testautomation_subsystems.c 13 KB

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  1. /**
  2. * Subsystem test suite
  3. */
  4. #include "SDL.h"
  5. #include "SDL_test.h"
  6. /* ================= Test Case Implementation ================== */
  7. /* Fixture */
  8. static void subsystemsSetUp(void *arg)
  9. {
  10. /* Reset each one of the SDL subsystems */
  11. /* CHECKME: can we use SDL_Quit here, or this will break the flow of tests? */
  12. SDL_Quit();
  13. /* Alternate variant without SDL_Quit:
  14. while (SDL_WasInit(SDL_INIT_EVERYTHING) != 0) {
  15. SDL_QuitSubSystem(SDL_INIT_EVERYTHING);
  16. }
  17. */
  18. SDLTest_AssertPass("Reset all subsystems before subsystems test");
  19. SDLTest_AssertCheck(SDL_WasInit(SDL_INIT_EVERYTHING) == 0, "Check result from SDL_WasInit(SDL_INIT_EVERYTHING)");
  20. }
  21. static void subsystemsTearDown(void *arg)
  22. {
  23. /* Reset each one of the SDL subsystems */
  24. SDL_Quit();
  25. SDLTest_AssertPass("Cleanup of subsystems test completed");
  26. }
  27. /* Test case functions */
  28. /**
  29. * \brief Inits and Quits particular subsystem, checking its Init status.
  30. *
  31. * \sa SDL_InitSubSystem
  32. * \sa SDL_QuitSubSystem
  33. *
  34. */
  35. static int subsystems_referenceCount(void)
  36. {
  37. const int system = SDL_INIT_VIDEO;
  38. int result;
  39. /* Ensure that we start with a non-initialized subsystem. */
  40. SDLTest_AssertCheck(SDL_WasInit(system) == 0, "Check result from SDL_WasInit(0x%x)", system);
  41. /* Init subsystem once, and quit once */
  42. SDL_InitSubSystem(system);
  43. SDLTest_AssertPass("Call to SDL_InitSubSystem(0x%x)", system);
  44. result = SDL_WasInit(system);
  45. SDLTest_AssertCheck(result == system, "Check result from SDL_WasInit(0x%x), expected: 0x%x, got: 0x%x", system, system, result);
  46. SDL_QuitSubSystem(system);
  47. SDLTest_AssertPass("Call to SDL_QuitSubSystem(0x%x)", system);
  48. result = SDL_WasInit(system);
  49. SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(0x%x), expected: 0, got: 0x%x", system, result);
  50. /* Init subsystem number of times, then decrement reference count until it's disposed of. */
  51. SDL_InitSubSystem(system);
  52. SDL_InitSubSystem(system);
  53. SDL_InitSubSystem(system);
  54. SDLTest_AssertPass("Call to SDL_InitSubSystem(0x%x) x3 times", system);
  55. result = SDL_WasInit(system);
  56. SDLTest_AssertCheck(result == system, "Check result from SDL_WasInit(0x%x), expected: 0x%x, got: 0x%x", system, system, result);
  57. SDL_QuitSubSystem(system);
  58. SDLTest_AssertPass("Call to SDL_QuitSubSystem(0x%x) x1", system);
  59. result = SDL_WasInit(system);
  60. SDLTest_AssertCheck(result == system, "Check result from SDL_WasInit(0x%x), expected: 0x%x, got: 0x%x", system, system, result);
  61. SDL_QuitSubSystem(system);
  62. SDLTest_AssertPass("Call to SDL_QuitSubSystem(0x%x) x2", system);
  63. result = SDL_WasInit(system);
  64. SDLTest_AssertCheck(result == system, "Check result from SDL_WasInit(0x%x), expected: 0x%x, got: 0x%x", system, system, result);
  65. SDL_QuitSubSystem(system);
  66. SDLTest_AssertPass("Call to SDL_QuitSubSystem(0x%x) x3", system);
  67. result = SDL_WasInit(system);
  68. SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(0x%x), expected: 0, got: 0x%x", system, result);
  69. return TEST_COMPLETED;
  70. }
  71. /**
  72. * \brief Inits and Quits subsystems that have another as dependency;
  73. * check that the dependency is not removed before the last of its dependents.
