Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga e76c1d74bc Added a python script to rename SDL2 headers to SDL3 headers %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 6084d60c66 Removed QtCreator entries from .gitignore %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 406c8b79fe rename_symbols: only write new file if contents have changed %!s(int64=2) %!d(string=hai) anos
  Sylvain 6863f0b2d8 Add SDL_WindowID type for SDL_Window id %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 86c6376140 Fixed integral constant overflow %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 5fab64f862 Fixed documentation errors in testautomation_render.c %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 6cfe4f2ba8 Fixed documentation errors in testautomation_math.c %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga aaaf7423ac Fixed build %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 39852241ef Added -Wdocumentation to CMake clang build %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 32c077216c Fixed warnings %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 95e5417d2e Fixed documentation warnings %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 49af0d1b89 Fixed build %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 0357390fc2 Added support for the ThrustMaster eSwap PRO Controller Xbox %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga e85839cd56 Fixed line wrapping for HID packet dump %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga dacdb1c310 Added support for the ThrustMaster eSwap PRO Controller Xbox %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 71f3bf90ed Improved handling of binding buttons and axes %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 1d956c2817 Rename SDL2 tests for SDL3 %!s(int64=2) %!d(string=hai) anos
  Sylvain 86658f2ca7 Wayland / Drag and Drop: find the current window %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=2) %!d(string=hai) anos
  Sylvain bf76fc6b05 Fixed bug #6816 - SDL_RenderSetVSync doesn't disable vsync for software renderer %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 38b138cd0a Fixed rounding of floating point values in snprintf %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 72f0056961 Simulate NTSC timings for Windows desktop display modes %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga b06e310c08 Fixed spinning rendering too fast %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga e3c1749f5b The refresh rate in SDL_DisplayMode is now a float %!s(int64=2) %!d(string=hai) anos
  Sylvain Becker 851b0e16be Add SDL_GetRenderVSync (see #6495) (#6965) %!s(int64=2) %!d(string=hai) anos
  Sylvain Becker 023f067903 Update GL_GetSwapInterval for backends (#6963) %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga d764de77d4 Include SDL_audio.h for SDL_AudioDeviceID definition %!s(int64=2) %!d(string=hai) anos
  Mathieu Eyraud fa5475ba9f Fix joystick instance id check %!s(int64=2) %!d(string=hai) anos
  Mathieu Eyraud ea6f0ae683 Fix use after free in SDL_GetGamepads %!s(int64=2) %!d(string=hai) anos
  Sylvain Becker 5cf55c4f28 Merge pull request #6969 from meyraud705/meyraud705-yuv_leak %!s(int64=2) %!d(string=hai) anos