#sdl #gamedev #windowing #opengl #vulkan #framework #abstraction #game #engine #game-engine

Sam Lantinga 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 1 vuosi sitten
.github 44f1f81d6c ci: add vita job 1 vuosi sitten
VisualC b3b74e8aed Fix SDL3ConfigVersion.cmake of VC development package for ARM64EC 1 vuosi sitten
VisualC-GDK 0a678a654e GDK build: fix project settings and API changes 1 vuosi sitten
VisualC-WinRT 2ba76dbe80 Simplified SDL_Surface 1 vuosi sitten
Xcode 4b5309cd98 main: Move SDL_RunApp bits from src/core to src/main. 1 vuosi sitten
android-project 7cd23bfb6a Respect Android's auto-rotate setting when choosing orientation 1 vuosi sitten
build-scripts 5e513ecc7f Don't automatically free temporary memory, let the application call SDL_FreeTemporaryMemory() when it's ready. 1 vuosi sitten
cmake da8aa84c1d ci: merge all workflows into one 1 vuosi sitten
docs a36fe632fd Added SDL_SetAppMetadata() (#10404) 1 vuosi sitten
examples 53022aeb5e examples: Use the existing CMake infrastructure instead of rolling our own. 1 vuosi sitten
include 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 1 vuosi sitten
mingw 4d6b23b68f mingw: use DESTDIR to change the install location of the mingw package 1 vuosi sitten
src b5ad74998b Removed SDL_DECLSPEC_FREE 1 vuosi sitten
test 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 1 vuosi sitten
wayland-protocols 2f276a2eea video: Expose HDR metadata per-window 1 vuosi sitten
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 1 vuosi sitten
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2 vuotta sitten
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci 1 vuosi sitten
.gitignore 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 1 vuosi sitten
.wikiheaders-options 5e6d85b8f0 wikiheaders: bridge wiki Category docs to the headers! 1 vuosi sitten
Android.mk 1a68d846de Create a functional CMake project using androidbuild.sh 1 vuosi sitten
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 vuotta sitten
CMakeLists.txt 37881b3150 cmake: use genex to link with Apple Frameworks 1 vuosi sitten
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. 1 vuosi sitten
INSTALL.md b33420cac7 Updated INSTALL.md 1 vuosi sitten
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 1 vuosi sitten
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 vuotta sitten
README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release 1 vuosi sitten
WhatsNew.txt 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 1 vuosi sitten

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html