added SDL_CreateWindowWithPosition() 2 years ago
  David Demelier d0c4849d0b Rename SDL_atomic_t to SDL_AtomicInt 2 years ago
  Sam Lantinga 698dbd8464 SDL_CreateWindow() has been simplified and no longer takes a window position. 2 years ago
  Sam Lantinga d5775f6708 The gamepad event structures caxis, cbutton, cdevice, ctouchpad, and csensor have been renamed gaxis, gbutton, gdevice, gtouchpad, and gsensor. 2 years ago
  Sam Lantinga 941a603665 Document that SDL_IsScreenSaverEnabled() was renamed SDL_ScreenSaverEnabled() 2 years ago
  Sam Lantinga 0fe1e9f3a7 Cleaned up SDL_migration.cocci, removing old SDL3 names 2 years ago
  Sam Lantinga b39b7025fd SDL_GL_GetDrawableSize, SDL_Metal_GetDrawableSize, and SDL_Vulkan_GetDrawableSize can be replaced with SDL_GetWindowSizeInPixels 2 years ago
  Sam Lantinga 13d9e41c3f SDL_WINDOWEVENT_SIZE_CHANGED was renamed SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED 2 years ago
  Sam Lantinga 449b2289c8 Remove renaming for SDL_GetDisplayDPI() 2 years ago
  Sam Lantinga fa599c7548 Fixed SDL_GetRendererOutputSize renaming 2 years ago