#sdl #gamedev #windowing #opengl #vulkan #framework #abstraction #game #engine #game-engine

SDL Wiki Bot cb440ec4a4 Sync SDL3 wiki -> header 1 jaar geleden
.github a1c6f99877 android: add script in Android archive to create a SDK 1 jaar geleden
VisualC f57c597c60 Added SDL_GetWindowFromEvent 1 jaar geleden
VisualC-GDK f57c597c60 Added SDL_GetWindowFromEvent 1 jaar geleden
VisualC-WinRT f57c597c60 Added SDL_GetWindowFromEvent 1 jaar geleden
Xcode 978e5fc4f8 Updated Xcode project for SDL_GetWindowFromEvent() 1 jaar geleden
android-project e3cf20e1cc Remove `createSDLMainRunnable()` in favour of `main()` to fix multiple issues when providing custom main/runnable code (#10434) 1 jaar geleden
build-scripts cea71fbfcc SDL_cocoakeyboard: Fix errant semicolons in sendPendingKey and clearPendingKey definitions 1 jaar geleden
cmake 68fb07787b cmake: Remove HAVE_D3D12_H from sources and introduce SDL_RENDER_D3D(11|12) 1 jaar geleden
docs 349540f73f Document the new SDL3 Android archive artifact 1 jaar geleden
examples afabccd4d0 examples: Split up description text by line breaks. 1 jaar geleden
include cb440ec4a4 Sync SDL3 wiki -> header 1 jaar geleden
src e3cf20e1cc Remove `createSDLMainRunnable()` in favour of `main()` to fix multiple issues when providing custom main/runnable code (#10434) 1 jaar geleden
test f7c8d66ccb Use the convenience function SDL_GetWindowFromEvent() 1 jaar geleden
wayland-protocols 2f276a2eea video: Expose HDR metadata per-window 1 jaar geleden
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 1 jaar geleden
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2 jaren geleden
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci 1 jaar geleden
.gitignore 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 1 jaar geleden
.wikiheaders-options 5e6d85b8f0 wikiheaders: bridge wiki Category docs to the headers! 1 jaar geleden
Android.mk 1a68d846de Create a functional CMake project using androidbuild.sh 1 jaar geleden
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 jaren geleden
CMakeLists.txt 68fb07787b cmake: Remove HAVE_D3D12_H from sources and introduce SDL_RENDER_D3D(11|12) 1 jaar geleden
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. 1 jaar geleden
INSTALL.md b33420cac7 Updated INSTALL.md 1 jaar geleden
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 1 jaar geleden
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 jaren geleden
README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release 1 jaar geleden
WhatsNew.txt 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 1 jaar geleden

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html