Sam Lantinga 6c64c62114 Rename SDL_BUTTON() to SDL_BUTTON_MASK() 11 months ago
..
android 88980aeb21 android+test: testcamera needs CAMERA permissions 1 year ago
emscripten 9eac3a434e ctest/emscripten: make audio and video driver configurable 1 year ago
n3ds 655275378d N3DS port (squashed) 3 years ago
testgpu 2e7d5bb429 Add the SDL_GPU API 1 year ago
win32 ec85d2f74f sdlprocdump: fix minidump filename 1 year ago
CMakeLists.txt 7241dd9ec3 Add more SDL_Process tests 1 year ago
COPYING 3dcb451f85 Added a README file regarding WinRT support 11 years ago
README 5a21d87e69 rwops: Changed filenames that reference "rwops" to "iostream". 1 year ago
audiofile.bmp 2de9253b6c test: Added testaudio 2 years ago
checkkeys.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
childprocess.c 7241dd9ec3 Add more SDL_Process tests 1 year ago
gamepad_axis.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_axis.h 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_axis_arrow.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_axis_arrow.h 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_back.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_back.h 9885f4d245 Reduced the size of the gamepad front and back images 2 years ago
gamepad_battery.bmp 8847b35244 Separate joystick power state into battery status and percentage 1 year ago
gamepad_battery.h 43a59ffe45 Fixed crashes when a window has NULL driverdata 1 year ago
gamepad_battery_unknown.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_battery_unknown.h 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_battery_wired.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_battery_wired.h 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_button.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_button.h 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_button_background.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_button_background.h 45cd4b8038 Added button background 2 years ago
gamepad_button_small.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_button_small.h d44ada59fb Added joystick and gamepad element display in testgamepad 2 years ago
gamepad_face_abxy.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 years ago
gamepad_face_abxy.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 years ago
gamepad_face_bayx.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 years ago
gamepad_face_bayx.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 years ago
gamepad_face_sony.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 years ago
gamepad_face_sony.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 years ago
gamepad_front.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 years ago
gamepad_front.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 years ago
gamepad_touchpad.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_touchpad.h 4a53dc5b8d Added touchpad visualization for testgamepad 2 years ago
gamepadutils.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
gamepadutils.h a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
glass.bmp f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 1 year ago
glass.h f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 1 year ago
icon.bmp 3dcb451f85 Added a README file regarding WinRT support 11 years ago
icon.h 4c3e84897f testspriteminimal: make standalone by embedding icon.bmp 2 years ago
icon2x.bmp 31ed3665ad Added support for high-DPI cursors and icons 1 year ago
logaudiodev.bmp 2de9253b6c test: Added testaudio 2 years ago
loopwave.c 1787d6ca5c main: SDL_AppQuit() now reports the result value. 1 year ago
main.cpp 28b93451dc Make WinRT's SDL_main header-only 2 years ago
moose.dat 3dcb451f85 Added a README file regarding WinRT support 11 years ago
physaudiodev.bmp 2de9253b6c test: Added testaudio 2 years ago
picture.xbm 3dcb451f85 Added a README file regarding WinRT support 11 years ago
pretest.c 4f55271571 Removed temporary memory from the API 1 year ago
relative_mode.markdown a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
sample.bmp 3dcb451f85 Added a README file regarding WinRT support 11 years ago
sample.wav 3dcb451f85 Added a README file regarding WinRT support 11 years ago
soundboard.bmp be5f66c84e testaudio: Fixed soundboard icon, which had a colorkey issue. 2 years ago
soundboard_levels.bmp 2de9253b6c test: Added testaudio 2 years ago
speaker.bmp 2de9253b6c test: Added testaudio 2 years ago
template.test.in 80da805688 build: Fix testprocess invocation during "as-installed" tests 1 year ago
testatomic.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testaudio-art.txt 2de9253b6c test: Added testaudio 2 years ago
testaudio.c 020fb6889c Removed unnecessary const-qualifiers in src and test files 11 months ago
testaudiohotplug.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testaudioinfo.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testaudiorecording.c 1787d6ca5c main: SDL_AppQuit() now reports the result value. 1 year ago
