#sdl #gamedev #windowing #opengl #vulkan #framework #abstraction #game #engine #game-engine

Anonymous Maarten 19d4d64cfe cmake: disable precompiled header for SDL_spinlock.c when targeting Android %!s(int64=2) %!d(string=hai) anos
.github 38de07d9e4 Cancel current CI actions when a PR is updated %!s(int64=2) %!d(string=hai) anos
VisualC c3bf253b09 Remove SDL3_main from build systems, remove most of src/main/* %!s(int64=2) %!d(string=hai) anos
VisualC-GDK 2aee3e654d Remove SDL_main from VS Solutions in VisualC/ and VisualC-GDK/ %!s(int64=2) %!d(string=hai) anos
VisualC-WinRT 28b93451dc Make WinRT's SDL_main header-only %!s(int64=2) %!d(string=hai) anos
Xcode de871dc5f7 Sorted headers in Xcode project %!s(int64=2) %!d(string=hai) anos
Xcode-iOS 5a45d2e58b Updated Xcode project for SDL_main as a header-only library %!s(int64=2) %!d(string=hai) anos
android-project 5bf8bc2241 Android JAVA DetectDevices: 'is_capture' is inverted (#6845) %!s(int64=2) %!d(string=hai) anos
build-scripts c3bf253b09 Remove SDL3_main from build systems, remove most of src/main/* %!s(int64=2) %!d(string=hai) anos
cmake 8f9227e4be cmake: use CMakePushCheckState to handle check states %!s(int64=2) %!d(string=hai) anos
docs d927befcd7 docs: Just adjusting some link text. %!s(int64=2) %!d(string=hai) anos
include 3ebfb15469 gdk: Add support for building with OpenGL on Xbox %!s(int64=2) %!d(string=hai) anos
mingw 9f2ca87504 build: don't add SDL3 subfolder to include path for external projects %!s(int64=2) %!d(string=hai) anos
src 9421828e7e gendynapi.py: add android native symbols to SDL_dynapi.sym %!s(int64=2) %!d(string=hai) anos
test b461d9e183 testautomation_rwops: update test because of change in SDL_RWwrite. %!s(int64=2) %!d(string=hai) anos
wayland-protocols 8cafde5ecc wayland: Add high-resolution event timestamp support %!s(int64=2) %!d(string=hai) anos
.clang-format 4713db1484 Commented out syntax that causes Visual Studio 2019 to complain on every edit %!s(int64=2) %!d(string=hai) anos
.editorconfig 653893f188 cmake: declutter root + remove obsolete variables %!s(int64=2) %!d(string=hai) anos
.gitignore 4a46a9e372 .gitignore: Replace all SDL2 with SDL3 %!s(int64=2) %!d(string=hai) anos
.wikiheaders-options d53cd7161a sdlwiki: SDL_version.h moved to include/SDL3 %!s(int64=2) %!d(string=hai) anos
Android.mk c3bf253b09 Remove SDL3_main from build systems, remove most of src/main/* %!s(int64=2) %!d(string=hai) anos
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. %!s(int64=4) %!d(string=hai) anos
CMakeLists.txt 19d4d64cfe cmake: disable precompiled header for SDL_spinlock.c when targeting Android %!s(int64=2) %!d(string=hai) anos
CREDITS.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS %!s(int64=2) %!d(string=hai) anos
INSTALL.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS %!s(int64=2) %!d(string=hai) anos
LICENSE.txt 120c76c84b Updated copyright for 2022 %!s(int64=3) %!d(string=hai) anos
Makefile.minimal 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 %!s(int64=2) %!d(string=hai) anos
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. %!s(int64=8) %!d(string=hai) anos
README.md 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 %!s(int64=2) %!d(string=hai) anos
TODO.txt da66755450 Fixed up legacy MoinMoin URLs at wiki.libsdl.org %!s(int64=4) %!d(string=hai) anos
WhatsNew.txt c265fb74b0 Renamed AUDIODRIVER and VIDEODRIVER hint/env to AUDIO_DRIVER and VIDEO_DRIVER %!s(int64=2) %!d(string=hai) anos

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html