  74. *
  75. * \sa SDL_InitSubSystem
  76. * \sa SDL_QuitSubSystem
  77. *
  78. */
  79. static int subsystems_dependRefCountInitAllQuitByOne(void)
  80. {
  81. int result;
  82. /* Ensure that we start with reset subsystems. */
  83. SDLTest_AssertCheck(SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS) == 0,
  84. "Check result from SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS)");
  85. /* Following should init SDL_INIT_EVENTS and give it +3 ref counts. */
  86. SDL_InitSubSystem(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK);
  87. SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK)");
  88. result = SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK);
  89. SDLTest_AssertCheck(result == (SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK), "Check result from SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK), expected: 0x%x, got: 0x%x", (SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK), result);
  90. result = SDL_WasInit(SDL_INIT_EVENTS);
  91. SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
  92. /* Quit systems one by one. */
  93. SDL_QuitSubSystem(SDL_INIT_VIDEO);
  94. SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_VIDEO)");
  95. result = SDL_WasInit(SDL_INIT_EVENTS);
  96. SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
  97. SDL_QuitSubSystem(SDL_INIT_AUDIO);
  98. SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
  99. result = SDL_WasInit(SDL_INIT_EVENTS);
  100. SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
  101. SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
  102. SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_JOYSTICK)");
  103. result = SDL_WasInit(SDL_INIT_EVENTS);
  104. SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0, got: 0x%x", result);
  105. return TEST_COMPLETED;
  106. }
  107. /**
  108. * \brief Inits and Quits subsystems that have another as dependency;
  109. * check that the dependency is not removed before the last of its dependents.
  110. *
  111. * \sa SDL_InitSubSystem
  112. * \sa SDL_QuitSubSystem
  113. *
  114. */
  115. static int subsystems_dependRefCountInitByOneQuitAll(void)
  116. {
  117. int result;
  118. /* Ensure that we start with reset subsystems. */
  119. SDLTest_AssertCheck(SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS) == 0,
  120. "Check result from SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS)");
  121. /* Following should init SDL_INIT_EVENTS and give it +3 ref counts. */
  122. SDL_InitSubSystem(SDL_INIT_VIDEO);
  123. SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_VIDEO)");
  124. result = SDL_WasInit(SDL_INIT_EVENTS);
  125. SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
  126. SDL_InitSubSystem(SDL_INIT_AUDIO);
  127. SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_AUDIO)");
  128. SDL_InitSubSystem(SDL_INIT_JOYSTICK);
  129. SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_JOYSTICK)");
  130. /* Quit systems all at once. */
  131. SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK);
  132. SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK)");
  133. result = SDL_WasInit(SDL_INIT_EVENTS);
  134. SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0, got: 0x%x", result);
  135. return TEST_COMPLETED;
  136. }
  137. /**
  138. * \brief Inits and Quits subsystems that have another as dependency,
  139. * but also inits that dependency explicitly, giving it extra ref count.
  140. * Check that the dependency is not removed before the last reference is gone.
  141. *
  142. * \sa SDL_InitSubSystem
  143. * \sa SDL_QuitSubSystem
  144. *
  145. */
  146. static int subsystems_dependRefCountWithExtraInit(void)
  147. {
  148. int result;
  149. /* Ensure that we start with reset subsystems. */
  150. SDLTest_AssertCheck(SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS) == 0,
  151. "Check result from SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS)");
  152. /* Init EVENTS explicitly, +1 ref count. */
  153. SDL_InitSubSystem(SDL_INIT_EVENTS);
  154. SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_EVENTS)");
  155. result = SDL_WasInit(SDL_INIT_EVENTS);
  156. SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
  157. /* Following should init SDL_INIT_EVENTS and give it +3 ref counts. */
  158. SDL_InitSubSystem(SDL_INIT_VIDEO);
  159. SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_VIDEO)");
  160. SDL_InitSubSystem(SDL_INIT_AUDIO);
  161. SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_AUDIO)");
