#sdl #gamedev #windowing #opengl #vulkan #framework #abstraction #game #engine #game-engine

Sam Lantinga eb22fcce35 SDL_GetTouchDevices() follows the SDL_GetStringRule 1 rok pred
.github f8c1cd6622 ci: build MSVC workflows using Ninja generator 1 rok pred
VisualC c59771d7fc cmake: detect ARM64EC 1 rok pred
VisualC-GDK 2ba76dbe80 Simplified SDL_Surface 1 rok pred
VisualC-WinRT 2ba76dbe80 Simplified SDL_Surface 1 rok pred
Xcode 4b5309cd98 main: Move SDL_RunApp bits from src/core to src/main. 1 rok pred
android-project 50ae47af5e android: create android project in create-android-project.py python script 1 rok pred
build-scripts ec3bb4c029 Removed the need for SDL_CreateTLS() 1 rok pred
cmake 2d1d3d9fb2 cmake: fix building UWP with non-MSVC generator 1 rok pred
docs 856d598d6e SDL_GetSensors() follows the SDL_GetStringRule 1 rok pred
include eb22fcce35 SDL_GetTouchDevices() follows the SDL_GetStringRule 1 rok pred
mingw 4d6b23b68f mingw: use DESTDIR to change the install location of the mingw package 1 rok pred
src eb22fcce35 SDL_GetTouchDevices() follows the SDL_GetStringRule 1 rok pred
test 856d598d6e SDL_GetSensors() follows the SDL_GetStringRule 1 rok pred
wayland-protocols 2f276a2eea video: Expose HDR metadata per-window 1 rok pred
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 1 rok pred
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2 rokov pred
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci 1 rok pred
.gitignore 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 1 rok pred
.wikiheaders-options 5e6d85b8f0 wikiheaders: bridge wiki Category docs to the headers! 1 rok pred
Android.mk 1a68d846de Create a functional CMake project using androidbuild.sh 1 rok pred
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 rokov pred
CMakeLists.txt f8c1cd6622 ci: build MSVC workflows using Ninja generator 1 rok pred
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. 1 rok pred
INSTALL.md b33420cac7 Updated INSTALL.md 1 rok pred
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 1 rok pred
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 rokov pred
README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release 1 rok pred
WhatsNew.txt 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 1 rok pred

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html