Sam Lantinga
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2991b9f6ac
SDL now represents gamepad buttons as positional elements with a separate label
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1 year ago |
Ryan C. Gordon
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c53843a961
docs: Remove Doxygen `\brief` tags.
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1 year ago |
Ryan C. Gordon
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ac71831350
Sync wiki -> headers
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1 year ago |
Sam Lantinga
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4368f70ff9
Added properties to various SDL objects
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1 year ago |
Sam Lantinga
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87ad71f9b2
Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention
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2 years ago |
Ryan C. Gordon
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0598ecc150
Sync wiki -> headers.
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2 years ago |
Anonymous Maarten
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549cedfa88
include: add \brief to includes
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2 years ago |
Sylvain
|
3d93b07d5b
Documentation \param fixes
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2 years ago |
Sylvain
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49e47b523a
Update `\returns` to the generic form
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2 years ago |
Sylvain
|
43c08170af
Add missing '\param' documentation
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2 years ago |
Sylvain
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ce366facaa
Add missing \returns, change "return" to "returns" to have same naming
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2 years ago |
Sam Lantinga
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e65e2c8ed7
SDL_CloseJoystick() should return void, not int
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2 years ago |
Linus Probert
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3bd737d44c
Add error returns to void functions that can fail/set errors.
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2 years ago |
Sylvain
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c5c94a6be6
Change return type from void to int, for functions that set an error
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2 years ago |
Ryan C. Gordon
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197340ea1c
Sync wiki -> headers.
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2 years ago |
Sam Lantinga
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4becca4fc9
Clarify that SDL_GetJoystickFromInstanceID() and SDL_GetGamepadFromInstanceID() return NULL if the associated device hasn't been opened yet.
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2 years ago |
Ozkan Sezer
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0621a67350
fix SDL_GetJoystickInstanceID() return code upon failure
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2 years ago |
Sam Lantinga
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fde78d12f2
Updated copyright for 2023
|
2 years ago |
Sam Lantinga
|
c823f26f18
Revert "Removed public joystick locking API"
|
2 years ago |
Sam Lantinga
|
a515f51ac0
Removed public joystick locking API
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2 years ago |
Sam Lantinga
|
324c0b76a0
Removed SDL_HasGamepads(), SDL_HasJoysticks(), and SDL_HasSensors()
|
2 years ago |
Sam Lantinga
|
8c3239dee5
Fixed documentation warning
|
2 years ago |
Sam Lantinga
|
ea0c2f55be
SDL API renaming: *Is* functions
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2 years ago |
Sam Lantinga
|
66351fd4ba
Replace tri-state functions SDL_EventState(), SDL_GetJoystickEventState(), SDL_GetGamepadEventState(), SDL_ShowCursor()
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2 years ago |
Sam Lantinga
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16092f58bb
Updated gamepad, joystick, sensor APIs, removing device indices
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2 years ago |
Sylvain
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81cd84f456
Remove reserved underscore SDL_joystick
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2 years ago |
Sam Lantinga
|
ab2d007982
More gamepad renaming
|
2 years ago |
Sam Lantinga
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659abc721a
SDL API renaming: SDL_gamecontroller.h
|
2 years ago |
Sam Lantinga
|
fc478c1bc0
SDL API renaming: SDL_joystick.h
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2 years ago |
Sam Lantinga
|
63724c113b
Removed the vi format comments from the source
|
2 years ago |