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Merge pull request #2726 from quanterion/fix-3ds-material-names

Fix lower casing material names in 3DS importer
Kim Kulling 5 years ago
parent
commit
6432fc8168
1 changed files with 1 additions and 1 deletions
  1. 1 1
      code/3DS/3DSConverter.cpp

+ 1 - 1
code/3DS/3DSConverter.cpp

@@ -72,7 +72,7 @@ void Discreet3DSImporter::ReplaceDefaultMaterial()
     unsigned int idx( NotSet );
     unsigned int idx( NotSet );
     for (unsigned int i = 0; i < mScene->mMaterials.size();++i)
     for (unsigned int i = 0; i < mScene->mMaterials.size();++i)
     {
     {
-        std::string &s = mScene->mMaterials[i].mName;
+        std::string s = mScene->mMaterials[i].mName;
         for ( std::string::iterator it = s.begin(); it != s.end(); ++it ) {
         for ( std::string::iterator it = s.begin(); it != s.end(); ++it ) {
             *it = static_cast< char >( ::tolower( *it ) );
             *it = static_cast< char >( ::tolower( *it ) );
         }
         }