testaudiostreamdynamicresample.c fd0ce75e2e tests: Fix tests when run with the --high-pixel-density flag 1 year ago
testautomation.c 102b3b480b SDL_test: move argument parsing into SDL_test 1 year ago
testautomation_audio.c e5d3a1b6f5 Remove casts from typed pointer to void * for printf %p in test projects 1 year ago
testautomation_blit.c fd2a266549 Adding void to empty function prototype parenthesis 1 year ago
testautomation_clipboard.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testautomation_events.c e5d3a1b6f5 Remove casts from typed pointer to void * for printf %p in test projects 1 year ago
testautomation_guid.c db96ddca34 SDL_test: use SDLCALL calling convention 1 year ago
testautomation_hints.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testautomation_images.c f47ddbf1ac Added SDL_BlitSurfaceTiled() 1 year ago
testautomation_images.h f47ddbf1ac Added SDL_BlitSurfaceTiled() 1 year ago
testautomation_intrinsics.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testautomation_iostream.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testautomation_joystick.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testautomation_keyboard.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testautomation_log.c 231ea07617 Added SDL_LogTrace() 1 year ago
testautomation_main.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testautomation_math.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testautomation_mouse.c 6c64c62114 Rename SDL_BUTTON() to SDL_BUTTON_MASK() 11 months ago
testautomation_pixels.c db96ddca34 SDL_test: use SDLCALL calling convention 1 year ago
testautomation_platform.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testautomation_properties.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testautomation_rect.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testautomation_render.c 1f3a0d12e6 Made texture size and format public in the API 1 year ago
testautomation_sdltest.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testautomation_stdlib.c 254b36361e Add SDL_PRILL? format specifiers specifically for long long type. 1 year ago
testautomation_subsystems.c 0548050fc5 Verify that the subsystems were successfully initialized 1 year ago
testautomation_suites.h a9d70dbacb pen: Rework public API. 1 year ago
testautomation_surface.c 345d9bfe19 A zero source rect is valid for blitting 1 year ago
testautomation_time.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testautomation_timer.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testautomation_video.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testbounds.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testcamera.c 1f3a0d12e6 Made texture size and format public in the API 1 year ago
testcolorspace.c 48c3ee2120 testcolorspace.c: Fix unreachable code warning 1 year ago
testcontroller.c 54459def69 render: Remove the logical presentation render target. 1 year ago
testcustomcursor.c 522321b7c9 test: Fix testcustomcursor on high-DPI displays 1 year ago
testdialog.c dc639956ba Improve logging performance and make log priorities thread-safe 1 year ago
testdisplayinfo.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testdraw.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testdrawchessboard.c dc639956ba Improve logging performance and make log priorities thread-safe 1 year ago
testdropfile.c 1787d6ca5c main: SDL_AppQuit() now reports the result value. 1 year ago
testerror.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testevdev.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 1 year ago
testffmpeg.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testffmpeg_vulkan.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testffmpeg_vulkan.h c493b40cc3 testffmpeg_vulkan: fix -Wincompatible-pointer-types warning 1 year ago
testfile.c dc639956ba Improve logging performance and make log priorities thread-safe 1 year ago
testfilesystem.c 7d21a49c9c filesystem: SDL_EnumerateDirectoryCallback uses an enum now, not an int. 1 year ago
testgeometry.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testgl.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testgles.c dc639956ba Improve logging performance and make log priorities thread-safe 1 year ago
testgles2.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testgles2_sdf.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 years ago
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 years ago
testgpu_simple_clear.c afdf325fb4 GPU: Add swapchain dimension out params (#11003) 1 year ago
testgpu_spinning_cube.c afdf325fb4 GPU: Add swapchain dimension out params (#11003) 1 year ago
testhaptic.c f3e419596b Removed SDL_INIT_TIMER 1 year ago
testhittesting.c fd0ce75e2e tests: Fix tests when run with the --high-pixel-density flag 1 year ago
testhotplug.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testiconv.c dc639956ba Improve logging performance and make log priorities thread-safe 1 year ago
