#sdl #gamedev #windowing #opengl #vulkan #framework #abstraction #game #engine #game-engine

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include 4db8fe2f9b Sync SDL3 wiki -> header пре 4 месеци
src c08b1049d3 gpu/d3d12: Acknowledge that we've bound vertex buffers (#13088) пре 4 месеци
test f6c1e81394 [Process API] Quoting enhancements (#12946) пре 4 месеци
wayland-protocols edd08771a9 wayland: Add xdg_toplevel v7 edge constraint support пре 5 месеци
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list пре 1 година
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked пре 2 година
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Android.mk 35c03774f3 [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598) пре 6 месеци
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README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga ([email protected])