#sdl #gamedev #windowing #opengl #vulkan #framework #abstraction #game #engine #game-engine

Frank Praznik 3b60ee666e wayland: Note that setting the damage region in the frame callback is explicitly to work around a driver bug 1 год назад
.github 50ae47af5e android: create android project in create-android-project.py python script 1 год назад
VisualC 2ba76dbe80 Simplified SDL_Surface 1 год назад
VisualC-GDK 2ba76dbe80 Simplified SDL_Surface 1 год назад
VisualC-WinRT 2ba76dbe80 Simplified SDL_Surface 1 год назад
Xcode 4b5309cd98 main: Move SDL_RunApp bits from src/core to src/main. 1 год назад
android-project 50ae47af5e android: create android project in create-android-project.py python script 1 год назад
build-scripts 2ba76dbe80 Simplified SDL_Surface 1 год назад
cmake 2ba76dbe80 Simplified SDL_Surface 1 год назад
docs 2ba76dbe80 Simplified SDL_Surface 1 год назад
include fdc04708f1 Sync SDL3 wiki -> header 1 год назад
mingw 4d6b23b68f mingw: use DESTDIR to change the install location of the mingw package 1 год назад
src 3b60ee666e wayland: Note that setting the damage region in the frame callback is explicitly to work around a driver bug 1 год назад
test 2ba76dbe80 Simplified SDL_Surface 1 год назад
wayland-protocols 2f276a2eea video: Expose HDR metadata per-window 1 год назад
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 1 год назад
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2 лет назад
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci 1 год назад
.gitignore 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 1 год назад
.wikiheaders-options 5e6d85b8f0 wikiheaders: bridge wiki Category docs to the headers! 1 год назад
Android.mk 1a68d846de Create a functional CMake project using androidbuild.sh 1 год назад
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 лет назад
CMakeLists.txt 0f351cd6af Remove ARM32 assembly/pixman blitters 1 год назад
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. 1 год назад
INSTALL.md b33420cac7 Updated INSTALL.md 1 год назад
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 1 год назад
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 лет назад
README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release 1 год назад
WhatsNew.txt 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 1 год назад

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html