#sdl #gamedev #windowing #opengl #vulkan #framework #abstraction #game #engine #game-engine

Andreas Schiffler 52760dcdf1 Fix assert format strings/parameters in testautomation modules; improve output of SDL_CompareSurfaces to aid debugging; update platform_testSetErrorInvalidInput for SDL changes 10 년 전
VisualC 164de2325e Turned on OmitDefaultLibName for SDL, SDLmain and SDLtest 11 년 전
VisualC-WinRT bbe1df0d51 WinRT: enabled OpenGL ES 2 support on Windows Phone 11 년 전
Xcode d7cc6fabee add controllermap program to SDLTest xcode project 10 년 전
Xcode-iOS 017c5dc381 Fixed bug 2626 - iOS: fix test and template Xcode projects and build scripts to link with CoreMotion 11 년 전
acinclude 3dcb451f85 Added a README file regarding WinRT support 11 년 전
android-project c121ff7f9a Added name for second Java Thread on Android. 10 년 전
build-scripts 5575948b37 Fixed bug 2726 - WinRT touches not setting 'which' field in virtual mouse events 10 년 전
cmake 0302bb771c Fixed syntax error in cmake file. 11 년 전
debian f448815e82 Added libibus-1.0-dev build dependency 11 년 전
docs ce64b4ad3a WinRT: bug and data-integrity fixes for SDL_GetPrefPath() 10 년 전
include 52760dcdf1 Fix assert format strings/parameters in testautomation modules; improve output of SDL_CompareSurfaces to aid debugging; update platform_testSetErrorInvalidInput for SDL changes 10 년 전
premake 059579e48f Fixed bug 2696 - Mac: fix display mode refresh rate calculation 11 년 전
src 52760dcdf1 Fix assert format strings/parameters in testautomation modules; improve output of SDL_CompareSurfaces to aid debugging; update platform_testSetErrorInvalidInput for SDL changes 10 년 전
test 52760dcdf1 Fix assert format strings/parameters in testautomation modules; improve output of SDL_CompareSurfaces to aid debugging; update platform_testSetErrorInvalidInput for SDL changes 10 년 전
visualtest 0d38073a54 Removed generated doxygen output of visual test suite. 10 년 전
.hgignore f30e120aa9 Added audio device buffer queueing API. 11 년 전
Android.mk 05d8780022 Implemented SDL_GetPrefPath() on Android - it returns the path used by SDL_AndroidGetInternalStoragePath() 11 년 전
BUGS.txt 3dcb451f85 Added a README file regarding WinRT support 11 년 전
CMakeLists.txt 251ca855f7 Expanded the iMX6 video driver into a general Vivante video driver that works across multiple SoCs 11 년 전
COPYING.txt 3dcb451f85 Added a README file regarding WinRT support 11 년 전
CREDITS.txt 3dcb451f85 Added a README file regarding WinRT support 11 년 전
INSTALL.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 11 년 전
Makefile.in 199aff7bc2 Make autoconf-based build quiet by default. 11 년 전
Makefile.minimal 3dcb451f85 Added a README file regarding WinRT support 11 년 전
Makefile.pandora 3dcb451f85 Added a README file regarding WinRT support 11 년 전
Makefile.psp 3dcb451f85 Added a README file regarding WinRT support 11 년 전
Makefile.wiz 3dcb451f85 Added a README file regarding WinRT support 11 년 전
README-SDL.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 11 년 전
README.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 11 년 전
SDL2.spec.in 3dcb451f85 Added a README file regarding WinRT support 11 년 전
TODO.txt 3dcb451f85 Added a README file regarding WinRT support 11 년 전
VisualC.html 78d40e0901 Fixed nesting of HTML elements in documentation. 11 년 전
WhatsNew.txt 1e352d7929 Chrome's Native Client backend implementation 11 년 전
autogen.sh 3dcb451f85 Added a README file regarding WinRT support 11 년 전
cmake_uninstall.cmake.in 2334aa86b1 Add suport for "make uninstall" to cmake. 11 년 전
configure f86af130f5 Fixed bug 2795 - SDL library detection selects the wrong lib 10 년 전
configure.in f86af130f5 Fixed bug 2795 - SDL library detection selects the wrong lib 10 년 전
sdl2-config.in 3dcb451f85 Added a README file regarding WinRT support 11 년 전
sdl2.m4 3dcb451f85 Added a README file regarding WinRT support 11 년 전
sdl2.pc.in 3dcb451f85 Added a README file regarding WinRT support 11 년 전

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html