testime.c 54459def69 render: Remove the logical presentation render target. 1 year ago
testintersections.c fd0ce75e2e tests: Fix tests when run with the --high-pixel-density flag 1 year ago
testkeys.c dc639956ba Improve logging performance and make log priorities thread-safe 1 year ago
testloadso.c 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. 1 year ago
testlocale.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testlock.c 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention 1 year ago
testmanymouse.c 6c64c62114 Rename SDL_BUTTON() to SDL_BUTTON_MASK() 11 months ago
testmessage.c dc639956ba Improve logging performance and make log priorities thread-safe 1 year ago
testmodal.c dc639956ba Improve logging performance and make log priorities thread-safe 1 year ago
testmouse.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testmultiaudio.c dc639956ba Improve logging performance and make log priorities thread-safe 1 year ago
testnative.c 1f3a0d12e6 Made texture size and format public in the API 1 year ago
testnative.h c298d2024a Include SDL_build_config.h without a 'build_config/' prefix 1 year ago
testnativecocoa.m d3f2de7f29 fixed typo in prev. patch. 2 years ago
testnativew32.c 72d5f39e5c Make testnative (on win32) UNICODE compatible 1 year ago
testnativewayland.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 1 year ago
testnativex11.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testoffscreen.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testoverlay.c fd0ce75e2e tests: Fix tests when run with the --high-pixel-density flag 1 year ago
testpen.c 1787d6ca5c main: SDL_AppQuit() now reports the result value. 1 year ago
testplatform.c 1834c83d5a testplatform: make sure bool is 1 byte 1 year ago
testpopup.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testpower.c dc639956ba Improve logging performance and make log priorities thread-safe 1 year ago
testprocess.c 3b3c4a79b6 Don't close file descriptors already handled by AddFileDescriptorCloseActions() 1 year ago
testqsort.c 4eb4370500 SDL_strtoll(), SDL_strtoull(), SDL_lltoa(), and SDL_ulltoa() use long long values 1 year ago
testrelative.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testrendercopyex.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testrendertarget.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testresample.c dc639956ba Improve logging performance and make log priorities thread-safe 1 year ago
testrumble.c f3e419596b Removed SDL_INIT_TIMER 1 year ago
testrwlock.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testscale.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testsem.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testsensor.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testshader.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testshape.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testsprite.c 1787d6ca5c main: SDL_AppQuit() now reports the result value. 1 year ago
testspriteminimal.c 54459def69 render: Remove the logical presentation render target. 1 year ago
testspritesurface.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
teststreaming.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testsurround.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testthread.c fe2880fcda Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority() 11 months ago
testtime.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testtimer.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testurl.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testutils.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testutils.h a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testver.c dc639956ba Improve logging performance and make log priorities thread-safe 1 year ago
testviewport.c 1f3a0d12e6 Made texture size and format public in the API 1 year ago
testvulkan.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testwaylandcustom.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testwm.c fd0ce75e2e tests: Fix tests when run with the --high-pixel-density flag 1 year ago
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps 7 years ago
testyuv.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testyuv_cvt.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
testyuv_cvt.h a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
torturethread.c 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention 1 year ago
trashcan.bmp 2de9253b6c test: Added testaudio 2 years ago
unifont-15.1.05-license.txt a67e6b80de Updated unifont to version 15.1.05 1 year ago
unifont-15.1.05.hex a67e6b80de Updated unifont to version 15.1.05 1 year ago
utf8.txt 3dcb451f85 Added a README file regarding WinRT support 11 years ago

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests SDL_IOStream layer
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!