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@@ -544,7 +544,7 @@ bool checkSkinnedScene(const aiScene *scene){
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map[key] = weight;
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}
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- for (size_t jointIndex = 0; jointIndex < scene->mMeshes[0]->mBones[boneIndex]->mNumWeights; ++jointIndex) {
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+ for (unsigned int jointIndex = 0; jointIndex < scene->mMeshes[0]->mBones[boneIndex]->mNumWeights; ++jointIndex) {
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auto weight = map[jointIndex];
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EXPECT_LT(abs(ai_real(weight) - ai_real(weights[boneIndex][jointIndex])), 0.002);
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}
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