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Added note about the current aiGetMaterialPropetry() exporting bug to the dAssimp README.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@458 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
klickverbot 16 years ago
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      port/dAssimp/README

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port/dAssimp/README

@@ -8,4 +8,10 @@ You should be able to create sufficient DDoc documentation for the bindings
 using your favourite build tool (such as Rebuild). Please refer to the main
 using your favourite build tool (such as Rebuild). Please refer to the main
 (Doxygen-generated) documentation for general topics.
 (Doxygen-generated) documentation for general topics.
 
 
+Currently, there is a bug which causes aiGetMaterialProperty() to receive a
+wrong name in the dynamic library (the C++ symbol naming convention is used
+instead of the plain C name). Since the bindings loader looks up all function
+adresses at runtime using the symbol name, this function is not accessible
+at the moment.
+
 Please contact <[email protected]> for any bindings-specific issues.
 Please contact <[email protected]> for any bindings-specific issues.