  162. SDL_InitSubSystem(SDL_INIT_JOYSTICK);
  163. SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_JOYSTICK)");
  164. /* Quit EVENTS explicitly, -1 ref count. */
  165. SDL_QuitSubSystem(SDL_INIT_EVENTS);
  166. SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_EVENTS)");
  167. result = SDL_WasInit(SDL_INIT_EVENTS);
  168. SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
  169. /* Quit systems one by one. */
  170. SDL_QuitSubSystem(SDL_INIT_VIDEO);
  171. SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_VIDEO)");
  172. result = SDL_WasInit(SDL_INIT_EVENTS);
  173. SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
  174. SDL_QuitSubSystem(SDL_INIT_AUDIO);
  175. SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
  176. result = SDL_WasInit(SDL_INIT_EVENTS);
  177. SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result);
  178. SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
  179. SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_JOYSTICK)");
  180. result = SDL_WasInit(SDL_INIT_EVENTS);
  181. SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0, got: 0x%x", result);
  182. return TEST_COMPLETED;
  183. }
  184. /**
  185. * \brief Inits and Quits timers subsystem, which cannot be explicitly initialized in SDL3
  186. *
  187. * \sa SDL_InitSubSystem
  188. * \sa SDL_QuitSubSystem
  189. *
  190. */
  191. static int subsystems_timersSubsystem(void)
  192. {
  193. int result;
  194. /* Ensure that we start with reset subsystems. */
  195. SDLTest_AssertCheck(SDL_WasInit(SDL_INIT_TIMER | SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS) == 0,
  196. "Check result from SDL_WasInit(SDL_INIT_TIMER | SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS)");
  197. SDLTest_AssertPass("About to call SDL_WasInit(0)");
  198. result = SDL_WasInit(0);
  199. SDLTest_AssertCheck(result == 0, "SDL_WasInit(0) should return 0, actual 0x%x", result);
  200. SDLTest_AssertPass("About to call SDL_InitSubSystem(SDL_INIT_TIMER)");
  201. result = SDL_InitSubSystem(SDL_INIT_TIMER);
  202. SDLTest_AssertCheck(result == 0, "Must return 0, actually %d", result);
  203. SDLTest_AssertPass("About to call SDL_WasInit(SDL_INIT_TIMER)");
  204. result = SDL_WasInit(SDL_INIT_TIMER);
  205. SDLTest_AssertCheck(result == SDL_INIT_TIMER, "Must return SDL_INIT_TIMER (=%d), actually %d", SDL_INIT_TIMER, result);
  206. SDLTest_AssertPass("About to call SDL_WasInit(0)");
  207. result = SDL_WasInit(0);
  208. SDLTest_AssertCheck(result == SDL_INIT_TIMER, "SDL_WasInit(0) should return SDL_INIT_TIMER, actual 0x%x", result);
  209. SDLTest_AssertPass("About to call SDL_QuitSubSystem(SDL_INIT_TIMER)");
  210. SDL_QuitSubSystem(SDL_INIT_TIMER);
  211. SDLTest_AssertPass("SDL_QuitSubSystem finished");
  212. return TEST_COMPLETED;
  213. }
  214. /* ================= Test References ================== */
  215. /* Subsystems test cases */
  216. static const SDLTest_TestCaseReference subsystemsTest1 = {
  217. (SDLTest_TestCaseFp)subsystems_referenceCount, "subsystems_referenceCount", "Makes sure that subsystem stays until number of quits matches inits.", TEST_ENABLED
  218. };
  219. static const SDLTest_TestCaseReference subsystemsTest2 = {
  220. (SDLTest_TestCaseFp)subsystems_dependRefCountInitAllQuitByOne, "subsystems_dependRefCountInitAllQuitByOne", "Check reference count of subsystem dependencies.", TEST_ENABLED
  221. };
  222. static const SDLTest_TestCaseReference subsystemsTest3 = {
  223. (SDLTest_TestCaseFp)subsystems_dependRefCountInitByOneQuitAll, "subsystems_dependRefCountInitByOneQuitAll", "Check reference count of subsystem dependencies.", TEST_ENABLED
  224. };
  225. static const SDLTest_TestCaseReference subsystemsTest4 = {
  226. (SDLTest_TestCaseFp)subsystems_dependRefCountWithExtraInit, "subsystems_dependRefCountWithExtraInit", "Check reference count of subsystem dependencies.", TEST_ENABLED
  227. };
  228. static const SDLTest_TestCaseReference subsystemsTest5 = {
  229. (SDLTest_TestCaseFp)subsystems_timersSubsystem, "subsystems_timersSubsystem", "Check timer subsystem, removed in SDL3.", TEST_ENABLED
  230. };
  231. /* Sequence of Events test cases */
  232. static const SDLTest_TestCaseReference *subsystemsTests[] = {
  233. &subsystemsTest1, &subsystemsTest2, &subsystemsTest3, &subsystemsTest4, &subsystemsTest5, NULL
  234. };
  235. /* Events test suite (global) */
  236. SDLTest_TestSuiteReference subsystemsTestSuite = {
  237. "Subsystems",
  238. subsystemsSetUp,
  239. subsystemsTests,
  240. subsystemsTearDown
  241. };